C#: Rename Object to GodotObject
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38 changed files with 147 additions and 145 deletions
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@ -410,7 +410,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
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}
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if (p_var_type_name == Variant::get_type_name(Variant::OBJECT)) {
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return "Godot.Object";
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return "GodotObject";
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}
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if (p_var_type_name == Variant::get_type_name(Variant::INT)) {
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