Improve behaviour of AnimationPlayer warnings.
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parent
61598c5c88
commit
1deb42ad8d
2 changed files with 25 additions and 8 deletions
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@ -5200,7 +5200,8 @@ void EditorNode::show_accept(const String &p_text, const String &p_title) {
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_close_save_scene_progress();
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accept->set_ok_button_text(p_title);
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accept->set_text(p_text);
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EditorInterface::get_singleton()->popup_dialog_centered(accept);
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accept->reset_size();
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EditorInterface::get_singleton()->popup_dialog_centered_clamped(accept, Size2i(), 0.0);
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}
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}
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@ -5210,7 +5211,8 @@ void EditorNode::show_save_accept(const String &p_text, const String &p_title) {
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_close_save_scene_progress();
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save_accept->set_ok_button_text(p_title);
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save_accept->set_text(p_text);
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EditorInterface::get_singleton()->popup_dialog_centered(save_accept);
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save_accept->reset_size();
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EditorInterface::get_singleton()->popup_dialog_centered_clamped(save_accept, Size2i(), 0.0);
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}
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}
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@ -5219,7 +5221,8 @@ void EditorNode::show_warning(const String &p_text, const String &p_title) {
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_close_save_scene_progress();
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warning->set_text(p_text);
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warning->set_title(p_title);
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EditorInterface::get_singleton()->popup_dialog_centered(warning);
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warning->reset_size();
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EditorInterface::get_singleton()->popup_dialog_centered_clamped(warning, Size2i(), 0.0);
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} else {
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WARN_PRINT(p_title + " " + p_text);
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}
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