Add missing SNAME macro optimization in some function calls
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fd0d2dcabf
commit
1ce81dc5f2
27 changed files with 217 additions and 217 deletions
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@ -482,22 +482,22 @@ void XRController3D::_unbind_tracker() {
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void XRController3D::_button_pressed(const String &p_name) {
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// just pass it on...
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emit_signal("button_pressed", p_name);
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emit_signal(SNAME("button_pressed"), p_name);
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}
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void XRController3D::_button_released(const String &p_name) {
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// just pass it on...
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emit_signal("button_released", p_name);
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emit_signal(SNAME("button_released"), p_name);
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}
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void XRController3D::_input_value_changed(const String &p_name, float p_value) {
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// just pass it on...
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emit_signal("input_value_changed", p_name, p_value);
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emit_signal(SNAME("input_value_changed"), p_name, p_value);
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}
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void XRController3D::_input_axis_changed(const String &p_name, Vector2 p_value) {
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// just pass it on...
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emit_signal("input_axis_changed", p_name, p_value);
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emit_signal(SNAME("input_axis_changed"), p_name, p_value);
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}
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bool XRController3D::is_button_pressed(const StringName &p_name) const {
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@ -704,7 +704,7 @@ void TabContainer::add_child_notify(Node *p_child) {
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}
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_refresh_texts();
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call_deferred("_repaint");
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call_deferred(SNAME("_repaint"));
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update();
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bool first = (_get_tabs().size() == 1);
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@ -202,7 +202,7 @@ void TreeItem::propagate_check(int p_column, bool p_emit_signal) {
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bool ch = cells[p_column].checked;
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if (p_emit_signal) {
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tree->emit_signal("check_propagated_to_item", this, p_column);
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tree->emit_signal(SNAME("check_propagated_to_item"), this, p_column);
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}
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_propagate_check_through_children(p_column, ch, p_emit_signal);
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_propagate_check_through_parents(p_column, p_emit_signal);
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@ -213,7 +213,7 @@ void TreeItem::_propagate_check_through_children(int p_column, bool p_checked, b
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while (current) {
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current->set_checked(p_column, p_checked);
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if (p_emit_signal) {
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current->tree->emit_signal("check_propagated_to_item", current, p_column);
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current->tree->emit_signal(SNAME("check_propagated_to_item"), current, p_column);
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}
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current->_propagate_check_through_children(p_column, p_checked, p_emit_signal);
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current = current->get_next();
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@ -252,7 +252,7 @@ void TreeItem::_propagate_check_through_parents(int p_column, bool p_emit_signal
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}
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if (p_emit_signal) {
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current->tree->emit_signal("check_propagated_to_item", current, p_column);
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current->tree->emit_signal(SNAME("check_propagated_to_item"), current, p_column);
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}
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current->_propagate_check_through_parents(p_column, p_emit_signal);
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}
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@ -1902,7 +1902,7 @@ void GradientTexture2D::_queue_update() {
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return;
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}
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update_pending = true;
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call_deferred("_update");
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call_deferred(SNAME("_update"));
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}
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void GradientTexture2D::_update() {
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@ -4410,7 +4410,7 @@ void TileSetAtlasSource::_clear_tiles_outside_texture() {
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void TileSetAtlasSource::_queue_update_padded_texture() {
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padded_texture_needs_update = true;
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call_deferred("_update_padded_texture");
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call_deferred(SNAME("_update_padded_texture"));
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}
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void TileSetAtlasSource::_update_padded_texture() {
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