Default ColorPicker color mode setting
There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing. Fixes #30755 and #30754
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6 changed files with 30 additions and 0 deletions
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@ -5637,6 +5637,8 @@ EditorNode::EditorNode() {
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EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
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EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
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EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "SpatialMaterial,Script,MeshLibrary,TileSet");
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EDITOR_DEF("interface/inspector/default_color_picker_mode", 0);
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW", PROPERTY_USAGE_DEFAULT));
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EDITOR_DEF("run/auto_save/save_before_running", true);
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theme_base = memnew(Control);
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