Merge pull request #112023 from kevinlam508/dotnet-native-base-class-lookup
Fix dotnet class lookup returning modified names instead of engine names
This commit is contained in:
commit
1996e8a135
1 changed files with 2 additions and 1 deletions
|
|
@ -250,7 +250,8 @@ namespace Godot.Bridge
|
|||
}
|
||||
if (!foundGlobalBaseScript)
|
||||
{
|
||||
*outBaseType = Marshaling.ConvertStringToNative(native.Name);
|
||||
string nativeName = native.GetCustomAttribute<GodotClassNameAttribute>(false)?.Name ?? native.Name;
|
||||
*outBaseType = Marshaling.ConvertStringToNative(nativeName);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue