New lightmapper

-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
This commit is contained in:
Juan Linietsky 2020-05-01 09:34:23 -03:00
parent 6a0473bcc2
commit 1bea8e1eac
434 changed files with 126122 additions and 3384 deletions

View file

@ -355,7 +355,7 @@ ImageTexture::~ImageTexture() {
//////////////////////////////////////////
Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit) {
Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit) {
uint32_t data_format = f->get_32();
uint32_t w = f->get_16();
@ -492,7 +492,7 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
return Ref<Image>();
}
void StreamTexture::set_path(const String &p_path, bool p_take_over) {
void StreamTexture2D::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
@ -501,40 +501,40 @@ void StreamTexture::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
void StreamTexture::_requested_3d(void *p_ud) {
void StreamTexture2D::_requested_3d(void *p_ud) {
StreamTexture *st = (StreamTexture *)p_ud;
Ref<StreamTexture> stex(st);
StreamTexture2D *st = (StreamTexture2D *)p_ud;
Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_3d_callback);
request_3d_callback(stex);
}
void StreamTexture::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
void StreamTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
StreamTexture *st = (StreamTexture *)p_ud;
Ref<StreamTexture> stex(st);
StreamTexture2D *st = (StreamTexture2D *)p_ud;
Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_roughness_callback);
request_roughness_callback(stex, p_normal_path, p_roughness_channel);
}
void StreamTexture::_requested_normal(void *p_ud) {
void StreamTexture2D::_requested_normal(void *p_ud) {
StreamTexture *st = (StreamTexture *)p_ud;
Ref<StreamTexture> stex(st);
StreamTexture2D *st = (StreamTexture2D *)p_ud;
Ref<StreamTexture2D> stex(st);
ERR_FAIL_COND(!request_normal_callback);
request_normal_callback(stex);
}
StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = nullptr;
StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = nullptr;
StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = nullptr;
StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_3d_callback = nullptr;
StreamTexture2D::TextureFormatRoughnessRequestCallback StreamTexture2D::request_roughness_callback = nullptr;
StreamTexture2D::TextureFormatRequestCallback StreamTexture2D::request_normal_callback = nullptr;
Image::Format StreamTexture::get_format() const {
Image::Format StreamTexture2D::get_format() const {
return format;
}
Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
Error StreamTexture2D::_load_data(const String &p_path, int &tw, int &th, int &tw_custom, int &th_custom, Ref<Image> &image, bool &r_request_3d, bool &r_request_normal, bool &r_request_roughness, int &mipmap_limit, int p_size_limit) {
alpha_cache.unref();
@ -595,7 +595,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
return OK;
}
Error StreamTexture::load(const String &p_path) {
Error StreamTexture2D::load(const String &p_path) {
int lw, lh, lwc, lhc;
Ref<Image> image;
@ -661,20 +661,20 @@ Error StreamTexture::load(const String &p_path) {
emit_changed();
return OK;
}
String StreamTexture::get_load_path() const {
String StreamTexture2D::get_load_path() const {
return path_to_file;
}
int StreamTexture::get_width() const {
int StreamTexture2D::get_width() const {
return w;
}
int StreamTexture::get_height() const {
int StreamTexture2D::get_height() const {
return h;
}
RID StreamTexture::get_rid() const {
RID StreamTexture2D::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_2d_placeholder_create();
@ -682,7 +682,7 @@ RID StreamTexture::get_rid() const {
return texture;
}
void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
void StreamTexture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0)
return;
@ -690,7 +690,7 @@ void StreamTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
void StreamTexture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat) const {
if ((w | h) == 0)
return;
@ -698,7 +698,7 @@ void StreamTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_til
RID specular_rid = p_specular_map.is_valid() ? p_specular_map->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_texture_filter, p_texture_repeat);
}
void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
void StreamTexture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture2D> &p_normal_map, const Ref<Texture2D> &p_specular_map, const Color &p_specular_color_shininess, RS::CanvasItemTextureFilter p_texture_filter, RS::CanvasItemTextureRepeat p_texture_repeat, bool p_clip_uv) const {
if ((w | h) == 0)
return;
@ -707,12 +707,12 @@ void StreamTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, con
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, normal_rid, specular_rid, p_specular_color_shininess, p_clip_uv, p_texture_filter, p_texture_repeat);
}
bool StreamTexture::has_alpha() const {
bool StreamTexture2D::has_alpha() const {
return false;
}
Ref<Image> StreamTexture::get_data() const {
Ref<Image> StreamTexture2D::get_data() const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_2d_get(texture);
@ -721,7 +721,7 @@ Ref<Image> StreamTexture::get_data() const {
}
}
bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
bool StreamTexture2D::is_pixel_opaque(int p_x, int p_y) const {
if (!alpha_cache.is_valid()) {
Ref<Image> img = get_data();
@ -757,7 +757,7 @@ bool StreamTexture::is_pixel_opaque(int p_x, int p_y) const {
return true;
}
void StreamTexture::reload_from_file() {
void StreamTexture2D::reload_from_file() {
String path = get_path();
if (!path.is_resource_file())
@ -771,34 +771,34 @@ void StreamTexture::reload_from_file() {
load(path);
}
void StreamTexture::_validate_property(PropertyInfo &property) const {
void StreamTexture2D::_validate_property(PropertyInfo &property) const {
}
void StreamTexture::_bind_methods() {
void StreamTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture::load);
ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture::get_load_path);
ClassDB::bind_method(D_METHOD("load", "path"), &StreamTexture2D::load);
ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTexture2D::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
StreamTexture::StreamTexture() {
StreamTexture2D::StreamTexture2D() {
format = Image::FORMAT_MAX;
w = 0;
h = 0;
}
StreamTexture::~StreamTexture() {
StreamTexture2D::~StreamTexture2D() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
RES ResourceFormatLoaderStreamTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
Ref<StreamTexture> st;
Ref<StreamTexture2D> st;
st.instance();
Error err = st->load(p_path);
if (r_error)
@ -809,17 +809,17 @@ RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &
return st;
}
void ResourceFormatLoaderStreamTexture::get_recognized_extensions(List<String> *p_extensions) const {
void ResourceFormatLoaderStreamTexture2D::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stex");
}
bool ResourceFormatLoaderStreamTexture::handles_type(const String &p_type) const {
return p_type == "StreamTexture";
bool ResourceFormatLoaderStreamTexture2D::handles_type(const String &p_type) const {
return p_type == "StreamTexture2D";
}
String ResourceFormatLoaderStreamTexture::get_resource_type(const String &p_path) const {
String ResourceFormatLoaderStreamTexture2D::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stex")
return "StreamTexture";
return "StreamTexture2D";
return "";
}
@ -1930,23 +1930,47 @@ AnimatedTexture::~AnimatedTexture() {
}
///////////////////////////////
Image::Format TextureLayered::get_format() const {
void TextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type);
ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps);
ClassDB::bind_method(D_METHOD("get_layer_data"), &TextureLayered::get_layer_data);
BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY);
BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP);
BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY);
}
///////////////////////////////
Image::Format ImageTextureLayered::get_format() const {
return format;
}
uint32_t TextureLayered::get_width() const {
int ImageTextureLayered::get_width() const {
return width;
}
uint32_t TextureLayered::get_height() const {
int ImageTextureLayered::get_height() const {
return height;
}
uint32_t TextureLayered::get_layers() const {
int ImageTextureLayered::get_layers() const {
return layers;
}
Error TextureLayered::_create_from_images(const Array &p_images) {
bool ImageTextureLayered::has_mipmaps() const {
return mipmaps;
}
ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const {
return layered_type;
}
Error ImageTextureLayered::_create_from_images(const Array &p_images) {
Vector<Ref<Image>> images;
for (int i = 0; i < p_images.size(); i++) {
Ref<Image> img = p_images[i];
@ -1957,7 +1981,7 @@ Error TextureLayered::_create_from_images(const Array &p_images) {
return create_from_images(images);
}
Array TextureLayered::_get_images() const {
Array ImageTextureLayered::_get_images() const {
Array images;
for (int i = 0; i < layers; i++) {
images.push_back(get_layer_data(i));
@ -1965,14 +1989,14 @@ Array TextureLayered::_get_images() const {
return images;
}
Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
int new_layers = p_images.size();
ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP) {
if (layered_type == LAYERED_TYPE_CUBEMAP) {
ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
"Cubemaps require exactly 6 layers");
} else if (layered_type == RS::TEXTURE_LAYERED_CUBEMAP_ARRAY) {
} else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) {
ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
"Cubemap array layers must be a multiple of 6");
}
@ -1994,11 +2018,11 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
}
if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
texture = RS::get_singleton()->texture_2d_layered_create(p_images, layered_type);
texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
}
@ -2010,7 +2034,7 @@ Error TextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
return OK;
}
void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
ERR_FAIL_COND(texture.is_valid());
ERR_FAIL_COND(p_image.is_null());
ERR_FAIL_COND(p_image->get_format() != format);
@ -2020,19 +2044,19 @@ void TextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
RS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
}
Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const {
ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
}
RID TextureLayered::get_rid() const {
RID ImageTextureLayered::get_rid() const {
if (texture.is_null()) {
texture = RS::get_singleton()->texture_2d_layered_placeholder_create();
texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
return texture;
}
void TextureLayered::set_path(const String &p_path, bool p_take_over) {
void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RS::get_singleton()->texture_set_path(texture, p_path);
}
@ -2040,24 +2064,17 @@ void TextureLayered::set_path(const String &p_path, bool p_take_over) {
Resource::set_path(p_path, p_take_over);
}
void TextureLayered::_bind_methods() {
void ImageTextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images);
ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
ClassDB::bind_method(D_METHOD("create_from_images", "images"), &TextureLayered::_create_from_images);
ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &TextureLayered::update_layer);
ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
ClassDB::bind_method(D_METHOD("_get_images"), &TextureLayered::_get_images);
ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL), "create_from_images", "_get_images");
}
TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_type) {
ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
layered_type = p_layered_type;
format = Image::FORMAT_MAX;
@ -2066,193 +2083,241 @@ TextureLayered::TextureLayered(RenderingServer::TextureLayeredType p_layered_typ
layers = 0;
}
TextureLayered::~TextureLayered() {
ImageTextureLayered::~ImageTextureLayered() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
///////////////////////////////////////////
if (r_error) {
*r_error = ERR_CANT_OPEN;
void StreamTextureLayered::set_path(const String &p_path, bool p_take_over) {
if (texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
Ref<TextureLayered> lt;
Resource::set_path(p_path, p_take_over);
}
if (p_path.ends_with("cube")) {
Ref<Cubemap> cube;
cube.instance();
lt = cube;
} else if (p_path.ends_with("cubearr")) {
Ref<CubemapArray> cubearr;
cubearr.instance();
lt = cubearr;
} else if (p_path.ends_with("tex2darr")) {
Ref<Texture2DArray> t2darr;
t2darr.instance();
lt = t2darr;
} else {
ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
Image::Format StreamTextureLayered::get_format() const {
return format;
}
Error StreamTextureLayered::_load_data(const String &p_path, Vector<Ref<Image>> &images, int &mipmap_limit, int p_size_limit) {
ERR_FAIL_COND_V(images.size() != 0, ERR_INVALID_PARAMETER);
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header).");
}
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot open file '" + p_path + "'.");
uint32_t version = f->get_32();
char header[5] = { 0, 0, 0, 0, 0 };
f->get_buffer((uint8_t *)header, 4);
if (String(header) != "GDLT") {
f->close();
memdelete(f);
if (r_error) {
*r_error = ERR_FILE_CORRUPT;
}
// FIXME: It's bogus that we fail in both branches. Seen while rebasing
// vulkan branch on master branch.
ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture.");
} else {
f->close();
memdelete(f);
ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format '" + String((const char *)header) + "'.");
if (version > FORMAT_VERSION) {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
}
int tw = f->get_32();
int th = f->get_32();
int td = f->get_32();
bool use_mipmaps = f->get_32() != 0; //texture flags (deprecated)
Image::Format format = Image::Format(f->get_32());
uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
uint32_t layer_count = f->get_32(); //layer count
uint32_t type = f->get_32(); //layer count
ERR_FAIL_COND_V(type != layered_type, ERR_INVALID_DATA);
uint32_t df = f->get_32(); //data format
mipmap_limit = int(f->get_32());
//reserverd
f->get_32();
f->get_32();
f->get_32();
if (!(df & FORMAT_BIT_STREAM)) {
p_size_limit = 0;
}
images.resize(layer_count);
for (uint32_t i = 0; i < layer_count; i++) {
Ref<Image> image = StreamTexture2D::load_image_from_file(f, p_size_limit);
ERR_FAIL_COND_V(image.is_null() || image->empty(), ERR_CANT_OPEN);
images.write[i] = image;
}
return OK;
}
Error StreamTextureLayered::load(const String &p_path) {
Vector<Ref<Image>> images;
for (int layer = 0; layer < td; layer++) {
Ref<Image> image;
image.instance();
int mipmap_limit;
if (compression == COMPRESSION_LOSSLESS) {
//look for a PNG file inside
Error err = _load_data(p_path, images, mipmap_limit);
if (err)
return err;
int mipmaps = f->get_32();
Vector<Ref<Image>> mipmap_images;
for (int i = 0; i < mipmaps; i++) {
uint32_t size = f->get_32();
Vector<uint8_t> pv;
pv.resize(size);
{
uint8_t *w = pv.ptrw();
f->get_buffer(w, size);
}
Ref<Image> img = Image::lossless_unpacker(pv);
if (img.is_null() || img->empty() || format != img->get_format()) {
if (r_error) {
*r_error = ERR_FILE_CORRUPT;
}
f->close();
memdelete(f);
ERR_FAIL_V(RES());
}
mipmap_images.push_back(img);
}
if (mipmap_images.size() == 1) {
image = mipmap_images[0];
} else {
int total_size = Image::get_image_data_size(tw, th, format, true);
Vector<uint8_t> img_data;
img_data.resize(total_size);
{
uint8_t *w = img_data.ptrw();
int ofs = 0;
for (int i = 0; i < mipmap_images.size(); i++) {
Vector<uint8_t> id = mipmap_images[i]->get_data();
int len = id.size();
const uint8_t *r = id.ptr();
copymem(&w[ofs], r, len);
ofs += len;
}
}
image->create(tw, th, true, format, img_data);
if (image->empty()) {
if (r_error) {
*r_error = ERR_FILE_CORRUPT;
}
f->close();
memdelete(f);
ERR_FAIL_V(RES());
}
}
} else {
//look for regular format
int total_size = Image::get_image_data_size(tw, th, format, use_mipmaps);
Vector<uint8_t> img_data;
img_data.resize(total_size);
{
uint8_t *w = img_data.ptrw();
int bytes = f->get_buffer(w, total_size);
if (bytes != total_size) {
if (r_error) {
*r_error = ERR_FILE_CORRUPT;
}
f->close();
memdelete(f);
ERR_FAIL_V(RES());
}
}
image->create(tw, th, use_mipmaps, format, img_data);
}
images.push_back(image);
}
Error err = lt->create_from_images(images);
if (err != OK) {
*r_error = err;
return RES();
if (texture.is_valid()) {
RID new_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
RS::get_singleton()->texture_replace(texture, new_texture);
} else {
if (r_error)
*r_error = OK;
texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TextureLayeredType(layered_type));
}
return lt;
w = images[0]->get_width();
h = images[0]->get_height();
mipmaps = images[0]->has_mipmaps();
format = images[0]->get_format();
layers = images.size();
path_to_file = p_path;
if (get_path() == String()) {
//temporarily set path if no path set for resource, helps find errors
RenderingServer::get_singleton()->texture_set_path(texture, p_path);
}
_change_notify();
emit_changed();
return OK;
}
String StreamTextureLayered::get_load_path() const {
return path_to_file;
}
void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
int StreamTextureLayered::get_width() const {
p_extensions->push_back("cube");
p_extensions->push_back("cubearr");
p_extensions->push_back("tex2darr");
return w;
}
bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const {
return p_type == "Texture2DArray" || p_type == "Cubemap" || p_type == "CubemapArray";
}
String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const {
int StreamTextureLayered::get_height() const {
if (p_path.get_extension().to_lower() == "cube")
return "Cubemap";
if (p_path.get_extension().to_lower() == "cubearr")
return "CubemapArray";
if (p_path.get_extension().to_lower() == "tex2darr")
return "Texture2DArray";
return h;
}
int StreamTextureLayered::get_layers() const {
return layers;
}
bool StreamTextureLayered::has_mipmaps() const {
return mipmaps;
}
TextureLayered::LayeredType StreamTextureLayered::get_layered_type() const {
return layered_type;
}
RID StreamTextureLayered::get_rid() const {
if (!texture.is_valid()) {
texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
return texture;
}
Ref<Image> StreamTextureLayered::get_layer_data(int p_layer) const {
if (texture.is_valid()) {
return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
} else {
return Ref<Image>();
}
}
void StreamTextureLayered::reload_from_file() {
String path = get_path();
if (!path.is_resource_file())
return;
path = ResourceLoader::path_remap(path); //remap for translation
path = ResourceLoader::import_remap(path); //remap for import
if (!path.is_resource_file())
return;
load(path);
}
void StreamTextureLayered::_validate_property(PropertyInfo &property) const {
}
void StreamTextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("load", "path"), &StreamTextureLayered::load);
ClassDB::bind_method(D_METHOD("get_load_path"), &StreamTextureLayered::get_load_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "load_path", PROPERTY_HINT_FILE, "*.stex"), "load", "get_load_path");
}
StreamTextureLayered::StreamTextureLayered(LayeredType p_type) {
layered_type = p_type;
format = Image::FORMAT_MAX;
w = 0;
h = 0;
layers = 0;
mipmaps = false;
}
StreamTextureLayered::~StreamTextureLayered() {
if (texture.is_valid()) {
RS::get_singleton()->free(texture);
}
}
/////////////////////////////////////////////////
RES ResourceFormatLoaderStreamTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
Ref<StreamTextureLayered> st;
if (p_path.get_extension().to_lower() == "stexarray") {
Ref<StreamTexture2DArray> s;
s.instance();
st = s;
} else if (p_path.get_extension().to_lower() == "scube") {
Ref<StreamCubemap> s;
s.instance();
st = s;
} else if (p_path.get_extension().to_lower() == "scubearray") {
Ref<StreamCubemapArray> s;
s.instance();
st = s;
} else {
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
return RES();
}
Error err = st->load(p_path);
if (r_error)
*r_error = err;
if (err != OK)
return RES();
return st;
}
void ResourceFormatLoaderStreamTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stexarray");
p_extensions->push_back("scube");
p_extensions->push_back("scubearray");
}
bool ResourceFormatLoaderStreamTextureLayered::handles_type(const String &p_type) const {
return p_type == "StreamTexture2DArray" || p_type == "StreamCubemap" || p_type == "StreamCubemapArray";
}
String ResourceFormatLoaderStreamTextureLayered::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stexarray")
return "StreamTexture2DArray";
if (p_path.get_extension().to_lower() == "scube")
return "StreamCubemap";
if (p_path.get_extension().to_lower() == "scubearray")
return "StreamCubemapArray";
return "";
}