rename BlendSpace to BlendSpace2D
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1ff7aa4c9b
7 changed files with 151 additions and 151 deletions
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@ -66,7 +66,7 @@
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#include "editor/import/resource_importer_scene.h"
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#include "editor/import/resource_importer_texture.h"
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#include "editor/import/resource_importer_wav.h"
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#include "editor/plugins/animation_blend_space_editor.h"
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#include "editor/plugins/animation_blend_space2d_editor.h"
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#include "editor/plugins/animation_blend_tree_editor_plugin.h"
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#include "editor/plugins/animation_player_editor_plugin.h"
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#include "editor/plugins/animation_state_machine_editor.h"
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@ -5401,7 +5401,7 @@ EditorNode::EditorNode() {
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// FIXME: Disabled for Godot 3.0 as made incompatible, it needs to be ported to the new API.
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//add_editor_plugin(memnew(ShaderGraphEditorPlugin(this)));
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add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
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add_editor_plugin(memnew(AnimationNodeBlendSpaceEditorPlugin(this)));
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add_editor_plugin(memnew(AnimationNodeBlendSpace2DEditorPlugin(this)));
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add_editor_plugin(memnew(AnimationNodeStateMachineEditorPlugin(this)));
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add_editor_plugin(memnew(CameraEditorPlugin(this)));
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