feat: erased accidentally added engine files
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeParticleMultiplyByAxisAngle" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A visual shader helper node for multiplying position and rotation of particles.
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</brief_description>
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<description>
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This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="degrees_mode" type="bool" setter="set_degrees_mode" getter="is_degrees_mode" default="true">
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If [code]true[/code], the angle will be interpreted in degrees instead of radians.
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</member>
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</members>
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</class>
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