jpg: Make it a module and split jpgd thirdparty files

Similar rationale as in previous commit.
This commit is contained in:
Rémi Verschelde 2016-10-10 00:03:33 +02:00
parent 5fef84a135
commit 16ba665db6
13 changed files with 112 additions and 35 deletions

19
modules/jpg/SCsub Normal file
View file

@ -0,0 +1,19 @@
Import('env')
Import('env_modules')
# Thirdparty source files
# Not unbundled for now as they are not commonly available as shared library
thirdparty_dir = "#thirdparty/jpeg-compressor/"
thirdparty_jpg_sources = [
"jpgd.cpp",
]
thirdparty_jpg_sources = [thirdparty_dir + file for file in thirdparty_jpg_sources]
env_modules.add_source_files(env.modules_sources, thirdparty_jpg_sources)
env_modules.Append(CPPPATH = [thirdparty_dir])
# Godot's own source files
env_modules.add_source_files(env.modules_sources, "*.cpp")
Export('env_modules')
Export('env')