Merge pull request #63344 from alfredbaudisch/feature-select-node-toggle-inspector-only

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Rémi Verschelde 2022-07-26 10:27:31 +02:00 committed by GitHub
commit 1d9e1ac143
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2 changed files with 5 additions and 0 deletions

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@ -2181,6 +2181,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
Object *prev_inspected_object = InspectorDock::get_inspector_singleton()->get_edited_object();
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
@ -2219,6 +2220,9 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
NodeDock::get_singleton()->set_node(current_node);
SceneTreeDock::get_singleton()->set_selected(current_node);
InspectorDock::get_singleton()->update(current_node);
if (!inspector_only) {
inspector_only = stay_in_script_editor_on_node_selected && ScriptEditor::get_singleton()->is_visible_in_tree();
}
} else {
NodeDock::get_singleton()->set_node(nullptr);
SceneTreeDock::get_singleton()->set_selected(nullptr);