feat: erased accidentally added engine files
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioStreamPlaybackInteractive" inherits="AudioStreamPlayback" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Playback component of [AudioStreamInteractive].
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</brief_description>
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<description>
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Playback component of [AudioStreamInteractive]. Contains functions to change the currently played clip.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_current_clip_index" qualifiers="const">
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<return type="int" />
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<description>
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Return the index of the currently playing clip. You can use this to get the name of the currently playing clip with [method AudioStreamInteractive.get_clip_name].
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[b]Example:[/b] Get the currently playing clip name from inside an [AudioStreamPlayer] node.
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[codeblocks]
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[gdscript]
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var playing_clip_name = stream.get_clip_name(get_stream_playback().get_current_clip_index())
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[/gdscript]
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[/codeblocks]
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</description>
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</method>
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<method name="switch_to_clip">
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<return type="void" />
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<param index="0" name="clip_index" type="int" />
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<description>
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Switch to a clip (by index).
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</description>
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</method>
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<method name="switch_to_clip_by_name">
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<return type="void" />
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<param index="0" name="clip_name" type="StringName" />
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<description>
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Switch to a clip (by name).
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</description>
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</method>
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</methods>
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</class>
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