Fix AnimatedTexture inconsistency when setting frame

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Tecelli Akıntuğ 2021-05-26 12:49:53 +03:00 committed by Rémi Verschelde
parent 15a97a2e84
commit 1ba05b4b3a
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GPG key ID: C3336907360768E1
2 changed files with 2 additions and 1 deletions

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@ -2704,6 +2704,7 @@ void AnimatedTexture::set_current_frame(int p_frame) {
RWLockWrite r(rw_lock);
current_frame = p_frame;
time = 0;
}
int AnimatedTexture::get_current_frame() const {