Reworked how servers preallocate RIDs, should fix #10970

This commit is contained in:
Juan Linietsky 2017-11-09 23:34:01 -03:00
parent 0de6cba7e7
commit 192a4d7de5
27 changed files with 196 additions and 99 deletions

View file

@ -67,7 +67,7 @@ void RectangleShape2D::_bind_methods() {
}
RectangleShape2D::RectangleShape2D()
: Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_RECTANGLE)) {
: Shape2D(Physics2DServer::get_singleton()->rectangle_shape_create()) {
extents = Vector2(10, 10);
_update_shape();