Tidy up includes in scene/main and scene/debugger

This commit is contained in:
Rémi Verschelde 2026-02-01 21:13:50 +01:00
parent ad4c2c3da8
commit 1c12d2c36e
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GPG key ID: C3336907360768E1
33 changed files with 114 additions and 80 deletions

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@ -32,19 +32,20 @@
#include "core/debugger/debugger_marshalls.h"
#include "core/debugger/engine_debugger.h"
#include "core/input/shortcut.h"
#include "core/io/dir_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/math/math_fieldwise.h"
#include "core/os/time.h"
#include "core/templates/local_vector.h"
#include "core/variant/array.h"
#include "scene/2d/camera_2d.h"
#include "scene/debugger/scene_debugger_object.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
#include "scene/main/window.h"
#include "scene/main/window.h" // SceneTree:get_root()
#include "scene/resources/packed_scene.h"
#include "scene/theme/theme_db.h"
#include "servers/audio/audio_server.h"
#ifndef _3D_DISABLED