Expose Color's to_linear() and to_srgb() to scripting
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@ -183,6 +183,7 @@
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<description>
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Returns the luminance of the color in the [code][0.0, 1.0][/code] range.
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This is useful when determining light or dark color. Colors with a luminance smaller than 0.5 can be generally considered dark.
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[b]Note:[/b] [method get_luminance] relies on the colour being in the linear color space to return an accurate relative luminance value. If the color is in the sRGB color space, use [method to_linear] to convert it to the linear color space first.
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</description>
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</method>
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<method name="get_named_color" qualifiers="static">
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@ -404,6 +405,12 @@
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[/codeblocks]
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</description>
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</method>
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<method name="to_linear" qualifiers="const">
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<return type="Color" />
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<description>
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Returns the color converted to the linear color space. This assumes the original color is in the sRGB color space. See also [method to_srgb] which performs the opposite operation.
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</description>
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</method>
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<method name="to_rgba32" qualifiers="const">
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<return type="int" />
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<description>
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@ -436,6 +443,12 @@
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[/codeblocks]
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</description>
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</method>
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<method name="to_srgb" qualifiers="const">
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<return type="Color" />
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<description>
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Returns the color converted to the [url=https://en.wikipedia.org/wiki/SRGB]sRGB[/url] color space. This assumes the original color is in the linear color space. See also [method to_linear] which performs the opposite operation.
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</description>
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</method>
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</methods>
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<members>
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<member name="a" type="float" setter="" getter="" default="1.0">
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