diff --git a/bin/tests/test_string.cpp b/bin/tests/test_string.cpp index 4aaddd8ac1..2a048f2f67 100644 --- a/bin/tests/test_string.cpp +++ b/bin/tests/test_string.cpp @@ -519,12 +519,13 @@ bool test_28() { char output_format[] = "\tTest:\t%ls => %ls (%s)\n"; String format, output; Array args; + bool error; // %% format = "fish %% frog"; args.clear(); - output = format.sprintf(args); - success = (output == String("fish % frog")); + output = format.sprintf(args, &error); + success = (output == String("fish % frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -534,8 +535,8 @@ bool test_28() { format = "fish %d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -543,8 +544,8 @@ bool test_28() { format = "fish %05d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 00005 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 00005 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -552,8 +553,8 @@ bool test_28() { format = "fish %5d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -561,8 +562,8 @@ bool test_28() { format = "fish %-5d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -570,8 +571,8 @@ bool test_28() { format = "fish %+d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish +5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish +5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -579,8 +580,8 @@ bool test_28() { format = "fish %d frog"; args.clear(); args.push_back(-5); - output = format.sprintf(args); - success = (output == String("fish -5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish -5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -588,8 +589,8 @@ bool test_28() { format = "fish %x frog"; args.clear(); args.push_back(45); - output = format.sprintf(args); - success = (output == String("fish 2d frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 2d frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -597,8 +598,8 @@ bool test_28() { format = "fish %X frog"; args.clear(); args.push_back(45); - output = format.sprintf(args); - success = (output == String("fish 2D frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 2D frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -606,8 +607,8 @@ bool test_28() { format = "fish %o frog"; args.clear(); args.push_back(99); - output = format.sprintf(args); - success = (output == String("fish 143 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 143 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -617,8 +618,8 @@ bool test_28() { format = "fish %f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -626,8 +627,8 @@ bool test_28() { format = "fish %11f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -635,8 +636,8 @@ bool test_28() { format = "fish %-11f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -644,8 +645,8 @@ bool test_28() { format = "fish %f frog"; args.clear(); args.push_back(99); - output = format.sprintf(args); - success = (output == String("fish 99.000000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.000000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -653,8 +654,8 @@ bool test_28() { format = "fish %+f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish +99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish +99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -662,8 +663,8 @@ bool test_28() { format = "fish %.1f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 100.0 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 100.0 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -671,8 +672,8 @@ bool test_28() { format = "fish %.12f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000000000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000000000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -680,8 +681,8 @@ bool test_28() { format = "fish %.f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 100 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 100 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -691,8 +692,8 @@ bool test_28() { format = "fish %s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -700,8 +701,8 @@ bool test_28() { format = "fish %10s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -709,8 +710,8 @@ bool test_28() { format = "fish %-10s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -720,8 +721,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back("A"); - output = format.sprintf(args); - success = (output == String("fish A frog")); + output = format.sprintf(args, &error); + success = (output == String("fish A frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -729,8 +730,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back(65); - output = format.sprintf(args); - success = (output == String("fish A frog")); + output = format.sprintf(args, &error); + success = (output == String("fish A frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -741,8 +742,8 @@ bool test_28() { args.clear(); args.push_back(10); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -751,8 +752,8 @@ bool test_28() { args.clear(); args.push_back(10); args.push_back(99); - output = format.sprintf(args); - success = (output == String("fish 99 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -762,8 +763,8 @@ bool test_28() { args.push_back(10); args.push_back(3); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -773,8 +774,8 @@ bool test_28() { format = "fish %s %s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "not enough arguments for format string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -783,8 +784,8 @@ bool test_28() { args.clear(); args.push_back("hello"); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "not all arguments converted during string formatting" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -792,8 +793,8 @@ bool test_28() { format = "fish %10"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "incomplete format" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -801,8 +802,8 @@ bool test_28() { format = "fish %&f frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "unsupported format character" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -810,8 +811,8 @@ bool test_28() { format = "fish %2.2.2f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "too many decimal points in format" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -820,8 +821,8 @@ bool test_28() { args.clear(); args.push_back("cheese"); args.push_back(99.99); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "* wants number" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -829,8 +830,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back("sc"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "%c requires number or single-character string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -838,8 +839,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back(Array()); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "%c requires number or single-character string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 8d18acdc23..5839467388 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -176,6 +176,76 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const { } + +int _OS::get_screen_count() const { + return OS::get_singleton()->get_screen_count(); +} + +int _OS::get_current_screen() const { + return OS::get_singleton()->get_current_screen(); +} + +void _OS::set_current_screen(int p_screen) { + OS::get_singleton()->set_current_screen(p_screen); +} + +Point2 _OS::get_screen_position(int p_screen) const { + return OS::get_singleton()->get_screen_position(p_screen); +} + +Size2 _OS::get_screen_size(int p_screen) const { + return OS::get_singleton()->get_screen_size(p_screen); +} + +Point2 _OS::get_window_position() const { + return OS::get_singleton()->get_window_position(); +} + +void _OS::set_window_position(const Point2& p_position) { + OS::get_singleton()->set_window_position(p_position); +} + +Size2 _OS::get_window_size() const { + return OS::get_singleton()->get_window_size(); +} + +void _OS::set_window_size(const Size2& p_size) { + OS::get_singleton()->set_window_size(p_size); +} + +void _OS::set_window_fullscreen(bool p_enabled) { + OS::get_singleton()->set_window_fullscreen(p_enabled); +} + +bool _OS::is_window_fullscreen() const { + return OS::get_singleton()->is_window_fullscreen(); +} + +void _OS::set_window_resizable(bool p_enabled) { + OS::get_singleton()->set_window_resizable(p_enabled); +} + +bool _OS::is_window_resizable() const { + return OS::get_singleton()->is_window_resizable(); +} + +void _OS::set_window_minimized(bool p_enabled) { + OS::get_singleton()->set_window_minimized(p_enabled); +} + +bool _OS::is_window_minimized() const { + return OS::get_singleton()->is_window_minimized(); +} + +void _OS::set_window_maximized(bool p_enabled) { + OS::get_singleton()->set_window_maximized(p_enabled); +} + +bool _OS::is_window_maximized() const { + return OS::get_singleton()->is_window_maximized(); +} + + void _OS::set_use_file_access_save_and_swap(bool p_enable) { FileAccess::set_backup_save(p_enable); @@ -186,7 +256,6 @@ bool _OS::is_video_mode_resizable(int p_screen) const { OS::VideoMode vm; vm = OS::get_singleton()->get_video_mode(p_screen); return vm.resizable; - } Array _OS::get_fullscreen_mode_list(int p_screen) const { @@ -637,6 +706,26 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); + + ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); + ObjectTypeDB::bind_method(_MD("get_current_screen"),&_OS::get_current_screen); + ObjectTypeDB::bind_method(_MD("set_current_screen"),&_OS::set_current_screen); + ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); + ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); + ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); + ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); + ObjectTypeDB::bind_method(_MD("set_window_fullscreen","enabled"),&_OS::set_window_fullscreen); + ObjectTypeDB::bind_method(_MD("is_window_fullscreen"),&_OS::is_window_fullscreen); + ObjectTypeDB::bind_method(_MD("set_window_resizable","enabled"),&_OS::set_window_resizable); + ObjectTypeDB::bind_method(_MD("is_window_resizable"),&_OS::is_window_resizable); + ObjectTypeDB::bind_method(_MD("set_window_minimized", "enabled"),&_OS::set_window_minimized); + ObjectTypeDB::bind_method(_MD("is_window_minimized"),&_OS::is_window_minimized); + ObjectTypeDB::bind_method(_MD("set_window_maximized", "enabled"),&_OS::set_window_maximized); + ObjectTypeDB::bind_method(_MD("is_window_maximized"),&_OS::is_window_maximized); + + ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second); ObjectTypeDB::bind_method(_MD("get_iterations_per_second"),&_OS::get_iterations_per_second); ObjectTypeDB::bind_method(_MD("set_target_fps","target_fps"),&_OS::set_target_fps); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 057ad90fe9..f3601e35fb 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -108,6 +108,26 @@ public: bool is_video_mode_resizable(int p_screen=0) const; Array get_fullscreen_mode_list(int p_screen=0) const; + + virtual int get_screen_count() const; + virtual int get_current_screen() const; + virtual void set_current_screen(int p_screen); + virtual Point2 get_screen_position(int p_screen=0) const; + virtual Size2 get_screen_size(int p_screen=0) const; + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2& p_size); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_window_resizable(bool p_enabled); + virtual bool is_window_resizable() const; + virtual void set_window_minimized(bool p_enabled); + virtual bool is_window_minimized() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const; + + Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); bool native_video_is_playing(); void native_video_pause(); diff --git a/core/event_queue.cpp b/core/event_queue.cpp index cf6e742f79..161fb4fedd 100644 --- a/core/event_queue.cpp +++ b/core/event_queue.cpp @@ -56,28 +56,36 @@ Error EventQueue::push_call(uint32_t p_instance_ID, const StringName& p_method, buffer_end+=sizeof(Event); - if (args==1) { + if (args>=1) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg1; - } else if (args==2) { + } + + if (args>=2) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg2; - } else if (args==3) { + } + + if (args>=3) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg3; - } else if (args==4) { + } + + if (args>=4) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg4; - } else if (args==5) { + } + + if (args>=5) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); diff --git a/core/global_constants.cpp b/core/global_constants.cpp index ae4abc627d..fc48a105db 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -313,6 +313,7 @@ static _GlobalConstant _global_constants[]={ BIND_GLOBAL_CONSTANT( KEY_MASK_ALT ), BIND_GLOBAL_CONSTANT( KEY_MASK_META ), BIND_GLOBAL_CONSTANT( KEY_MASK_CTRL ), + BIND_GLOBAL_CONSTANT( KEY_MASK_CMD ), BIND_GLOBAL_CONSTANT( KEY_MASK_KPAD ), BIND_GLOBAL_CONSTANT( KEY_MASK_GROUP_SWITCH ), diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 6e03819aac..afbd7e3d46 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -362,6 +362,10 @@ bool DirAccessPack::current_is_dir() const{ return cdir; } +bool DirAccessPack::current_is_hidden() const{ + + return false; +} void DirAccessPack::list_dir_end() { list_dirs.clear(); diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 5fcc79aaf4..2d0cf5b32e 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -208,6 +208,7 @@ public: virtual bool list_dir_begin(); virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); virtual int get_drive_count(); diff --git a/core/math/geometry.h b/core/math/geometry.h index 7e0cc01a22..4ad4db8523 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -519,9 +519,9 @@ public: bool s_ab = (b.x-a.x)*as_y-(b.y-a.y)*as_x > 0; - if((c.x-a.x)*as_y-(c.y-a.y)*as_x > 0 == s_ab) return false; + if(((c.x-a.x)*as_y-(c.y-a.y)*as_x > 0) == s_ab) return false; - if((c.x-b.x)*(s.y-b.y)-(c.y-b.y)*(s.x-b.x) > 0 != s_ab) return false; + if(((c.x-b.x)*(s.y-b.y)-(c.y-b.y)*(s.x-b.x) > 0) != s_ab) return false; return true; } diff --git a/core/os/dir_access.h b/core/os/dir_access.h index d8672218bd..dc56f2308e 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -78,6 +78,7 @@ public: virtual String get_next(bool* p_is_dir); // compatibility virtual String get_next()=0; virtual bool current_is_dir() const=0; + virtual bool current_is_hidden() const=0; virtual void list_dir_end()=0; ///< diff --git a/core/os/os.h b/core/os/os.h index d4deff2f5e..d4ac433644 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -73,7 +73,7 @@ public: bool fullscreen; bool resizable; float get_aspect() const { return (float)width/(float)height; } - VideoMode(int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) { width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; } + VideoMode(int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) {width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; } }; protected: friend class Main; @@ -149,7 +149,27 @@ public: virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0)=0; virtual VideoMode get_video_mode(int p_screen=0) const=0; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; - + + + virtual int get_screen_count() const{ return 1; } + virtual int get_current_screen() const { return 0; } + virtual void set_current_screen(int p_screen) { } + virtual Point2 get_screen_position(int p_screen=0) { return Point2(); } + virtual Size2 get_screen_size(int p_screen=0) const { return get_window_size(); } + virtual Point2 get_window_position() const { return Vector2(); } + virtual void set_window_position(const Point2& p_position) {} + virtual Size2 get_window_size() const=0; + virtual void set_window_size(const Size2 p_size){} + virtual void set_window_fullscreen(bool p_enabled) {} + virtual bool is_window_fullscreen() const { return true; } + virtual void set_window_resizable(bool p_enabled) {} + virtual bool is_window_resizable() const { return false; } + virtual void set_window_minimized(bool p_enabled) {} + virtual bool is_window_minimized() const { return false; } + virtual void set_window_maximized(bool p_enabled) {} + virtual bool is_window_maximized() const { return true; } + + virtual void set_iterations_per_second(int p_ips); virtual int get_iterations_per_second() const; diff --git a/core/ustring.cpp b/core/ustring.cpp index 476ab3f936..09d3d95b68 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -3550,8 +3550,8 @@ String String::lpad(int min_length, const String& character) const { // sprintf is implemented in GDScript via: // "fish %s pie" % "frog" // "fish %s %d pie" % ["frog", 12] -String String::sprintf(const Array& values) const { - +// In case of an error, the string returned is the error description and "error" is true. +String String::sprintf(const Array& values, bool* error) const { String formatted; CharType* self = (CharType*)c_str(); int num_items = values.size(); @@ -3564,6 +3564,7 @@ String String::sprintf(const Array& values) const { bool left_justified; bool show_sign; + *error = true; for (; *self; self++) { const CharType c = *self; @@ -3580,13 +3581,11 @@ String String::sprintf(const Array& values) const { case 'x': // Hexadecimal (lowercase) case 'X': { // Hexadecimal (uppercase) if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } if (!values[value_index].is_num()) { - ERR_EXPLAIN("a number is required"); - ERR_FAIL_V(""); + return "a number is required"; } int64_t value = values[value_index]; @@ -3622,13 +3621,11 @@ String String::sprintf(const Array& values) const { } case 'f': { // Float if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } if (!values[value_index].is_num()) { - ERR_EXPLAIN("a number is required"); - ERR_FAIL_V(""); + return "a number is required"; } double value = values[value_index]; @@ -3657,8 +3654,7 @@ String String::sprintf(const Array& values) const { } case 's': { // String if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } String str = values[value_index]; @@ -3676,8 +3672,7 @@ String String::sprintf(const Array& values) const { } case 'c': { if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } // Convert to character. @@ -3685,22 +3680,18 @@ String String::sprintf(const Array& values) const { if (values[value_index].is_num()) { int value = values[value_index]; if (value < 0) { - ERR_EXPLAIN("unsigned byte integer is lower than maximum") - ERR_FAIL_V(""); + return "unsigned byte integer is lower than maximum"; } else if (value > 255) { - ERR_EXPLAIN("unsigned byte integer is greater than maximum") - ERR_FAIL_V(""); + return "unsigned byte integer is greater than maximum"; } str = chr(values[value_index]); } else if (values[value_index].get_type() == Variant::STRING) { str = values[value_index]; if (str.length() != 1) { - ERR_EXPLAIN("%c requires number or single-character string"); - ERR_FAIL_V(""); + return "%c requires number or single-character string"; } } else { - ERR_EXPLAIN("%c requires number or single-character string"); - ERR_FAIL_V(""); + return "%c requires number or single-character string"; } // Padding. @@ -3741,8 +3732,7 @@ String String::sprintf(const Array& values) const { } case '.': { // Float separtor. if (in_decimals) { - ERR_EXPLAIN("too many decimal points in format"); - ERR_FAIL_V(""); + return "too many decimal points in format"; } in_decimals = true; min_decimals = 0; // We want to add the value manually. @@ -3751,13 +3741,11 @@ String String::sprintf(const Array& values) const { case '*': { // Dyanmic width, based on value. if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } if (!values[value_index].is_num()) { - ERR_EXPLAIN("* wants number"); - ERR_FAIL_V(""); + return "* wants number"; } int size = values[value_index]; @@ -3773,8 +3761,7 @@ String String::sprintf(const Array& values) const { } default: { - ERR_EXPLAIN("unsupported format character"); - ERR_FAIL_V(""); + return "unsupported format character"; } } } else { // Not in format string. @@ -3796,14 +3783,13 @@ String String::sprintf(const Array& values) const { } if (in_format) { - ERR_EXPLAIN("incomplete format"); - ERR_FAIL_V(""); + return "incomplete format"; } if (value_index != values.size()) { - ERR_EXPLAIN("not all arguments converted during string formatting"); - ERR_FAIL_V(""); + return "not all arguments converted during string formatting"; } + *error = false; return formatted; } diff --git a/core/ustring.h b/core/ustring.h index af5ffb7c35..d4b854ea76 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -130,7 +130,7 @@ public: String pad_zeros(int p_digits) const; String lpad(int min_length,const String& character=" ") const; String rpad(int min_length,const String& character=" ") const; - String sprintf(const Array& values) const; + String sprintf(const Array& values, bool* error) const; static String num(double p_num,int p_decimals=-1); static String num_scientific(double p_num); static String num_real(double p_num); diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 50a60390e5..c6b498ff28 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -511,7 +511,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_LOCALMEM1(ColorArray,append_array); #define VCALL_PTR0(m_type,m_method)\ -static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(); } +static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(); } #define VCALL_PTR0R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(); } #define VCALL_PTR1(m_type,m_method)\ @@ -519,7 +519,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var #define VCALL_PTR1R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0]); } #define VCALL_PTR2(m_type,m_method)\ -static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); } +static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); } #define VCALL_PTR2R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); } #define VCALL_PTR3(m_type,m_method)\ @@ -531,7 +531,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var #define VCALL_PTR4R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); } #define VCALL_PTR5(m_type,m_method)\ -static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); } +static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); } #define VCALL_PTR5R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); } @@ -685,7 +685,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_PTR0R( InputEvent, is_pressed ); VCALL_PTR1R( InputEvent, is_action ); VCALL_PTR0R( InputEvent, is_echo ); - //VCALL_PTR2( InputEvent, set_as_action ); + VCALL_PTR2( InputEvent, set_as_action ); struct ConstructData { @@ -1496,7 +1496,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray()); ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray()); ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray()); - //ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray()); + ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray()); /* REGISTER CONSTRUCTORS */ diff --git a/core/variant_op.cpp b/core/variant_op.cpp index d6129e150c..87d9738b06 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -741,18 +741,22 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& _RETURN( p_a._data._int % p_b._data._int ); } else if (p_a.type==STRING) { - const String *str=reinterpret_cast(p_a._data._mem); + const String* format=reinterpret_cast(p_a._data._mem); + String result; + bool error; if (p_b.type==ARRAY) { // e.g. "frog %s %d" % ["fish", 12] - const Array *arr=reinterpret_cast(p_b._data._mem); - _RETURN(str->sprintf(*arr)); + const Array* args=reinterpret_cast(p_b._data._mem); + result=format->sprintf(*args, &error); } else { // e.g. "frog %d" % 12 - Array arr; - arr.push_back(p_b); - _RETURN(str->sprintf(arr)); + Array args; + args.push_back(p_b); + result=format->sprintf(args, &error); } + r_valid = !error; + _RETURN(result); } r_valid=false; diff --git a/demos/2d/area_input/box_area.png b/demos/2d/area_input/box_area.png new file mode 100644 index 0000000000..ba7c37f7de Binary files /dev/null and b/demos/2d/area_input/box_area.png differ diff --git a/demos/2d/area_input/circle_area.png b/demos/2d/area_input/circle_area.png new file mode 100644 index 0000000000..3cc24c8a0c Binary files /dev/null and b/demos/2d/area_input/circle_area.png differ diff --git a/demos/2d/area_input/engine.cfg b/demos/2d/area_input/engine.cfg new file mode 100644 index 0000000000..3227e9278f --- /dev/null +++ b/demos/2d/area_input/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Area 2D Input Events" +main_scene="res://input.scn" diff --git a/demos/2d/area_input/input.gd b/demos/2d/area_input/input.gd new file mode 100644 index 0000000000..3f719fc853 --- /dev/null +++ b/demos/2d/area_input/input.gd @@ -0,0 +1,16 @@ + +extends Area2D + +#virtual from CollisionObject2D (also available as signal) +func _input_event(viewport, event, shape_idx): + #convert event to local coordinates + if (event.type==InputEvent.MOUSE_MOTION): + event = make_input_local( event ) + get_node("label").set_text(str(event.pos)) + +#virtual from CollisionObject2D (also available as signal) +func _mouse_exit(): + get_node("label").set_text("") + + + diff --git a/demos/2d/area_input/input.scn b/demos/2d/area_input/input.scn new file mode 100644 index 0000000000..1a2dcbc5f4 Binary files /dev/null and b/demos/2d/area_input/input.scn differ diff --git a/demos/2d/fog_of_war/.fscache b/demos/2d/fog_of_war/.fscache new file mode 100644 index 0000000000..ba5e3995f3 --- /dev/null +++ b/demos/2d/fog_of_war/.fscache @@ -0,0 +1,11 @@ +::res://::1422910453 +floor.png::ImageTexture::1422910453:: +fog.gd::GDScript::1422910025:: +fog.png::ImageTexture::1422908128:: +fog.scn::PackedScene::1422909435:: +fog.xml::TileSet::1422909324:: +icon.png::ImageTexture::1422811193:: +tile_edit.scn::PackedScene::1422909313:: +troll.gd::GDScript::1422909940:: +troll.png::ImageTexture::1418669358:: +troll.scn::PackedScene::1418669358:: diff --git a/demos/2d/fog_of_war/engine.cfg b/demos/2d/fog_of_war/engine.cfg new file mode 100644 index 0000000000..5c4307b5bc --- /dev/null +++ b/demos/2d/fog_of_war/engine.cfg @@ -0,0 +1,12 @@ +[application] + +name="Fog of War" +main_scene="res://fog.scn" +icon="icon.png" + +[input] + +move_up=[key(Up)] +move_bottom=[key(Down)] +move_left=[key(Left)] +move_right=[key(Right)] diff --git a/demos/2d/fog_of_war/floor.png b/demos/2d/fog_of_war/floor.png new file mode 100644 index 0000000000..07b4f8c98f Binary files /dev/null and b/demos/2d/fog_of_war/floor.png differ diff --git a/demos/2d/fog_of_war/fog.gd b/demos/2d/fog_of_war/fog.gd new file mode 100644 index 0000000000..9da5680e4d --- /dev/null +++ b/demos/2d/fog_of_war/fog.gd @@ -0,0 +1,86 @@ + +extends TileMap + +# member variables here, example: +# var a=2 +# var b="textvar" + +# boundarys for the fog rectangle +var x_min = -20 # left start tile +var x_max = 20 # right end tile +var y_min = -20 # top start tile +var y_max = 20 # bottom end tile + +var position # players position + +# iteration variables +var x +var y + +# variable to check if player moved +var x_old +var y_old + +# array to build up the visible area like a square +# first value determines the width/height of the tip +# here it would be 2*2 + 1 = 5 tiles wide/high +# second value determines the total squares size +# here it would be 5*2 + 1 = 10 tiles wide/high +var l = range(2,5) + +# process that runs in realtime +func _fixed_process(delta): + position = get_node("../troll").get_pos() + + # calculate the corresponding tile + # from the players position + x = int(position.x/get_cell_size().x) + # switching from positive to negative tile positions + # causes problems because of rounding problems + if position.x < 0: + x -= 1 # correct negative values + + y = int(position.y/get_cell_size().y) + if position.y < 0: + y -= 1 + + # check if the player moved one tile further + if (x_old != x) or (y_old != y): + + # create the transparent part (visited area) + var end = l.size()-1 + var start = 0 + for steps in range(l.size()): + for m in range(x-l[end]-1,x+l[end]+2): + for n in range(y-l[start]-1,y+l[start]+2): + if get_cell(m,n) != 0: + set_cell(m,n,1,0,0) + end -= 1 + start += 1 + + # create the actual and active visible part + var end = l.size()-1 + var start = 0 + for steps in range(l.size()): + for m in range(x-l[end],x+l[end]+1): + for n in range(y-l[start],y+l[start]+1): + set_cell(m,n,-1) + end -= 1 + start += 1 + + x_old = x + y_old = y + + pass + +func _ready(): + # Initalization here + + # create a square filled with the 100% opaque fog + for x in range(x_min,x_max): + for y in range(y_min,y_max): + set_cell(x,y,0,0,0) + set_fixed_process(true) + pass + + diff --git a/demos/2d/fog_of_war/fog.png b/demos/2d/fog_of_war/fog.png new file mode 100644 index 0000000000..56980c298d Binary files /dev/null and b/demos/2d/fog_of_war/fog.png differ diff --git a/demos/2d/fog_of_war/fog.scn b/demos/2d/fog_of_war/fog.scn new file mode 100644 index 0000000000..4987f1ead5 Binary files /dev/null and b/demos/2d/fog_of_war/fog.scn differ diff --git a/demos/2d/fog_of_war/fog.xml b/demos/2d/fog_of_war/fog.xml new file mode 100644 index 0000000000..ed08d84a1f --- /dev/null +++ b/demos/2d/fog_of_war/fog.xml @@ -0,0 +1,29 @@ + + + + + + "fog opaque" + + -48, -48 + 0, 0 + 0, 0, 144, 144 + + + "fog transparent" + + -48, -48 + 0, 0 + 144, 0, 144, 144 + + + "floor" + + 0, 0 + 0, 0 + 0, 0, 0, 0 + + + + + \ No newline at end of file diff --git a/demos/2d/fog_of_war/icon.png b/demos/2d/fog_of_war/icon.png new file mode 100644 index 0000000000..a483390048 Binary files /dev/null and b/demos/2d/fog_of_war/icon.png differ diff --git a/demos/2d/fog_of_war/icon.png.flags b/demos/2d/fog_of_war/icon.png.flags new file mode 100644 index 0000000000..dbef2209e8 --- /dev/null +++ b/demos/2d/fog_of_war/icon.png.flags @@ -0,0 +1 @@ +gen_mipmaps=true diff --git a/demos/2d/fog_of_war/tile_edit.scn b/demos/2d/fog_of_war/tile_edit.scn new file mode 100644 index 0000000000..aaca19d370 Binary files /dev/null and b/demos/2d/fog_of_war/tile_edit.scn differ diff --git a/demos/2d/fog_of_war/troll.gd b/demos/2d/fog_of_war/troll.gd new file mode 100644 index 0000000000..d118d3a2ba --- /dev/null +++ b/demos/2d/fog_of_war/troll.gd @@ -0,0 +1,43 @@ + +extends KinematicBody2D + +# This is a simple collision demo showing how +# the kinematic cotroller works. +# move() will allow to move the node, and will +# always move it to a non-colliding spot, +# as long as it starts from a non-colliding spot too. + + +#pixels / second +const MOTION_SPEED=160 + +func _fixed_process(delta): + + var motion = Vector2() + + if (Input.is_action_pressed("move_up")): + motion+=Vector2(0,-1) + if (Input.is_action_pressed("move_bottom")): + motion+=Vector2(0,1) + if (Input.is_action_pressed("move_left")): + motion+=Vector2(-1,0) + if (Input.is_action_pressed("move_right")): + motion+=Vector2(1,0) + + motion = motion.normalized() * MOTION_SPEED * delta + motion = move(motion) + + #make character slide nicely through the world + var slide_attempts = 4 + while(is_colliding() and slide_attempts>0): + motion = get_collision_normal().slide(motion) + motion=move(motion) + slide_attempts-=1 + + +func _ready(): + # Initalization here + set_fixed_process(true) + pass + + diff --git a/demos/2d/fog_of_war/troll.png b/demos/2d/fog_of_war/troll.png new file mode 100644 index 0000000000..69f195d034 Binary files /dev/null and b/demos/2d/fog_of_war/troll.png differ diff --git a/demos/2d/fog_of_war/troll.scn b/demos/2d/fog_of_war/troll.scn new file mode 100644 index 0000000000..f5d87c3631 Binary files /dev/null and b/demos/2d/fog_of_war/troll.scn differ diff --git a/demos/2d/hdr/beach_cave.gd b/demos/2d/hdr/beach_cave.gd new file mode 100644 index 0000000000..9dffbc4662 --- /dev/null +++ b/demos/2d/hdr/beach_cave.gd @@ -0,0 +1,26 @@ + +extends Node2D + +# member variables here, example: +# var a=2 +# var b="textvar" +const CAVE_LIMIT=1000 + +func _input(ev): + if (ev.type==InputEvent.MOUSE_MOTION and ev.button_mask&1): + var rel_x = ev.relative_x + var cavepos = get_node("cave").get_pos() + cavepos.x+=rel_x + if (cavepos.x<-CAVE_LIMIT): + cavepos.x=-CAVE_LIMIT + elif (cavepos.x>0): + cavepos.x=0 + get_node("cave").set_pos(cavepos) + + +func _ready(): + set_process_input(true) + # Initialization here + pass + + diff --git a/demos/2d/hdr/beach_cave.scn b/demos/2d/hdr/beach_cave.scn new file mode 100644 index 0000000000..4147a130ad Binary files /dev/null and b/demos/2d/hdr/beach_cave.scn differ diff --git a/demos/2d/hdr/engine.cfg b/demos/2d/hdr/engine.cfg new file mode 100644 index 0000000000..3d8b4222d5 --- /dev/null +++ b/demos/2d/hdr/engine.cfg @@ -0,0 +1,13 @@ +[application] + +name="HDR for 2D" +main_scene="res://beach_cave.scn" + +[display] + +width=1080 +height=720 + +[rasterizer] + +blur_buffer_size=128 diff --git a/demos/2d/hdr/ocean_beach.png b/demos/2d/hdr/ocean_beach.png new file mode 100644 index 0000000000..a873d4f61d Binary files /dev/null and b/demos/2d/hdr/ocean_beach.png differ diff --git a/demos/2d/hdr/ocean_beach.png.flags b/demos/2d/hdr/ocean_beach.png.flags new file mode 100644 index 0000000000..82127bd7d5 --- /dev/null +++ b/demos/2d/hdr/ocean_beach.png.flags @@ -0,0 +1 @@ +tolinear=true diff --git a/demos/2d/hdr/ocean_cave.png b/demos/2d/hdr/ocean_cave.png new file mode 100644 index 0000000000..8875499df3 Binary files /dev/null and b/demos/2d/hdr/ocean_cave.png differ diff --git a/demos/2d/hdr/ocean_cave.png.flags b/demos/2d/hdr/ocean_cave.png.flags new file mode 100644 index 0000000000..82127bd7d5 --- /dev/null +++ b/demos/2d/hdr/ocean_cave.png.flags @@ -0,0 +1 @@ +tolinear=true diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn index 76532a44aa..58c530d5c5 100644 Binary files a/demos/2d/isometric/dungeon.scn and b/demos/2d/isometric/dungeon.scn differ diff --git a/demos/2d/isometric_light/cubio.scn b/demos/2d/isometric_light/cubio.scn index 29fa077389..c8ab7ddd4e 100644 Binary files a/demos/2d/isometric_light/cubio.scn and b/demos/2d/isometric_light/cubio.scn differ diff --git a/demos/2d/isometric_light/engine.cfg b/demos/2d/isometric_light/engine.cfg index bd65a38921..0d9e432d5d 100644 --- a/demos/2d/isometric_light/engine.cfg +++ b/demos/2d/isometric_light/engine.cfg @@ -9,6 +9,10 @@ down=[key(S), key(Down)] left=[key(Left), key(A)] right=[key(Right), key(D)] +[rasterizer] + +shadow_filter=0 + [render] default_clear_color=#ff000000 diff --git a/demos/2d/isometric_light/faceNormal.png b/demos/2d/isometric_light/faceNormal.png index c6498dd1df..651f075fa1 100644 Binary files a/demos/2d/isometric_light/faceNormal.png and b/demos/2d/isometric_light/faceNormal.png differ diff --git a/demos/2d/isometric_light/floor_shader.res b/demos/2d/isometric_light/floor_shader.res index d4fac5b933..446c71d227 100644 Binary files a/demos/2d/isometric_light/floor_shader.res and b/demos/2d/isometric_light/floor_shader.res differ diff --git a/demos/2d/isometric_light/light2.png b/demos/2d/isometric_light/light2.png index dd035e9911..cd473251aa 100644 Binary files a/demos/2d/isometric_light/light2.png and b/demos/2d/isometric_light/light2.png differ diff --git a/demos/2d/isometric_light/map.scn b/demos/2d/isometric_light/map.scn index 10de40d4ac..c939a4b392 100644 Binary files a/demos/2d/isometric_light/map.scn and b/demos/2d/isometric_light/map.scn differ diff --git a/demos/2d/isometric_light/tileset_scene.scn b/demos/2d/isometric_light/tileset_scene.scn index e76a22c892..3d0773c9c5 100644 Binary files a/demos/2d/isometric_light/tileset_scene.scn and b/demos/2d/isometric_light/tileset_scene.scn differ diff --git a/demos/2d/isometric_light/torch.scn b/demos/2d/isometric_light/torch.scn index 2daa199e92..d1cb7fe7e6 100644 Binary files a/demos/2d/isometric_light/torch.scn and b/demos/2d/isometric_light/torch.scn differ diff --git a/demos/2d/isometric_light/torch_light.png b/demos/2d/isometric_light/torch_light.png index 60e5838043..a98113d36f 100644 Binary files a/demos/2d/isometric_light/torch_light.png and b/demos/2d/isometric_light/torch_light.png differ diff --git a/demos/2d/isometric_light/wall_shader.res b/demos/2d/isometric_light/wall_shader.res index a1318746a5..78c8fe57e1 100644 Binary files a/demos/2d/isometric_light/wall_shader.res and b/demos/2d/isometric_light/wall_shader.res differ diff --git a/demos/2d/light_mask/burano.png b/demos/2d/light_mask/burano.png new file mode 100644 index 0000000000..6eec09d585 Binary files /dev/null and b/demos/2d/light_mask/burano.png differ diff --git a/demos/2d/light_mask/engine.cfg b/demos/2d/light_mask/engine.cfg new file mode 100644 index 0000000000..8b0ae6f61d --- /dev/null +++ b/demos/2d/light_mask/engine.cfg @@ -0,0 +1,8 @@ +[application] + +name="Using Lights As Mask" +main_scene="res://lightmask.scn" + +[rasterizer] + +shadow_filter=3 diff --git a/demos/2d/light_mask/lightmask.scn b/demos/2d/light_mask/lightmask.scn new file mode 100644 index 0000000000..08805f44c6 Binary files /dev/null and b/demos/2d/light_mask/lightmask.scn differ diff --git a/demos/2d/light_mask/splat.png b/demos/2d/light_mask/splat.png new file mode 100644 index 0000000000..8c35f068a0 Binary files /dev/null and b/demos/2d/light_mask/splat.png differ diff --git a/demos/2d/lights_shadows/bg.png b/demos/2d/lights_shadows/bg.png new file mode 100644 index 0000000000..4a3376f484 Binary files /dev/null and b/demos/2d/lights_shadows/bg.png differ diff --git a/demos/2d/lights_shadows/caster.png b/demos/2d/lights_shadows/caster.png new file mode 100644 index 0000000000..bf53a4565b Binary files /dev/null and b/demos/2d/lights_shadows/caster.png differ diff --git a/demos/2d/lights_shadows/engine.cfg b/demos/2d/lights_shadows/engine.cfg new file mode 100644 index 0000000000..bb9d1ef256 --- /dev/null +++ b/demos/2d/lights_shadows/engine.cfg @@ -0,0 +1,8 @@ +[application] + +name="2D Lighting" +main_scene="res://light_shadows.scn" + +[rasterizer] + +shadow_filter=2 diff --git a/demos/2d/lights_shadows/light.png b/demos/2d/lights_shadows/light.png new file mode 100644 index 0000000000..936860de52 Binary files /dev/null and b/demos/2d/lights_shadows/light.png differ diff --git a/demos/2d/lights_shadows/light_shadows.scn b/demos/2d/lights_shadows/light_shadows.scn new file mode 100644 index 0000000000..a13e31376e Binary files /dev/null and b/demos/2d/lights_shadows/light_shadows.scn differ diff --git a/demos/2d/lights_shadows/spot.png b/demos/2d/lights_shadows/spot.png new file mode 100644 index 0000000000..9ab2d34963 Binary files /dev/null and b/demos/2d/lights_shadows/spot.png differ diff --git a/demos/2d/normalmaps/diffuse.jpg b/demos/2d/normalmaps/diffuse.jpg new file mode 100644 index 0000000000..87bc9cf158 Binary files /dev/null and b/demos/2d/normalmaps/diffuse.jpg differ diff --git a/demos/2d/normalmaps/diffuse.png b/demos/2d/normalmaps/diffuse.png new file mode 100644 index 0000000000..634d955f8d Binary files /dev/null and b/demos/2d/normalmaps/diffuse.png differ diff --git a/demos/2d/normalmaps/engine.cfg b/demos/2d/normalmaps/engine.cfg new file mode 100644 index 0000000000..3fc2048716 --- /dev/null +++ b/demos/2d/normalmaps/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="2D Normal Mapping" +main_scene="res://normalmap.scn" diff --git a/demos/2d/normalmaps/light.png b/demos/2d/normalmaps/light.png new file mode 100644 index 0000000000..9568298086 Binary files /dev/null and b/demos/2d/normalmaps/light.png differ diff --git a/demos/2d/normalmaps/normal.png b/demos/2d/normalmaps/normal.png new file mode 100644 index 0000000000..d5b3d53a24 Binary files /dev/null and b/demos/2d/normalmaps/normal.png differ diff --git a/demos/2d/normalmaps/normal_material.res b/demos/2d/normalmaps/normal_material.res new file mode 100644 index 0000000000..34129cccdc Binary files /dev/null and b/demos/2d/normalmaps/normal_material.res differ diff --git a/demos/2d/normalmaps/normalmap.scn b/demos/2d/normalmaps/normalmap.scn new file mode 100644 index 0000000000..ab737e83f3 Binary files /dev/null and b/demos/2d/normalmaps/normalmap.scn differ diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml index 35517f747d..610057183b 100644 --- a/demos/2d/platformer/stage.xml +++ b/demos/2d/platformer/stage.xml @@ -2,16 +2,16 @@ - - + + + - "names" - + "stage" "Node" "_import_path" @@ -21,6 +21,7 @@ "visibility/visible" "visibility/opacity" "visibility/self_opacity" + "visibility/light_mask" "transform/pos" "transform/rot" "transform/scale" @@ -32,7 +33,9 @@ "cell/quadrant_size" "cell/custom_transform" "cell/half_offset" - "collision/body_mode" + "cell/tile_origin" + "cell/y_sort" + "collision/use_kinematic" "collision/friction" "collision/bounce" "collision/layers" @@ -172,10 +175,10 @@ 0.814506 "use_snap" False + "snap_vec" + 10, 10 "ofs" - -121.031, 464.121 - "snap" - 10 + 177.488, 709.633 "3D" @@ -278,10 +281,11 @@ 0 "__editor_plugin_screen__" - "2D" + "3D" True 1 + 1 0, 0 0 1, 1 @@ -291,7 +295,7 @@ 8 1, 0, 0, 1, 0, 0 2 - 1 + False 0, 2, 70, 536870914, 71, 10, 72, 10, 73, 10, 74, 10, 75, 10, 76, 10, 77, 10, 78, 10, 65536, 2, 65606, 536870914, 65607, 10, 65608, 10, 65609, 10, 65610, 10, 65611, 10, 65612, 10, 65613, 10, 65614, 10, 131072, 2, 131142, 536870914, 131143, 10, 131144, 10, 131145, 10, 131146, 10, 131147, 10, 131148, 10, 131149, 10, 131150, 10, 196608, 2, 196626, 9, 196678, 536870914, 196679, 10, 196680, 10, 196681, 10, 196682, 10, 196683, 10, 196684, 10, 196685, 10, 196686, 10, 262144, 2, 262162, 8, 262214, 536870914, 262215, 10, 262216, 10, 262217, 10, 262218, 10, 262219, 10, 262220, 10, 262221, 10, 262222, 10, 327680, 2, 327697, 536870921, 327698, 7, 327733, 9, 327750, 536870914, 327751, 10, 327752, 10, 327753, 10, 327754, 10, 327755, 10, 327756, 10, 327757, 10, 327758, 10, 393216, 2, 393233, 536870920, 393234, 7, 393257, 9, 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0, 52, 0, 73, 101, 80, 3, 2, 0, 10, 92, 3, 82, 0, 0, 0, 103, 102, 93, 2, 2, 0, 3, 94, 0, 0, 0, 104, 104, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 105, 95, 106, 96, 107, 97, 108, 98, 109, 0, 110, 0, 111, 0, 112, 0, 113, 2, 114, 2, 115, 13, 116, 3, 117, 6, 118, 99, 119, 3, 120, 100, 121, 6, 122, 14, 123, 14, 124, 101, 125, 8, 126, 8, 127, 2, 128, 14, 129, 102, 0 "conns" diff --git a/demos/2d/sdf_font/KaushanScript-Regular.otf b/demos/2d/sdf_font/KaushanScript-Regular.otf new file mode 100644 index 0000000000..bd29502100 Binary files /dev/null and b/demos/2d/sdf_font/KaushanScript-Regular.otf differ diff --git a/demos/2d/sdf_font/engine.cfg b/demos/2d/sdf_font/engine.cfg new file mode 100644 index 0000000000..bdf26ce741 --- /dev/null +++ b/demos/2d/sdf_font/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Signed Distance Field Font" +main_scene="res://sdf.scn" diff --git a/demos/2d/sdf_font/font.fnt b/demos/2d/sdf_font/font.fnt new file mode 100644 index 0000000000..c2b6b0177d Binary files /dev/null and b/demos/2d/sdf_font/font.fnt differ diff --git a/demos/2d/sdf_font/sdf.scn b/demos/2d/sdf_font/sdf.scn new file mode 100644 index 0000000000..89d6245bf0 Binary files /dev/null and b/demos/2d/sdf_font/sdf.scn differ diff --git a/demos/2d/sprite_shaders/cubio.png b/demos/2d/sprite_shaders/cubio.png new file mode 100644 index 0000000000..6f76220225 Binary files /dev/null and b/demos/2d/sprite_shaders/cubio.png differ diff --git a/demos/2d/sprite_shaders/engine.cfg b/demos/2d/sprite_shaders/engine.cfg new file mode 100644 index 0000000000..09f9a59566 --- /dev/null +++ b/demos/2d/sprite_shaders/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="2D Shaders for Sprites" +main_scene="res://sprite_shaders.scn" diff --git a/demos/2d/sprite_shaders/sprite_shaders.scn b/demos/2d/sprite_shaders/sprite_shaders.scn new file mode 100644 index 0000000000..7c36f2137c Binary files /dev/null and b/demos/2d/sprite_shaders/sprite_shaders.scn differ diff --git a/demos/2d/texscreen/OpenCV_Chessboard.png b/demos/2d/texscreen/OpenCV_Chessboard.png new file mode 100644 index 0000000000..31b7f8ccd8 Binary files /dev/null and b/demos/2d/texscreen/OpenCV_Chessboard.png differ diff --git a/demos/2d/texscreen/bubble.png b/demos/2d/texscreen/bubble.png new file mode 100644 index 0000000000..021abba601 Binary files /dev/null and b/demos/2d/texscreen/bubble.png differ diff --git a/demos/2d/texscreen/bubbles.gd b/demos/2d/texscreen/bubbles.gd new file mode 100644 index 0000000000..2ee227a928 --- /dev/null +++ b/demos/2d/texscreen/bubbles.gd @@ -0,0 +1,17 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +const MAX_BUBBLES=10 + +func _ready(): + # Initialization here + for i in range(MAX_BUBBLES): + var bubble = preload("res://lens.scn").instance() + add_child(bubble) + pass + + diff --git a/demos/2d/texscreen/bubbles.scn b/demos/2d/texscreen/bubbles.scn new file mode 100644 index 0000000000..779cba6930 Binary files /dev/null and b/demos/2d/texscreen/bubbles.scn differ diff --git a/demos/2d/texscreen/burano.png b/demos/2d/texscreen/burano.png new file mode 100644 index 0000000000..6eec09d585 Binary files /dev/null and b/demos/2d/texscreen/burano.png differ diff --git a/demos/2d/texscreen/engine.cfg b/demos/2d/texscreen/engine.cfg new file mode 100644 index 0000000000..58193c8c4a --- /dev/null +++ b/demos/2d/texscreen/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Glass Bubbles (Texscreen)" +main_scene="res://bubbles.scn" diff --git a/demos/2d/texscreen/lens.gd b/demos/2d/texscreen/lens.gd new file mode 100644 index 0000000000..2ccbfba497 --- /dev/null +++ b/demos/2d/texscreen/lens.gd @@ -0,0 +1,37 @@ + +extends BackBufferCopy + +# member variables here, example: +# var a=2 +# var b="textvar" +const MOTION_SPEED=150 + +var vsize; +var dir; + +func _process(delta): + var pos = get_pos() + dir * delta * MOTION_SPEED + + if (pos.x<0): + dir.x=abs(dir.x) + elif (pos.x>vsize.x): + dir.x=-abs(dir.x) + + if (pos.y<0): + dir.y=abs(dir.y) + elif (pos.y>vsize.y): + dir.y=-abs(dir.y) + + set_pos(pos) + +func _ready(): + vsize = get_viewport_rect().size + var pos = vsize * Vector2(randf(),randf()); + set_pos(pos); + dir = Vector2(randf()*2.0-1,randf()*2.0-1).normalized() + set_process(true) + + # Initialization here + pass + + diff --git a/demos/2d/texscreen/lens.scn b/demos/2d/texscreen/lens.scn new file mode 100644 index 0000000000..5c6f8b7af8 Binary files /dev/null and b/demos/2d/texscreen/lens.scn differ diff --git a/demos/gui/drag_and_drop/drag_and_drop.scn b/demos/gui/drag_and_drop/drag_and_drop.scn new file mode 100644 index 0000000000..94a25cc53e Binary files /dev/null and b/demos/gui/drag_and_drop/drag_and_drop.scn differ diff --git a/demos/gui/drag_and_drop/drag_drop_script.gd b/demos/gui/drag_and_drop/drag_drop_script.gd new file mode 100644 index 0000000000..21a737ce1a --- /dev/null +++ b/demos/gui/drag_and_drop/drag_drop_script.gd @@ -0,0 +1,24 @@ + +extends ColorPickerButton + + +#virtual function +func get_drag_data(pos): + + #use another colorpicker as drag preview + var cpb = ColorPickerButton.new() + cpb.set_color( get_color() ) + cpb.set_size(Vector2(50,50)) + set_drag_preview(cpb) + #return color as drag data + return get_color() + +#virtual function +func can_drop_data(pos, data): + return typeof(data)==TYPE_COLOR + +#virtual function +func drop_data(pos, data): + set_color(data) + + diff --git a/demos/gui/drag_and_drop/engine.cfg b/demos/gui/drag_and_drop/engine.cfg new file mode 100644 index 0000000000..448939c61d --- /dev/null +++ b/demos/gui/drag_and_drop/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Drag & Drop (GUI)" +main_scene="res://drag_and_drop.scn" diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd new file mode 100644 index 0000000000..5eb5817619 --- /dev/null +++ b/demos/misc/window_management/control.gd @@ -0,0 +1,177 @@ + +extends Control + +func _fixed_process(delta): + + var modetext = "Mode:\n" + + if(OS.is_window_fullscreen()): + modetext += "Fullscreen\n" + else: + modetext += "Windowed\n" + + if(!OS.is_window_resizable()): + modetext += "FixedSize\n" + + if(OS.is_window_minimized()): + modetext += "Minimized\n" + + if(OS.is_window_maximized()): + modetext += "Maximized\n" + + if(Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED): + modetext += "MouseGrab\n" + get_node("Label_MouseGrab_KeyInfo").show() + else: + get_node("Label_MouseGrab_KeyInfo").hide() + + get_node("Label_Mode").set_text(modetext) + + get_node("Label_Position").set_text( str("Position:\n", OS.get_window_position() ) ) + + get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) + + get_node("Label_MousePosition").set_text(str("Mouse Position:\n", Input.get_mouse_pos() ) ) + + get_node("Label_Screen_Count").set_text( str("Screen_Count:\n", OS.get_screen_count() ) ) + + get_node("Label_Screen_Current").set_text( str("Screen:\n", OS.get_current_screen() ) ) + + get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) + + get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position() ) ) + + if(OS.get_screen_count() > 1): + get_node("Button_Screen0").show() + get_node("Button_Screen1").show() + get_node("Label_Screen1_Resolution").show() + get_node("Label_Screen1_Position").show() + get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) ) + get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_position(1) ) ) + else: + get_node("Button_Screen0").hide() + get_node("Button_Screen1").hide() + get_node("Label_Screen1_Resolution").hide() + get_node("Label_Screen1_Position").hide() + + get_node("Button_Fullscreen").set_pressed( OS.is_window_fullscreen() ) + get_node("Button_FixedSize").set_pressed( !OS.is_window_resizable() ) + get_node("Button_Minimized").set_pressed( OS.is_window_minimized() ) + get_node("Button_Maximized").set_pressed( OS.is_window_maximized() ) + get_node("Button_Mouse_Grab").set_pressed( Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED ) + + +func check_wm_api(): + var s = "" + if( !OS.has_method("get_screen_count") ): + s += " - get_screen_count()\n" + + if( !OS.has_method("get_current_screen") ): + s += " - get_current_screen()\n" + + if( !OS.has_method("set_current_screen") ): + s += " - set_current_screen()\n" + + if( !OS.has_method("get_screen_position") ): + s += " - get_screen_position()\n" + + if( !OS.has_method("get_screen_size") ): + s += " - get_screen_size()\n" + + if( !OS.has_method("get_window_position") ): + s += " - get_window_position()\n" + + if( !OS.has_method("set_window_position") ): + s += " - set_window_position()\n" + + if( !OS.has_method("get_window_size") ): + s += " - get_window_size()\n" + + if( !OS.has_method("set_window_size") ): + s += " - set_window_size()\n" + + if( !OS.has_method("set_window_fullscreen") ): + s += " - set_window_fullscreen()\n" + + if( !OS.has_method("is_window_fullscreen") ): + s += " - is_window_fullscreen()\n" + + if( !OS.has_method("set_window_resizable") ): + s += " - set_window_resizable()\n" + + if( !OS.has_method("is_window_resizable") ): + s += " - is_window_resizable()\n" + + if( !OS.has_method("set_window_minimized") ): + s += " - set_window_minimized()\n" + + if( !OS.has_method("is_window_minimized") ): + s += " - is_window_minimized()\n" + + if( !OS.has_method("set_window_maximized") ): + s += " - set_window_maximized()\n" + + if( !OS.has_method("is_window_maximized") ): + s += " - is_window_maximized()\n" + + if( s.length() == 0 ): + return true + else: + var text = get_node("ImplementationDialog/Text").get_text() + get_node("ImplementationDialog/Text").set_text( text + s ) + get_node("ImplementationDialog").show() + return false + + +func _ready(): + if( check_wm_api() ): + set_fixed_process(true) + + +func _on_Button_MoveTo_pressed(): + OS.set_window_position( Vector2(100,100) ) + + +func _on_Button_Resize_pressed(): + OS.set_window_size( Vector2(1024,768) ) + + +func _on_Button_Screen0_pressed(): + OS.set_current_screen(0) + + +func _on_Button_Screen1_pressed(): + OS.set_current_screen(1) + + +func _on_Button_Fullscreen_pressed(): + if(OS.is_window_fullscreen()): + OS.set_window_fullscreen(false) + else: + OS.set_window_fullscreen(true) + + +func _on_Button_FixedSize_pressed(): + if(OS.is_window_resizable()): + OS.set_window_resizable(false) + else: + OS.set_window_resizable(true) + + +func _on_Button_Minimized_pressed(): + if(OS.is_window_minimized()): + OS.set_window_minimized(false) + else: + OS.set_window_minimized(true) + + +func _on_Button_Maximized_pressed(): + if(OS.is_window_maximized()): + OS.set_window_maximized(false) + else: + OS.set_window_maximized(true) + + +func _on_Button_Mouse_Grab_pressed(): + var observer = get_node("../Observer") + observer.state = observer.STATE_GRAB diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg new file mode 100644 index 0000000000..c53bd45fb7 --- /dev/null +++ b/demos/misc/window_management/engine.cfg @@ -0,0 +1,19 @@ +[application] + +name="window_management" +main_scene="res://window_management.scn" +icon="icon.png" + +[display] + +fullscreen=false +resizable=true +width=800 +height=600 + +[input] + +move_forward=[key(W)] +move_backwards=[key(S)] +move_left=[key(A)] +move_right=[key(D)] diff --git a/demos/misc/window_management/icon.png b/demos/misc/window_management/icon.png new file mode 100644 index 0000000000..0c422e37b0 Binary files /dev/null and b/demos/misc/window_management/icon.png differ diff --git a/demos/misc/window_management/icon.png.flags b/demos/misc/window_management/icon.png.flags new file mode 100644 index 0000000000..5130fd1aab --- /dev/null +++ b/demos/misc/window_management/icon.png.flags @@ -0,0 +1 @@ +gen_mipmaps=false diff --git a/demos/misc/window_management/observer/observer.gd b/demos/misc/window_management/observer/observer.gd new file mode 100644 index 0000000000..d27912a670 --- /dev/null +++ b/demos/misc/window_management/observer/observer.gd @@ -0,0 +1,79 @@ + +extends Spatial + +var r_pos = Vector2() +var state + +const STATE_MENU=0 +const STATE_GRAB=1 + +func direction(vector): + var v = get_node("Camera").get_global_transform().basis * vector + v = v.normalized() + + return v + + +func impulse(event, action): + if(event.is_action(action) && event.is_pressed() && !event.is_echo()): + return true + else: + return false + + +func _fixed_process(delta): + + if(state != STATE_GRAB): + return + + if(Input.get_mouse_mode() != Input.MOUSE_MODE_CAPTURED): + Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) + + var dir = Vector3() + var cam = get_global_transform() + var org = get_translation() + + if (Input.is_action_pressed("move_forward")): + dir += direction(Vector3(0,0,-1)) + if (Input.is_action_pressed("move_backwards")): + dir += direction(Vector3(0,0,1)) + if (Input.is_action_pressed("move_left")): + dir += direction(Vector3(-1,0,0)) + if (Input.is_action_pressed("move_right")): + dir += direction(Vector3(1,0,0)) + + dir = dir.normalized() + + move(dir * 10 * delta) + var d = delta * 0.1 + + var yaw = get_transform().rotated(Vector3(0,1,0), d * r_pos.x) + set_transform(yaw) + + var cam = get_node("Camera") + var pitch = cam.get_transform().rotated(Vector3(1,0,0), d * r_pos.y) + cam.set_transform(pitch) + + r_pos.x = 0.0 + r_pos.y = 0.0 + + +func _input( event ): + if(event.type == InputEvent.MOUSE_MOTION): + r_pos = event.relative_pos + + if(impulse(event, "ui_cancel")): + if(state == STATE_GRAB): + Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) + state = STATE_MENU + else: + Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) + state = STATE_GRAB + + +func _ready(): + set_fixed_process(true) + set_process_input(true) + + state = STATE_MENU + diff --git a/demos/misc/window_management/observer/observer.scn b/demos/misc/window_management/observer/observer.scn new file mode 100644 index 0000000000..da29ad62b8 Binary files /dev/null and b/demos/misc/window_management/observer/observer.scn differ diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn new file mode 100644 index 0000000000..c7d6260df6 Binary files /dev/null and b/demos/misc/window_management/window_management.scn differ diff --git a/demos/viewport/gui_in_3d/gui_3d.gd b/demos/viewport/gui_in_3d/gui_3d.gd index 5309db9acb..c2a9df0069 100644 --- a/demos/viewport/gui_in_3d/gui_3d.gd +++ b/demos/viewport/gui_in_3d/gui_3d.gd @@ -7,38 +7,39 @@ extends Spatial var prev_pos=null -func _input(ev): - if (ev.type in [InputEvent.MOUSE_BUTTON,InputEvent.MOUSE_MOTION]): - var pos = ev.pos - var rfrom = get_node("camera").project_ray_origin(pos) - var rnorm = get_node("camera").project_ray_normal(pos) + +func _input( ev ): + #all other (non-mouse) events + if (not ev.type in [InputEvent.MOUSE_BUTTON,InputEvent.MOUSE_MOTION,InputEvent.SCREEN_DRAG,InputEvent.SCREEN_TOUCH]): + get_node("viewport").input(ev) - #simple collision test against aligned plane - #for game UIs of this kind consider more complex collision against plane - var p = Plane(Vector3(0,0,1),0).intersects_ray(rfrom,rnorm) - if (p==null): - return - - pos.x=(p.x+1.5)*100 - pos.y=(-p.y+0.75)*100 - ev.pos=pos - ev.global_pos=pos - if (prev_pos==null): - prev_pos=pos - if (ev.type==InputEvent.MOUSE_MOTION): - ev.relative_pos=pos-prev_pos + +#mouse events for area +func _on_area_input_event( camera, ev, click_pos, click_normal, shape_idx ): + + #use click pos (click in 3d space, convert to area space + var pos = get_node("area").get_global_transform().affine_inverse() * click_pos + #convert to 2D + pos = Vector2(pos.x,pos.y) + #convert to viewport coordinate system + pos.x=(pos.x+1.5)*100 + pos.y=(-pos.y+0.75)*100 + #set to event + ev.pos=pos + ev.global_pos=pos + if (prev_pos==null): prev_pos=pos + if (ev.type==InputEvent.MOUSE_MOTION): + ev.relative_pos=pos-prev_pos + prev_pos=pos get_node("viewport").input(ev) - - + func _ready(): # Initalization here - get_node("quad").get_material_override().set_texture(FixedMaterial.PARAM_DIFFUSE, get_node("viewport").get_render_target_texture() ) + get_node("area/quad").get_material_override().set_texture(FixedMaterial.PARAM_DIFFUSE, get_node("viewport").get_render_target_texture() ) set_process_input(true) - pass - diff --git a/demos/viewport/gui_in_3d/gui_3d.scn b/demos/viewport/gui_in_3d/gui_3d.scn index df8f7d6dc5..c69d4dc73f 100644 Binary files a/demos/viewport/gui_in_3d/gui_3d.scn and b/demos/viewport/gui_in_3d/gui_3d.scn differ diff --git a/doc/base/classes.xml b/doc/base/classes.xml index e5bdcfbc6a..342941970f 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -257,13 +257,14 @@ - + - + - + + Linear interpolates between two values by a normalized value. @@ -276,6 +277,7 @@ + Decreases time by a specified amount. @@ -421,6 +423,7 @@ + Returns a reference to the specified function @@ -475,6 +478,7 @@ + Print one or more arguments to the console with a tab between each argument. @@ -499,6 +503,24 @@ Print one or more arguments to strings in the best way possible to console. No newline is added at the end. + + + + + + + Converts the value of a variable to a String. + + + + + + + + + Converts the value of a String to a variable. + + @@ -544,6 +566,7 @@ + Hashes the variable passed and returns an integer. diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index cad9af8830..63877e6d12 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -2367,7 +2367,7 @@ found_perfect_match: int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r; int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g; int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b; - RG_ETC1_ASSERT(best_use_color4 || (rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax)); + RG_ETC1_ASSERT(best_use_color4 || ((rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax))); if (best_use_color4) { diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index b6444b2978..3660be20db 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -989,8 +989,14 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR); - else - glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + else { + if (texture->flags&VS::TEXTURE_FLAG_FILTER) { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + } else { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_NEAREST); + + } + } if (texture->flags&VS::TEXTURE_FLAG_FILTER) { @@ -1283,8 +1289,14 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) { if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR); - else - glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + else{ + if (texture->flags&VS::TEXTURE_FLAG_FILTER) { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + } else { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_NEAREST); + + } + } if (texture->flags&VS::TEXTURE_FLAG_FILTER) { @@ -4276,7 +4288,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) { void RasterizerGLES2::clear_viewport(const Color& p_color) { - if (current_rt) { + if (current_rt || using_canvas_bg) { glScissor( 0, 0, viewport.width, viewport.height ); } else { @@ -4599,6 +4611,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (fragment_flags.uses_texpixel_size) { enablers.push_back("#define USE_TEXPIXEL_SIZE\n"); } + if (light_flags.uses_shadow_color) { + enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n"); + } if (vertex_flags.uses_worldvec) { enablers.push_back("#define USE_WORLD_VEC\n"); @@ -6932,7 +6947,7 @@ void RasterizerGLES2::_draw_tex_bg() { RID texture; - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { texture=current_env->bg_param[VS::ENV_BG_PARAM_TEXTURE]; } else { texture=current_env->bg_param[VS::ENV_BG_PARAM_CUBEMAP]; @@ -6949,25 +6964,20 @@ void RasterizerGLES2::_draw_tex_bg() { copy_shader.set_conditional(CopyShaderGLES2::USE_ENERGY,true); - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { copy_shader.set_conditional(CopyShaderGLES2::USE_CUBEMAP,false); } else { copy_shader.set_conditional(CopyShaderGLES2::USE_CUBEMAP,true); } - if (current_env->bg_mode==VS::ENV_BG_CUBEMAP_RGBE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { - copy_shader.set_conditional(CopyShaderGLES2::USE_RGBE,true); - } else { - copy_shader.set_conditional(CopyShaderGLES2::USE_RGBE,false); - } copy_shader.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA,true); copy_shader.bind(); - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { glUniform1i( copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE),0); } else { glUniform1i( copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE_CUBE),0); @@ -6994,7 +7004,7 @@ void RasterizerGLES2::_draw_tex_bg() { Vector3( 0, 0, 0) }; - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { //regular texture //adjust aspect @@ -7064,7 +7074,7 @@ void RasterizerGLES2::end_scene() { if (framebuffer.active) { //detect when to use the framebuffer object - if (texscreen_used || framebuffer.scale!=1) { + if (using_canvas_bg || texscreen_used || framebuffer.scale!=1) { use_fb=true; } else if (current_env) { use_fb=false; @@ -7116,6 +7126,7 @@ void RasterizerGLES2::end_scene() { switch(current_env->bg_mode) { + case VS::ENV_BG_CANVAS: case VS::ENV_BG_KEEP: { //copy from framebuffer if framebuffer glClear(GL_DEPTH_BUFFER_BIT); @@ -7128,7 +7139,7 @@ void RasterizerGLES2::end_scene() { bgcolor = current_env->bg_param[VS::ENV_BG_PARAM_COLOR]; else bgcolor = Globals::get_singleton()->get("render/default_clear_color"); - bgcolor = _convert_color(bgcolor); + bgcolor = _convert_color(bgcolor); float a = use_fb ? float(current_env->bg_param[VS::ENV_BG_PARAM_GLOW]) : 1.0; glClearColor(bgcolor.r,bgcolor.g,bgcolor.b,a); _glClearDepth(1.0); @@ -7136,9 +7147,7 @@ void RasterizerGLES2::end_scene() { } break; case VS::ENV_BG_TEXTURE: - case VS::ENV_BG_CUBEMAP: - case VS::ENV_BG_TEXTURE_RGBE: - case VS::ENV_BG_CUBEMAP_RGBE: { + case VS::ENV_BG_CUBEMAP: { glClear(GL_DEPTH_BUFFER_BIT); @@ -7357,8 +7366,12 @@ void RasterizerGLES2::end_scene() { _debug_shadows(); } // _debug_luminances(); - _debug_samplers(); +// _debug_samplers(); + if (using_canvas_bg) { + using_canvas_bg=false; + glColorMask(1,1,1,1); //don't touch alpha + } } void RasterizerGLES2::end_shadow_map() { @@ -7827,8 +7840,26 @@ void RasterizerGLES2::flush_frame() { /* CANVAS API */ +void RasterizerGLES2::begin_canvas_bg() { + + if (framebuffer.active) { + using_canvas_bg=true; + glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo); + glViewport( 0,0,viewport.width , viewport.height ); + } else { + using_canvas_bg=false; + } + +} + void RasterizerGLES2::canvas_begin() { + + if (using_canvas_bg) { + glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo); + glColorMask(1,1,1,0); //don't touch alpha + } + glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glDisable(GL_SCISSOR_TEST); @@ -8531,6 +8562,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { #ifdef GLEW_ENABLED glDrawBuffer(GL_NONE); #endif + } else { // We'll use a RGBA texture into which we pack the depth info glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, @@ -8539,6 +8571,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { // Attach the RGBA texture to FBO color attachment point glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cls->depth, 0); + cls->rgba=cls->depth; // Allocate 16-bit depth buffer glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, cls->size, cls->height); @@ -8554,7 +8587,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { //printf("errnum: %x\n",status); #ifdef GLEW_ENABLED if (read_depth_supported) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif glBindFramebuffer(GL_FRAMEBUFFER, base_framebuffer); @@ -8563,7 +8596,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { #ifdef GLEW_ENABLED if (read_depth_supported) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif @@ -8817,10 +8850,14 @@ void RasterizerGLES2::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_s int h = 10; int w = viewport.width; int ofs = h; + + //print_line(" debug lights "); while(light) { + // print_line("debug light"); if (light->shadow_buffer.is_valid()) { + // print_line("sb is valid"); CanvasLightShadow * sb = canvas_light_shadow_owner.get(light->shadow_buffer); if (sb) { glActiveTexture(GL_TEXTURE0); @@ -9099,8 +9136,11 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_use_modulate=p_modulate!=Color(1,1,1,1); canvas_modulate=p_modulate; canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,false); + bool reset_modulate=false; + bool prev_distance_field=false; while(p_item_list) { @@ -9116,12 +9156,22 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_use_modulate=p_modulate!=Color(1,1,1,1); canvas_modulate=p_modulate; canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,false); + prev_distance_field=false; rebind_shader=true; reset_modulate=true; } + if (prev_distance_field!=ci->distance_field) { + + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,ci->distance_field); + prev_distance_field=ci->distance_field; + rebind_shader=true; + } + + if (current_clip!=ci->final_clip_owner) { current_clip=ci->final_clip_owner; @@ -9138,6 +9188,40 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const } } + if (ci->copy_back_buffer && framebuffer.active && framebuffer.scale==1) { + + Rect2 rect; + int x,y,w,h; + + if (ci->copy_back_buffer->full) { + + x = viewport.x; + y = window_size.height-(viewport.height+viewport.y); + w = viewport.width; + h = viewport.height; + } else { + x = viewport.x+ci->copy_back_buffer->screen_rect.pos.x; + y = window_size.height-(viewport.y+ci->copy_back_buffer->screen_rect.pos.y+ci->copy_back_buffer->screen_rect.size.y); + w = ci->copy_back_buffer->screen_rect.size.x; + h = ci->copy_back_buffer->screen_rect.size.y; + } + glActiveTexture(GL_TEXTURE0+max_texture_units-1); + glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color); + +#ifdef GLEW_ENABLED + glReadBuffer(GL_COLOR_ATTACHMENT0); +#endif + glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,w,h); +// if (current_clip) { +// // print_line(" a clip "); +// } + + canvas_texscreen_used=true; + glActiveTexture(GL_TEXTURE0); + } + + + //begin rect CanvasItem *material_owner = ci->material_owner?ci->material_owner:ci; @@ -9179,7 +9263,9 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const _canvas_item_setup_shader_uniforms(material,shader_cache); } - if (material && material->unshaded) { + bool unshaded = material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED; + + if (unshaded) { canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1)); reset_modulate=true; } else if (reset_modulate) { @@ -9236,13 +9322,15 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_opacity = ci->final_opacity; - _canvas_item_render_commands(ci,current_clip,reclip); - if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && (!material || !material->unshaded)) { + if (unshaded || (p_modulate.a>0.001 && (!material || material->shading_mode!=VS::CANVAS_ITEM_SHADING_ONLY_LIGHT))) + _canvas_item_render_commands(ci,current_clip,reclip); + + if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && !unshaded) { CanvasLight *light = p_light; bool light_used=false; - bool subtract=false; + VS::CanvasLightMode mode=VS::CANVAS_LIGHT_MODE_ADD; while(light) { @@ -9251,21 +9339,28 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const //intersects this light - if (!light_used || subtract!=light->subtract) { + if (!light_used || mode!=light->mode) { - subtract=light->subtract; + mode=light->mode; - if (subtract) { + switch(mode) { - glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); + case VS::CANVAS_LIGHT_MODE_ADD: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); - } else { - - glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_SUB: { + glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_MIX: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } break; } + } if (!light_used) { @@ -9303,7 +9398,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_MATRIX,light->light_shader_xform); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_POS,light->light_shader_pos); - canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,light->color); + canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,Color(light->color.r*light->energy,light->color.g*light->energy,light->color.b*light->energy,light->color.a)); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_HEIGHT,light->height); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse()); @@ -9783,9 +9878,9 @@ void RasterizerGLES2::free(const RID& p_rid) { glDeleteFramebuffers(1,&cls->fbo); glDeleteRenderbuffers(1,&cls->rbo); glDeleteTextures(1,&cls->depth); - if (!read_depth_supported) { - glDeleteTextures(1,&cls->rgba); - } + //if (!read_depth_supported) { + // glDeleteTextures(1,&cls->rgba); + //} canvas_light_shadow_owner.free(p_rid); memdelete(cls); @@ -9904,7 +9999,7 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) { //printf("errnum: %x\n",status); #ifdef GLEW_ENABLED if (p_use_depth) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif glBindFramebuffer(GL_FRAMEBUFFER, 0); @@ -9913,7 +10008,7 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) { #ifdef GLEW_ENABLED if (p_use_depth) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif @@ -10291,6 +10386,62 @@ void RasterizerGLES2::_update_blur_buffer() { } #endif + + +bool RasterizerGLES2::_test_depth_shadow_buffer() { + + + int size=16; + + GLuint fbo; + GLuint rbo; + GLuint depth; + + glActiveTexture(GL_TEXTURE0); + + glGenFramebuffers(1, &fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + + // Create a render buffer + glGenRenderbuffers(1, &rbo); + glBindRenderbuffer(GL_RENDERBUFFER, rbo); + + // Create a texture for storing the depth + glGenTextures(1, &depth); + glBindTexture(GL_TEXTURE_2D, depth); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + // Remove artifact on the edges of the shadowmap + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + + + // We'll use a depth texture to store the depths in the shadow map + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, size, size, 0, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + +#ifdef GLEW_ENABLED + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +#endif + + // Attach the depth texture to FBO depth attachment point + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + GL_TEXTURE_2D, depth, 0); + + + GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + + glDeleteFramebuffers(1,&fbo); + glDeleteRenderbuffers(1,&rbo); + glDeleteTextures(1,&depth); + + return status == GL_FRAMEBUFFER_COMPLETE; + +} + void RasterizerGLES2::init() { #ifdef GLEW_ENABLED @@ -10363,7 +10514,7 @@ void RasterizerGLES2::init() { #ifdef GLEW_ENABLED - read_depth_supported=true; + pvr_supported=false; etc_supported=false; use_depth24 =true; @@ -10381,7 +10532,10 @@ void RasterizerGLES2::init() { use_anisotropic_filter=true; float_linear_supported=true; float_supported=true; - use_rgba_shadowmaps=false; + + read_depth_supported=_test_depth_shadow_buffer(); + use_rgba_shadowmaps=!read_depth_supported; + //print_line("read depth support? "+itos(read_depth_supported)); glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,&anisotropic_level); anisotropic_level=MIN(anisotropic_level,float(GLOBAL_DEF("rasterizer/anisotropic_filter_level",4.0))); @@ -10504,6 +10658,7 @@ void RasterizerGLES2::init() { shadow_mat_ptr = material_owner.get(shadow_material); overdraw_material = create_overdraw_debug_material(); copy_shader.set_conditional(CopyShaderGLES2::USE_8BIT_HDR,!use_fp16_fb); + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DEPTH_SHADOWS,read_depth_supported); canvas_shader.set_conditional(CanvasShaderGLES2::USE_PIXEL_SNAP,GLOBAL_DEF("rasterizer/use_pixel_snap",false)); @@ -10521,7 +10676,7 @@ void RasterizerGLES2::init() { glBindBuffer(GL_ARRAY_BUFFER,0); //unbind - + using_canvas_bg=false; _update_framebuffer(); DEBUG_TEST_ERROR("Initializing"); } diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index f09714f50c..ad18c8e7a1 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -677,6 +677,7 @@ class RasterizerGLES2 : public Rasterizer { bg_param[VS::ENV_BG_PARAM_ENERGY]=1.0; bg_param[VS::ENV_BG_PARAM_SCALE]=1.0; bg_param[VS::ENV_BG_PARAM_GLOW]=0.0; + bg_param[VS::ENV_BG_PARAM_CANVAS_MAX_LAYER]=0; for(int i=0;iname==vname_shadow) { + uses_shadow_color=true; + } } @@ -616,6 +619,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT uses_texpixel_size=false; uses_worldvec=false; vertex_code_writes_vertex=false; + uses_shadow_color=false; uniforms=r_uniforms; flags=&r_flags; r_flags.use_color_interp=false; @@ -651,6 +655,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_normal=uses_normal; r_flags.uses_texpixel_size=uses_texpixel_size; r_flags.uses_worldvec=uses_worldvec; + r_flags.uses_shadow_color=uses_shadow_color; r_code_line=code; r_globals_line=global_code; @@ -827,7 +832,9 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[5]["LIGHT_VEC"]="light_vec"; mode_replace_table[5]["LIGHT_HEIGHT"]="light_height"; mode_replace_table[5]["LIGHT_COLOR"]="light"; + mode_replace_table[5]["LIGHT_UV"]="light_uv"; mode_replace_table[5]["LIGHT"]="light_out"; + mode_replace_table[5]["SHADOW"]="shadow_color"; mode_replace_table[5]["SCREEN_UV"]="screen_uv"; mode_replace_table[5]["POINT_COORD"]="gl_PointCoord"; mode_replace_table[5]["TIME"]="time"; @@ -857,5 +864,6 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_normal="NORMAL"; vname_texpixel_size="TEXTURE_PIXEL_SIZE"; vname_world_vec="WORLD_VERTEX"; + vname_shadow="SHADOW"; } diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 87722602fd..87016fd968 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -55,6 +55,7 @@ private: bool uses_texpixel_size; bool uses_worldvec; bool vertex_code_writes_vertex; + bool uses_shadow_color; Flags *flags; StringName vname_discard; @@ -74,6 +75,7 @@ private: StringName vname_normal; StringName vname_texpixel_size; StringName vname_world_vec; + StringName vname_shadow; Map *uniforms; @@ -110,6 +112,7 @@ public: bool uses_normal; bool uses_texpixel_size; bool uses_worldvec; + bool uses_shadow_color; }; Error compile(const String& p_code, ShaderLanguage::ShaderType p_type, String& r_code_line, String& r_globals_line, Flags& r_flags, Map *r_uniforms=NULL); diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 0e19736fd5..c4f0847870 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -36,7 +36,7 @@ uniform vec2 normal_flip; #endif #ifdef USE_SHADOWS -highp varying vec2 pos; +varying highp vec2 pos; #endif #endif @@ -161,11 +161,11 @@ varying vec4 local_rot; #ifdef USE_SHADOWS -uniform sampler2D shadow_texture; +uniform highp sampler2D shadow_texture; uniform float shadow_attenuation; uniform highp mat4 shadow_matrix; -highp varying vec2 pos; +varying highp vec2 pos; uniform float shadowpixel_size; #ifdef SHADOW_ESM @@ -191,8 +191,16 @@ void main() { vec3 normal = vec3(0.0,0.0,1.0); #endif - +#ifdef USE_DISTANCE_FIELD + const float smoothing = 1.0/32.0; + float distance = texture2D(texture, uv_interp).a; + color.a = smoothstep(0.5 - smoothing, 0.5 + smoothing, distance); +#else color *= texture2D( texture, uv_interp ); + +#endif + + #if defined(ENABLE_SCREEN_UV) vec2 screen_uv = gl_FragCoord.xy*screen_uv_mult; #endif @@ -222,12 +230,16 @@ FRAGMENT_SHADER_CODE float att=1.0; - vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color; + vec2 light_uv = light_uv_interp.xy; + vec4 light = texture2D(light_texture,light_uv) * light_color; +#if defined(USE_LIGHT_SHADOW_COLOR) + vec4 shadow_color=vec4(0.0,0.0,0.0,0.0); +#endif #if defined(USE_LIGHT_SHADER_CODE) //light is written by the light shader { - vec4 light_out=vec4(0.0,0.0,0.0,0.0); + vec4 light_out=light*color; LIGHT_SHADER_CODE color=light_out; } @@ -284,39 +296,51 @@ LIGHT_SHADER_CODE } - vec4 s = shadow_matrix * vec4(point,0.0,1.0); + highp vec4 s = shadow_matrix * highp vec4(point,0.0,1.0); s.xyz/=s.w; su=s.x*0.5+0.5; sz=s.z*0.5+0.5; - float shadow_attenuation; + highp float shadow_attenuation=0.0; + +#ifdef USE_DEPTH_SHADOWS + +#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).z) + +#else + +//#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),highp vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ) +#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ) + +#endif + + #ifdef SHADOW_PCF5 - shadow_attenuation=0.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su,sh)).z_bol && !isspace(*str) + if((str == exp->_bol && !isspace(*str)) || (str == exp->_eol && !isspace(*(str-1))) || (!isspace(*str) && isspace(*(str+1))) || (isspace(*str) && !isspace(*(str+1))) ) { diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 452d791d96..5f51865432 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -161,6 +161,7 @@ String DirAccessUnix::get_next() { } + _cishidden=(fname!="." && fname!=".." && fname.begins_with(".")); @@ -173,6 +174,11 @@ bool DirAccessUnix::current_is_dir() const { return _cisdir; } +bool DirAccessUnix::current_is_hidden() const { + + return _cishidden; +} + void DirAccessUnix::list_dir_end() { diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 119cb5c3f4..f6089ccfe1 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -50,12 +50,14 @@ class DirAccessUnix : public DirAccess { String current_dir; bool _cisdir; + bool _cishidden; public: virtual bool list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); ///< diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 7f85526852..2f91eee90e 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -74,7 +74,7 @@ Error FileAccessUnix::_open(const String& p_path, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string="wb"; else if (p_mode_flags==READ_WRITE) - mode_string="wb+"; + mode_string="rb+"; else return ERR_INVALID_PARAMETER; diff --git a/drivers/vorbis/codebook.c b/drivers/vorbis/codebook.c index 759d7b4254..8a928cebb9 100644 --- a/drivers/vorbis/codebook.c +++ b/drivers/vorbis/codebook.c @@ -248,7 +248,7 @@ static_codebook *vorbis_staticbook_unpack(oggpack_buffer *opb){ } /* quantized values */ - if((quantvals*s->q_quant+7>>3)>opb->storage-oggpack_bytes(opb)) + if(((quantvals*s->q_quant+7)>>3)>opb->storage-oggpack_bytes(opb)) goto _eofout; s->quantlist=_ogg_malloc(sizeof(*s->quantlist)*quantvals); for(i=0;iloneighbor[i-2]]&=0x7fff; fit_value[look->hineighbor[i-2]]&=0x7fff; diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index d1e9766105..4c265a1ab2 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -68,6 +68,7 @@ struct DirAccessWindowsPrivate { bool DirAccessWindows::list_dir_begin() { _cisdir=false; + _cishidden=false; if (unicode) { list_dir_end(); @@ -95,6 +96,8 @@ String DirAccessWindows::get_next() { if (unicode) { _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); + _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); + String name=p->fu.cFileName; if (FindNextFileW(p->h, &p->fu) == 0) { @@ -108,6 +111,7 @@ String DirAccessWindows::get_next() { #ifndef WINRT_ENABLED _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); + _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); String name=p->f.cFileName; @@ -128,6 +132,11 @@ bool DirAccessWindows::current_is_dir() const { return _cisdir; } +bool DirAccessWindows::current_is_hidden() const { + + return _cishidden; +} + void DirAccessWindows::list_dir_end() { if (p->h!=INVALID_HANDLE_VALUE) { @@ -270,7 +279,7 @@ Error DirAccessWindows::make_dir(String p_dir) { return OK; }; - if (err == ERROR_ALREADY_EXISTS) { + if (err == ERROR_ALREADY_EXISTS || err == ERROR_ACCESS_DENIED) { return ERR_ALREADY_EXISTS; }; diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 36530ba9b3..4a668a7364 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -58,12 +58,14 @@ class DirAccessWindows : public DirAccess { bool unicode; bool _cisdir; + bool _cishidden; public: virtual bool list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); ///< virtual int get_drive_count(); diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index e24685432c..19a62967ea 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -28,8 +28,10 @@ /*************************************************************************/ #ifdef WINDOWS_ENABLED -#include -#include "Shlwapi.h" +#define WINVER 0x0500 + +#include +#include "shlwapi.h" #include "file_access_windows.h" @@ -69,7 +71,7 @@ Error FileAccessWindows::_open(const String& p_filename, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string=L"wb"; else if (p_mode_flags==READ_WRITE) - mode_string=L"wb+"; + mode_string=L"rb+"; else return ERR_INVALID_PARAMETER; diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index b616d8f228..f37b2f645a 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -1101,7 +1101,7 @@ MethodInfo GDFunctions::get_info(Function p_func) { return mi; } break; case MATH_LERP: { - MethodInfo mi("lerp",PropertyInfo(Variant::REAL,"a"),PropertyInfo(Variant::REAL,"b"), PropertyInfo(Variant::REAL,"c")); + MethodInfo mi("lerp",PropertyInfo(Variant::REAL,"from"),PropertyInfo(Variant::REAL,"to"), PropertyInfo(Variant::REAL,"weight")); mi.return_val.type=Variant::REAL; return mi; } break; diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index d3a9abf4b7..06c746c4fb 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -337,9 +337,10 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a Variant::evaluate(op,*a,*b,*dst,valid); if (!valid) { - if (false && dst->get_type()==Variant::STRING) { + if (dst->get_type()==Variant::STRING) { //return a string when invalid with the error err_text=*dst; + err_text += " in operator '"+Variant::get_operator_name(op)+"'."; } else { err_text="Invalid operands '"+Variant::get_type_name(a->get_type())+"' and '"+Variant::get_type_name(b->get_type())+"' in operator '"+Variant::get_operator_name(op)+"'."; } diff --git a/platform/android/detect.py b/platform/android/detect.py index 4cf12538db..5ef405f7b6 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -91,7 +91,7 @@ def configure(env): gcc_path=gcc_path+"/darwin-x86_64/bin" #this may be wrong env['SHLINKFLAGS'][1] = '-shared' elif (os.name=="nt"): - gcc_path=gcc_path+"/windows/bin" #this may be wrong + gcc_path=gcc_path+"/windows-x86_64/bin" #this may be wrong diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index 60bde61fc4..80311e5a08 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -79,6 +79,9 @@ bool DirAccessAndroid::current_is_dir() const{ return false; } +bool DirAccessAndroid::current_is_hidden() const{ + return current!="." && current!=".." && current.begins_with("."); +} void DirAccessAndroid::list_dir_end(){ if (aad==NULL) diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index a6aead6eb3..57683542fa 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -52,6 +52,7 @@ public: virtual bool list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); ///< virtual int get_drive_count(); diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index f32e16e7d8..98f20b2636 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -105,6 +105,12 @@ bool DirAccessJAndroid::current_is_dir() const{ return true; } + +bool DirAccessJAndroid::current_is_hidden() const { + + return current!="." && current!=".." && current.begins_with("."); +} + void DirAccessJAndroid::list_dir_end(){ if (id==0) diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 958ea34891..0a696506e6 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -60,6 +60,7 @@ public: virtual bool list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); ///< virtual int get_drive_count(); diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 3e4ea8a4e0..8199e7c622 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -185,6 +185,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bool _signed; bool apk_expansion; bool remove_prev; + bool use_32_fb; String apk_expansion_salt; String apk_expansion_pkey; int orientation; @@ -279,6 +280,8 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& icon=p_value; else if (n=="package/signed") _signed=p_value; + else if (n=="screen/use_32_bits_view") + use_32_fb=p_value; else if (n=="screen/orientation") orientation=p_value; else if (n=="screen/support_small") @@ -344,6 +347,8 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) r_ret=icon; else if (n=="package/signed") r_ret=_signed; + else if (n=="screen/use_32_bits_view") + r_ret=use_32_fb; else if (n=="screen/orientation") r_ret=orientation; else if (n=="screen/support_small") @@ -393,6 +398,7 @@ void EditorExportPlatformAndroid::_get_property_list( List *p_list p_list->push_back( PropertyInfo( Variant::STRING, "package/name") ); p_list->push_back( PropertyInfo( Variant::STRING, "package/icon",PROPERTY_HINT_FILE,"png") ); p_list->push_back( PropertyInfo( Variant::BOOL, "package/signed") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "screen/use_32_bits_view") ); p_list->push_back( PropertyInfo( Variant::INT, "screen/orientation",PROPERTY_HINT_ENUM,"Landscape,Portrait") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_small") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_normal") ); @@ -1158,8 +1164,14 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d err = export_project_files(save_apk_file,&ed,false); } + + } + if (use_32_fb) + cl.push_back("-use_depth_32"); + + if (cl.size()) { //add comandline Vector clf; @@ -1534,6 +1546,7 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() { quit_request=false; orientation=0; remove_prev=true; + use_32_fb=true; device_thread=Thread::create(_device_poll_thread,this); devices_changed=true; diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 1a7659a473..1fd37c98cd 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -109,6 +109,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private Button mPauseButton; private Button mWiFiSettingsButton; + private boolean use_32_bits=false; private boolean mStatePaused; private int mState; @@ -255,7 +256,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC // ...add to FrameLayout layout.addView(edittext); - mView = new GodotView(getApplication(),io,use_gl2, this); + mView = new GodotView(getApplication(),io,use_gl2,use_32_bits, this); layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); mView.setKeepScreenOn(true); @@ -399,7 +400,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC for(int i=0;i *p_list,int p_screen) p_list->push_back(default_videomode); } +Size2 OS_Android::get_window_size() const { + + return Vector2(default_videomode.width,default_videomode.height); +} + String OS_Android::get_name() { return "Android"; diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 26dbf4a509..bea5371bbc 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -170,6 +170,8 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + virtual Size2 get_window_size() const; + virtual String get_name(); virtual MainLoop *get_main_loop() const; diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index aee5f76684..06b48318ec 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -474,6 +474,11 @@ String OSIPhone::get_name() { return "iOS"; }; +Size2 OSIPhone::get_window_size() const { + + return Vector2(video_mode.width, video_mode.height); +} + bool OSIPhone::has_touchscreen_ui_hint() const { return true; diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index cb294d07eb..2585a26479 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -167,6 +167,8 @@ public: virtual void hide_virtual_keyboard(); virtual void set_cursor_shape(CursorShape p_shape); + + virtual Size2 get_window_size() const; virtual bool has_touchscreen_ui_hint() const; diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 581df84925..4c8d8a4205 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -230,6 +230,12 @@ OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const { return default_videomode; } + +Size2 OS_JavaScript::get_window_size() const { + + return Vector2(default_videomode.width,default_videomode.height); +} + void OS_JavaScript::get_fullscreen_mode_list(List *p_list,int p_screen) const { p_list->push_back(default_videomode); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index dfc93d3ff0..2e9c8e14c2 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -127,6 +127,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + virtual Size2 get_window_size() const; virtual String get_name(); virtual MainLoop *get_main_loop() const; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 24f7115938..9ffd4fc3f8 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -99,6 +99,13 @@ public: CursorShape cursor_shape; MouseMode mouse_mode; + + bool minimized; + bool maximized; + bool zoomed; + Vector screens; + int current_screen; + Rect2 restore_rect; protected: virtual int get_video_driver_count() const; @@ -112,16 +119,13 @@ protected: virtual void set_main_loop( MainLoop * p_main_loop ); virtual void delete_main_loop(); - public: - - - - static OS_OSX* singleton; + void wm_minimized(bool p_minimized); + virtual String get_name(); virtual void set_cursor_shape(CursorShape p_shape); @@ -133,6 +137,8 @@ public: virtual Point2 get_mouse_pos() const; virtual int get_mouse_button_state() const; virtual void set_window_title(const String& p_title); + + virtual Size2 get_window_size() const; virtual void set_icon(const Image& p_icon); @@ -160,6 +166,24 @@ public: virtual void move_window_to_foreground(); + virtual int get_screen_count() const; + virtual int get_current_screen() const; + virtual void set_current_screen(int p_screen); + virtual Point2 get_screen_position(int p_screen=0); + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); + virtual void set_window_size(const Size2 p_size); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_window_resizable(bool p_enabled); + virtual bool is_window_resizable() const; + virtual void set_window_minimized(bool p_enabled); + virtual bool is_window_minimized() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const; + Size2 get_screen_size(int p_screen); + + void run(); void set_mouse_mode(MouseMode p_mode); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 1c0d1f9991..a20263f9b2 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -227,19 +227,6 @@ static int button_mask=0; // centerCursor(window); } -- (void)windowDidMiniaturize:(NSNotification *)notification -{ - // _GodotInputWindowIconify(window, GL_TRUE); -} - -- (void)windowDidDeminiaturize:(NSNotification *)notification -{ - //if (window->monitor) -// enterFullscreenMode(window); - - // _GodotInputWindowIconify(window, GL_FALSE); -} - - (void)windowDidBecomeKey:(NSNotification *)notification { // _GodotInputWindowFocus(window, GL_TRUE); @@ -256,6 +243,21 @@ static int button_mask=0; OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); } +- (void)windowDidMiniaturize:(NSNotification*)notification +{ + OS_OSX::singleton->wm_minimized(true); + if (OS_OSX::singleton->get_main_loop()) + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); +}; + +- (void)windowDidDeminiaturize:(NSNotification*)notification +{ + + OS_OSX::singleton->wm_minimized(false); + if (OS_OSX::singleton->get_main_loop()) + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); +}; + @end @interface GodotContentView : NSView @@ -903,7 +905,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi unsigned int attributeCount = 0; // OS X needs non-zero color size, so set resonable values - int colorBits = 24; + int colorBits = 32; // Fail if a robustness strategy was requested @@ -1018,7 +1020,15 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi _ensure_data_dir(); + NSArray *screenArray = [NSScreen screens]; + printf("nscreen count %i\n", (int)[screenArray count]); + for (int i=0; i<[screenArray count]; i++) { + NSRect nsrect = [[screenArray objectAtIndex: i] visibleFrame]; + screens.push_back(Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height)); + printf("added screen %i\n", screens.size()); + }; + restore_rect = Rect2(get_window_position(), get_window_size()); } void OS_OSX::finalize() { @@ -1231,7 +1241,10 @@ void OS_OSX::swap_buffers() { } +void OS_OSX::wm_minimized(bool p_minimized) { + minimized = p_minimized; +}; void OS_OSX::set_video_mode(const VideoMode& p_video_mode,int p_screen) { @@ -1245,6 +1258,119 @@ void OS_OSX::get_fullscreen_mode_list(List *p_list,int p_screen) cons } + +int OS_OSX::get_screen_count() const { + + return screens.size(); +}; + +int OS_OSX::get_current_screen() const { + + return current_screen; +}; + +void OS_OSX::set_current_screen(int p_screen) { + + current_screen = p_screen; +}; + +Point2 OS_OSX::get_screen_position(int p_screen) { + + ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2()); + return screens[p_screen].pos; +}; + +Size2 OS_OSX::get_screen_size(int p_screen) { + + ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2()); + return screens[p_screen].size; +}; + +Point2 OS_OSX::get_window_position() const { + + return Size2([window_object frame].origin.x, [window_object frame].origin.y); +}; + + +void OS_OSX::set_window_position(const Point2& p_position) { + + [window_object setFrame:NSMakeRect(p_position.x, p_position.y, [window_object frame].size.width, [window_object frame].size.height) display:YES]; +}; + +Size2 OS_OSX::get_window_size() const { + + return Size2([window_object frame].size.width, [window_object frame].size.height); +}; + +void OS_OSX::set_window_size(const Size2 p_size) { + + NSRect frame = [window_object frame]; + [window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, p_size.x, p_size.y) display:YES]; +}; + +void OS_OSX::set_window_fullscreen(bool p_enabled) { + + [window_object performZoom:nil]; + zoomed = p_enabled; +}; + +bool OS_OSX::is_window_fullscreen() const { + + if ( [window_object respondsToSelector:@selector(isZoomed)] ) + return [window_object isZoomed]; + + return zoomed; +}; + +void OS_OSX::set_window_resizable(bool p_enabled) { + + if (p_enabled) + [window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask ]; + else + [window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask ]; +}; + +bool OS_OSX::is_window_resizable() const { + + return [window_object styleMask] & NSResizableWindowMask; +}; + +void OS_OSX::set_window_minimized(bool p_enabled) { + + if (p_enabled) + [window_object performMiniaturize:nil]; + else + [window_object deminiaturize:nil]; +}; + +bool OS_OSX::is_window_minimized() const { + + if ( [window_object respondsToSelector:@selector(isMiniaturized)]) + return [window_object isMiniaturized]; + + return minimized; +}; + + +void OS_OSX::set_window_maximized(bool p_enabled) { + + if (p_enabled) { + restore_rect = Rect2(get_window_position(), get_window_size()); + [window_object setFrame:[[[NSScreen screens] objectAtIndex:current_screen] visibleFrame] display:YES]; + } else { + set_window_size(restore_rect.size); + set_window_position(restore_rect.pos); + }; + maximized = p_enabled; +}; + +bool OS_OSX::is_window_maximized() const { + + // don't know + return maximized; +}; + + void OS_OSX::move_window_to_foreground() { [window_object orderFrontRegardless]; @@ -1473,5 +1599,9 @@ OS_OSX::OS_OSX() { last_id=1; cursor_shape=CURSOR_ARROW; + current_screen = 0; + maximized = false; + minimized = false; + zoomed = false; } diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 7bc8f61744..1aabf5337b 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -56,7 +56,6 @@ void OS_Server::initialize(const VideoMode& p_desired,int p_video_driver,int p_a args=OS::get_singleton()->get_cmdline_args(); current_videomode=p_desired; main_loop=NULL; - rasterizer = memnew( RasterizerDummy ); @@ -163,6 +162,12 @@ OS::VideoMode OS_Server::get_video_mode(int p_screen) const { return current_videomode; } + +Size2 OS_Server::get_window_size() const { + + return Vector2(current_videomode.width,current_videomode.height) ; +} + void OS_Server::get_fullscreen_mode_list(List *p_list,int p_screen) const { diff --git a/platform/server/os_server.h b/platform/server/os_server.h index fcf96253ad..f8d346ce48 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -109,6 +109,8 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + virtual Size2 get_window_size() const; + virtual void move_window_to_foreground(); void run(); diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 62bab00f7b..9cdf04797c 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -1,4 +1,90 @@ +# +# tested on | Windows native | Linux cross-compilation +# ------------------------+-------------------+--------------------------- +# MSVS C++ 2010 Express | WORKS | n/a +# Mingw-w64 | WORKS | WORKS +# Mingw-w32 | WORKS | WORKS +# MinGW | WORKS | untested +# +##### +# Notes about MSVS C++ : +# +# - MSVC2010-Express compiles to 32bits only. +# +##### +# Notes about Mingw-w64 and Mingw-w32 under Windows : +# +# - both can be installed using the official installer : +# http://mingw-w64.sourceforge.net/download.php#mingw-builds +# +# - if you want to compile both 32bits and 64bits, don't forget to +# run the installer twice to install them both. +# +# - install them into a path that does not contain spaces +# ( example : "C:/Mingw-w32", "C:/Mingw-w64" ) +# +# - if you want to compile faster using the "-j" option, don't forget +# to install the appropriate version of the Pywin32 python extension +# available from : http://sourceforge.net/projects/pywin32/files/ +# +# - before running scons, you must add into the environment path +# the path to the "/bin" directory of the Mingw version you want +# to use : +# +# set PATH=C:/Mingw-w32/bin;%PATH% +# +# - then, scons should be able to detect gcc. +# - Mingw-w32 only compiles 32bits. +# - Mingw-w64 only compiles 64bits. +# +# - it is possible to add them both at the same time into the PATH env, +# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment +# variables. +# For instance, you could store that set of commands into a .bat script +# that you would run just before scons : +# +# set PATH=C:\mingw-w32\bin;%PATH% +# set PATH=C:\mingw-w64\bin;%PATH% +# set MINGW32_PREFIX=C:\mingw-w32\bin\ +# set MINGW64_PREFIX=C:\mingw-w64\bin\ +# +##### +# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux : +# +# - default toolchain prefixes are : +# "i586-mingw32msvc-" for MinGW +# "i686-w64-mingw32-" for Mingw-w32 +# "x86_64-w64-mingw32-" for Mingw-w64 +# +# - if both MinGW and Mingw-w32 are installed on your system +# Mingw-w32 should take the priority over MinGW. +# +# - it is possible to manually override prefixes by defining +# the MINGW32_PREFIX and MINGW64_PREFIX environment variables. +# +##### +# Notes about Mingw under Windows : +# +# - this is the MinGW version from http://mingw.org/ +# - install it into a path that does not contain spaces +# ( example : "C:/MinGW" ) +# - several DirectX headers might be missing. You can copy them into +# the C:/MinGW/include" directory from this page : +# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/ +# - before running scons, add the path to the "/bin" directory : +# set PATH=C:/MinGW/bin;%PATH% +# - scons should be able to detect gcc. +# +##### +# TODO : +# +# - finish to cleanup this script to remove all the remains of previous hacks and workarounds +# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express +# - confirm it works well with other Visual Studio versions. +# - update the wiki about the pywin32 extension required for the "-j" option under Windows. +# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX +# import os @@ -13,50 +99,70 @@ def get_name(): def can_build(): - if (os.name=="nt"): #building natively on windows! if (os.getenv("VSINSTALLDIR")): return True else: - print("MSVC Not detected, attempting mingw.") + print("\nMSVC not detected, attempting Mingw.") + mingw32 = "" + mingw64 = "" + if ( os.getenv("MINGW32_PREFIX") ) : + mingw32 = os.getenv("MINGW32_PREFIX") + if ( os.getenv("MINGW64_PREFIX") ) : + mingw64 = os.getenv("MINGW64_PREFIX") + + test = "gcc --version > NUL 2>&1" + if os.system(test)!= 0 and os.system(mingw32+test)!=0 and os.system(mingw64+test)!=0 : + print("- could not detect gcc.") + print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") + return False + else: + print("- gcc detected.") + return True - - if (os.name=="posix"): mingw = "i586-mingw32msvc-" - mingw64 = "i686-w64-mingw32-" + mingw64 = "x86_64-w64-mingw32-" + mingw32 = "i686-w64-mingw32-" + if (os.getenv("MINGW32_PREFIX")): - mingw=os.getenv("MINGW32_PREFIX") + mingw32=os.getenv("MINGW32_PREFIX") + mingw = mingw32 if (os.getenv("MINGW64_PREFIX")): mingw64=os.getenv("MINGW64_PREFIX") - - if os.system(mingw+"gcc --version >/dev/null") == 0 or os.system(mingw64+"gcc --version >/dev/null") ==0: + + test = "gcc --version >/dev/null" + if os.system(mingw+test) == 0 or os.system(mingw64+test) ==0 or os.system(mingw32+test) ==0 : return True - - return False def get_opts(): mingw="" + mingw32="" mingw64="" - if (os.name!="nt"): + if ( os.name == "posix" ): mingw = "i586-mingw32msvc-" - mingw64 = "i686-w64-mingw32-" - if (os.getenv("MINGW32_PREFIX")): - mingw=os.getenv("MINGW32_PREFIX") - if (os.getenv("MINGW64_PREFIX")): - mingw64=os.getenv("MINGW64_PREFIX") + mingw32 = "i686-w64-mingw32-" + mingw64 = "x86_64-w64-mingw32-" + + if os.system(mingw32+"gcc --version >/dev/null") != 0 : + mingw32 = mingw + + if (os.getenv("MINGW32_PREFIX")): + mingw32=os.getenv("MINGW32_PREFIX") + mingw = mingw32 + if (os.getenv("MINGW64_PREFIX")): + mingw64=os.getenv("MINGW64_PREFIX") return [ - ('mingw_prefix','Mingw Prefix',mingw), + ('mingw_prefix','Mingw Prefix',mingw32), ('mingw_prefix_64','Mingw Prefix 64 bits',mingw64), - ('mingw64_for_32','Use Mingw 64 for 32 Bits Build',"no"), ] def get_flags(): @@ -140,13 +246,13 @@ def configure(env): # http://www.scons.org/wiki/LongCmdLinesOnWin32 if (os.name=="nt"): import subprocess - def mySpawn(sh, escape, cmd, args, env): - newargs = ' '.join(args[1:]) - cmdline = cmd + " " + newargs + + def mySubProcess(cmdline,env): + #print "SPAWNED : " + cmdline startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, - stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env) + stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env) data, err = proc.communicate() rv = proc.wait() if rv: @@ -154,35 +260,45 @@ def configure(env): print err print "=====" return rv + + def mySpawn(sh, escape, cmd, args, env): + + newargs = ' '.join(args[1:]) + cmdline = cmd + " " + newargs + + rv=0 + if len(cmdline) > 32000 and cmd.endswith("ar") : + cmdline = cmd + " " + args[1] + " " + args[2] + " " + for i in range(3,len(args)) : + rv = mySubProcess( cmdline + args[i], env ) + if rv : + break + else: + rv = mySubProcess( cmdline, env ) + + return rv + env['SPAWN'] = mySpawn #build using mingw if (os.name=="nt"): env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes else: - env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" + env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" # for linux cross-compilation mingw_prefix="" if (env["bits"]=="default"): env["bits"]="32" - use64=False if (env["bits"]=="32"): - - if (env["mingw64_for_32"]=="yes"): - env.Append(CCFLAGS=['-m32']) - env.Append(LINKFLAGS=['-m32']) - env.Append(LINKFLAGS=['-static-libgcc']) - env.Append(LINKFLAGS=['-static-libstdc++']) - mingw_prefix=env["mingw_prefix_64"]; - else: - mingw_prefix=env["mingw_prefix"]; - - - else: - mingw_prefix=env["mingw_prefix_64"]; env.Append(LINKFLAGS=['-static']) + env.Append(LINKFLAGS=['-static-libgcc']) + env.Append(LINKFLAGS=['-static-libstdc++']) + mingw_prefix=env["mingw_prefix"]; + else: + env.Append(LINKFLAGS=['-static']) + mingw_prefix=env["mingw_prefix_64"]; nulstr="" @@ -193,10 +309,10 @@ def configure(env): - if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: - #not really super consistent but.. - print("Can't find Windows compiler: "+mingw_prefix) - sys.exit(255) + # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: + # #not really super consistent but.. + # print("Can't find Windows compiler: "+mingw_prefix) + # sys.exit(255) if (env["target"]=="release"): @@ -231,11 +347,11 @@ def configure(env): env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED']) env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32']) - if (env["bits"]=="32" and env["mingw64_for_32"]!="yes"): -# env.Append(LIBS=['gcc_s']) - #--with-arch=i686 - env.Append(CPPFLAGS=['-march=i686']) - env.Append(LINKFLAGS=['-march=i686']) + # if (env["bits"]=="32"): +# # env.Append(LIBS=['gcc_s']) + # #--with-arch=i686 + # env.Append(CPPFLAGS=['-march=i686']) + # env.Append(LINKFLAGS=['-march=i686']) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index e392a56aa8..414c250bd4 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -171,6 +171,8 @@ void OS_Windows::initialize_core() { last_button_state=0; //RedirectIOToConsole(); + maximized=false; + minimized=false; ThreadWindows::make_default(); SemaphoreWindows::make_default(); @@ -1007,6 +1009,23 @@ void OS_Windows::process_joysticks() { }; }; + +BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + OS_Windows *self=(OS_Windows*)OS::get_singleton(); + MonitorInfo minfo; + minfo.hMonitor=hMonitor; + minfo.hdcMonitor=hdcMonitor; + minfo.rect.pos.x=lprcMonitor->left; + minfo.rect.pos.y=lprcMonitor->top; + minfo.rect.size.x=lprcMonitor->right - lprcMonitor->left; + minfo.rect.size.y=lprcMonitor->bottom - lprcMonitor->top; + + self->monitor_info.push_back(minfo); + + return TRUE; +} + + void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { @@ -1045,6 +1064,10 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ } + EnumDisplayMonitors(NULL,NULL,MonitorEnumProc,0); + + print_line("DETECTED MONITORS: "+itos(monitor_info.size())); + pre_fs_valid=true; if (video_mode.fullscreen) { DEVMODE current; @@ -1067,6 +1090,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ video_mode.fullscreen=false; }*/ + pre_fs_valid=false; } DWORD dwExStyle; @@ -1475,6 +1499,251 @@ void OS_Windows::get_fullscreen_mode_list(List *p_list,int p_screen) } +int OS_Windows::get_screen_count() const { + + return monitor_info.size(); +} +int OS_Windows::get_current_screen() const{ + + HMONITOR monitor = MonitorFromWindow(hWnd,MONITOR_DEFAULTTONEAREST); + for(int i=0;i* process_map; + struct MonitorInfo { + HMONITOR hMonitor; + HDC hdcMonitor; + Rect2 rect; + + + }; + + bool pre_fs_valid; + RECT pre_fs_rect; + Vector monitor_info; + bool maximized; + bool minimized; + + static BOOL CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData); + + public: LRESULT WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam); @@ -218,6 +236,24 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + virtual int get_screen_count() const; + virtual int get_current_screen() const; + virtual void set_current_screen(int p_screen); + virtual Point2 get_screen_position(int p_screen=0) const; + virtual Size2 get_screen_size(int p_screen=0) const; + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2 p_size); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_window_resizable(bool p_enabled); + virtual bool is_window_resizable() const; + virtual void set_window_minimized(bool p_enabled); + virtual bool is_window_minimized() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const; + virtual MainLoop *get_main_loop() const; virtual String get_name(); diff --git a/platform/x11/detect.py b/platform/x11/detect.py index b4e766958c..185ca04a1e 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -39,6 +39,11 @@ def can_build(): if (x11_error): print("xcursor not found.. x11 disabled.") return False + + x11_error=os.system("pkg-config xinerama --modversion > /dev/null ") + if (x11_error): + print("xinerama not found.. x11 disabled.") + return False return True # X11 enabled @@ -49,6 +54,7 @@ def get_opts(): ('use_llvm','Use llvm compiler','no'), ('use_sanitizer','Use llvm compiler sanitize address','no'), ('pulseaudio','Detect & Use pulseaudio','yes'), + ('new_wm_api', 'Use experimental window management API','no'), ] def get_flags(): @@ -108,6 +114,7 @@ def configure(env): env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) env.ParseConfig('pkg-config x11 --cflags --libs') + env.ParseConfig('pkg-config xinerama --cflags --libs') env.ParseConfig('pkg-config xcursor --cflags --libs') env.ParseConfig('pkg-config openssl --cflags --libs') @@ -152,3 +159,7 @@ def configure(env): env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + if(env["new_wm_api"]=="yes"): + env.Append(CPPFLAGS=['-DNEW_WM_API']) + env.ParseConfig('pkg-config xinerama --cflags --libs') + diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 39c171a08d..680d0bfdc5 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -37,6 +37,17 @@ #include "servers/physics/physics_server_sw.h" #include "X11/Xutil.h" + +#include "X11/Xatom.h" +#include "X11/extensions/Xinerama.h" +// ICCCM +#define WM_NormalState 1L // window normal state +#define WM_IconicState 3L // window minimized +// EWMH +#define _NET_WM_STATE_REMOVE 0L // remove/unset property +#define _NET_WM_STATE_ADD 1L // add/set property +#define _NET_WM_STATE_TOGGLE 2L // toggle property + #include "main/main.h" @@ -57,7 +68,7 @@ #include -#include "os/pc_joystick_map.h" +//#include "os/pc_joystick_map.h" #undef CursorShape @@ -118,10 +129,10 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi if (xim == NULL) { WARN_PRINT("XOpenIM failed"); - xim_style=NULL; + xim_style=0L; } else { ::XIMStyles *xim_styles=NULL; - xim_style=0; + xim_style=0L; char *imvalret=NULL; imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL); if (imvalret != NULL || xim_styles == NULL) { @@ -129,7 +140,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi } if (xim_styles) { - xim_style = 0; + xim_style = 0L; for (int i=0;icount_styles;i++) { if (xim_styles->supported_styles[i] == @@ -163,14 +174,11 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // maybe contextgl wants to be in charge of creating the window //print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height)); #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, false ) ); context_gl->initialize(); - if (true) { - rasterizer = memnew( RasterizerGLES2 ); - } else { - //rasterizer = memnew( RasterizerGLES1 ); - }; + rasterizer = memnew( RasterizerGLES2 ); #endif visual_server = memnew( VisualServerRaster(rasterizer) ); @@ -180,9 +188,11 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); } +#if 1 + // NEW_WM_API // borderless fullscreen window mode if (current_videomode.fullscreen) { - // needed for lxde/openbox, possibly others + // needed for lxde/openbox, possibly others Hints hints; Atom property; hints.flags = 2; @@ -211,7 +221,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); } - // disable resizeable window + // disable resizable window if (!current_videomode.resizable) { XSizeHints *xsh; xsh = XAllocSizeHints(); @@ -227,7 +237,25 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi xsh->min_height = xwa.height; xsh->max_height = xwa.height; XSetWMNormalHints(x11_display, x11_window, xsh); + XFree(xsh); } +#else + capture_idle = 0; + minimized = false; + maximized = false; + + if (current_videomode.fullscreen) { + //set_wm_border(false); + set_wm_fullscreen(true); + } + if (!current_videomode.resizable) { + int screen = get_current_screen(); + Size2i screen_size = get_screen_size(screen); + set_window_size(screen_size); + set_window_resizable(false); + } +#endif + AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -265,19 +293,19 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XChangeWindowAttributes(x11_display, x11_window,CWEventMask,&new_attr); - XClassHint* classHint; + XClassHint* classHint; - /* set the titlebar name */ - XStoreName(x11_display, x11_window, "Godot"); + /* set the titlebar name */ + XStoreName(x11_display, x11_window, "Godot"); - /* set the name and class hints for the window manager to use */ - classHint = XAllocClassHint(); - if (classHint) { - classHint->res_name = "Godot"; - classHint->res_class = "Godot"; - } - XSetClassHint(x11_display, x11_window, classHint); - XFree(classHint); + /* set the name and class hints for the window manager to use */ + classHint = XAllocClassHint(); + if (classHint) { + classHint->res_name = "Godot"; + classHint->res_class = "Godot"; + } + XSetClassHint(x11_display, x11_window, classHint); + XFree(classHint); wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); XSetWMProtocols(x11_display, x11_window, &wm_delete, 1); @@ -469,8 +497,9 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) { center.y = current_videomode.height/2; XWarpPointer(x11_display, None, x11_window, 0,0,0,0, (int)center.x, (int)center.y); - } + input->set_mouse_pos(center); + } } void OS_X11::warp_mouse_pos(const Point2& p_to) { @@ -498,7 +527,6 @@ OS::MouseMode OS_X11::get_mouse_mode() const { int OS_X11::get_mouse_button_state() const { - return last_button_state; } @@ -525,6 +553,344 @@ void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) cons } +//#ifdef NEW_WM_API +#if 0 +// Just now not needed. Can be used for a possible OS.set_border(bool) method +void OS_X11::set_wm_border(bool p_enabled) { + // needed for lxde/openbox, possibly others + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = p_enabled ? 1L : 0L; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + XMapRaised(x11_display, x11_window); + //XMoveResizeWindow(x11_display, x11_window, 0, 0, 800, 800); +} +#endif + +void OS_X11::set_wm_fullscreen(bool p_enabled) { + // Using EWMH -- Extened Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_fullscreen; + xev.xclient.data.l[2] = 0; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); +} + +int OS_X11::get_screen_count() const { + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if( !ext_okay ) return 0; + + int count; + XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); + XFree(xsi); + return count; +} + +int OS_X11::get_current_screen() const { + int x,y; + Window child; + XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + + int count = get_screen_count(); + for(int i=0; i= pos.x && x = pos.y && y < pos.y + size.height) ) + return i; + } + return 0; +} + +void OS_X11::set_current_screen(int p_screen) { + int count = get_screen_count(); + if(p_screen >= count) return; + + if( current_videomode.fullscreen ) { + Point2i position = get_screen_position(p_screen); + Size2i size = get_screen_size(p_screen); + + XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y); + } + else { + if( p_screen != get_current_screen() ) { + Point2i position = get_screen_position(p_screen); + XMoveWindow(x11_display, x11_window, position.x, position.y); + } + } +} + +Point2 OS_X11::get_screen_position(int p_screen) const { + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if( !ext_okay ) return Point2i(0,0); + + int count; + XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); + if( p_screen >= count ) return Point2i(0,0); + + Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); + XFree(xsi); + return position; +} + +Size2 OS_X11::get_screen_size(int p_screen) const { + // Using Xinerama Extension + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if( !ext_okay ) return Size2i(0,0); + + int count; + XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); + if( p_screen >= count ) return Size2i(0,0); + + Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); + XFree(xsi); + return size; +} + + +Point2 OS_X11::get_window_position() const { + int x,y; + Window child; + XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + + int screen = get_current_screen(); + Point2i screen_position = get_screen_position(screen); + + return Point2i(x-screen_position.x, y-screen_position.y); +} + +void OS_X11::set_window_position(const Point2& p_position) { + // Using EWMH -- Extended Window Manager Hints + // to get the size of the decoration + Atom property = XInternAtom(x11_display,"_NET_FRAME_EXTENTS", True); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + int result; + + result = XGetWindowProperty( + x11_display, + x11_window, + property, + 0, + 32, + False, + AnyPropertyType, + &type, + &format, + &len, + &remaining, + &data + ); + + long left = 0L; + long top = 0L; + + if( result == Success ) { + long *extends = (long *) data; + + left = extends[0]; + top = extends[2]; + + XFree(data); + } + + int screen = get_current_screen(); + Point2i screen_position = get_screen_position(screen); + + left -= screen_position.x; + top -= screen_position.y; + + XMoveWindow(x11_display,x11_window,p_position.x - left,p_position.y - top); +} + +Size2 OS_X11::get_window_size() const { + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, x11_window, &xwa); + return Size2i(xwa.width, xwa.height); +} + +void OS_X11::set_window_size(const Size2 p_size) { + XResizeWindow(x11_display, x11_window, p_size.x, p_size.y); +} + +void OS_X11::set_window_fullscreen(bool p_enabled) { + set_wm_fullscreen(p_enabled); + current_videomode.fullscreen = p_enabled; + + visual_server->init(); +} + +bool OS_X11::is_window_fullscreen() const { + return current_videomode.fullscreen; +} + +void OS_X11::set_window_resizable(bool p_enabled) { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + xsh->flags = p_enabled ? 0L : PMinSize | PMaxSize; + if(!p_enabled) { + XWindowAttributes xwa; + XGetWindowAttributes(x11_display,x11_window,&xwa); + xsh->min_width = xwa.width; + xsh->max_width = xwa.width; + xsh->min_height = xwa.height; + xsh->max_height = xwa.height; + } + XSetWMNormalHints(x11_display, x11_window, xsh); + XFree(xsh); + current_videomode.resizable = p_enabled; +} + +bool OS_X11::is_window_resizable() const { + return current_videomode.resizable; +} + +void OS_X11::set_window_minimized(bool p_enabled) { + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + //XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); +} + +bool OS_X11::is_window_minimized() const { + // Using ICCCM -- Inter-Client Communication Conventions Manual + Atom property = XInternAtom(x11_display,"WM_STATE", True); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + x11_window, + property, + 0, + 32, + False, + AnyPropertyType, + &type, + &format, + &len, + &remaining, + &data + ); + + if( result == Success ) { + long *state = (long *) data; + if( state[0] == WM_IconicState ) + return true; + } + return false; +} + +void OS_X11::set_window_maximized(bool p_enabled) { + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_max_horz; + xev.xclient.data.l[2] = wm_max_vert; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + + maximized = p_enabled; +} + +bool OS_X11::is_window_maximized() const { + // Using EWMH -- Extended Window Manager Hints + Atom property = XInternAtom(x11_display,"_NET_WM_STATE",False ); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data + ); + + if(result == Success) { + Atom *atoms = (Atom*) data; + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + bool found_wm_max_horz = false; + bool found_wm_max_vert = false; + + for( unsigned int i=0; i < len; i++ ) { + if( atoms[i] == wm_max_horz ) + found_wm_max_horz = true; + if( atoms[i] == wm_max_vert ) + found_wm_max_vert = true; + + if( found_wm_max_horz && found_wm_max_vert ) + return true; + } + XFree(atoms); + } + + return false; +} + InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) { @@ -599,11 +965,9 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { KeySym keysym_keycode=0; // keysym used to find a keycode KeySym keysym_unicode=0; // keysym used to find unicode - int nbytes=0; // bytes the string takes - // XLookupString returns keysyms usable as nice scancodes/ char str[256+1]; - nbytes=XLookupString(xkeyevent, str, 256, &keysym_keycode, NULL); + XLookupString(xkeyevent, str, 256, &keysym_keycode, NULL); // Meanwhile, XLookupString returns keysyms useful for unicode. @@ -700,7 +1064,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { ::Time tresh=ABS(peek_event.xkey.time-xkeyevent->time); if (peek_event.type == KeyPress && tresh<5 ) { KeySym rk; - nbytes=XLookupString((XKeyEvent*)&peek_event, str, 256, &rk, NULL); + XLookupString((XKeyEvent*)&peek_event, str, 256, &rk, NULL); if (rk==keysym_keycode) { XEvent event; XNextEvent(x11_display, &event); //erase next event @@ -764,13 +1128,18 @@ void OS_X11::process_xevents() { break; case VisibilityNotify: { - XVisibilityEvent * visibility = (XVisibilityEvent *)&event; minimized = (visibility->state == VisibilityFullyObscured); - } break; - case FocusIn: + case FocusIn: + minimized = false; +#ifdef NEW_WM_API + if(current_videomode.fullscreen) { + set_wm_fullscreen(true); + visual_server->init(); + } +#endif main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); if (mouse_mode==MOUSE_MODE_CAPTURED) { XGrabPointer(x11_display, x11_window, True, @@ -781,6 +1150,13 @@ void OS_X11::process_xevents() { break; case FocusOut: +#ifdef NEW_WM_API + if(current_videomode.fullscreen) { + set_wm_fullscreen(false); + set_window_minimized(true); + visual_server->init(); + } +#endif main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); if (mouse_mode==MOUSE_MODE_CAPTURED) { //dear X11, I try, I really try, but you never work, you do whathever you want. @@ -807,7 +1183,7 @@ void OS_X11::process_xevents() { event.xbutton.x=last_mouse_pos.x; event.xbutton.y=last_mouse_pos.y; } - + InputEvent mouse_event; mouse_event.ID=++event_id; mouse_event.type = InputEvent::MOUSE_BUTTON; @@ -842,7 +1218,7 @@ void OS_X11::process_xevents() { last_click_ms+=diff; last_click_pos = Point2(event.xbutton.x,event.xbutton.y); } - } + } input->parse_input_event( mouse_event); @@ -852,16 +1228,15 @@ void OS_X11::process_xevents() { last_timestamp=event.xmotion.time; - + // Motion is also simple. // A little hack is in order // to be able to send relative motion events. - Point2i pos( event.xmotion.x, event.xmotion.y ); if (mouse_mode==MOUSE_MODE_CAPTURED) { #if 1 - Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2); + //Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2); if (pos==Point2i(current_videomode.width/2,current_videomode.height/2)) { //this sucks, it's a hack, etc and is a little inaccurate, etc. //but nothing I can do, X11 sucks. @@ -870,9 +1245,9 @@ void OS_X11::process_xevents() { break; } - Point2i ncenter = pos; - pos = last_mouse_pos + ( pos-center ); - center=ncenter; + Point2i new_center = pos; + pos = last_mouse_pos + ( pos - center ); + center=new_center; do_mouse_warp=true; #else //Dear X11, thanks for making my life miserable @@ -885,9 +1260,7 @@ void OS_X11::process_xevents() { XWarpPointer(x11_display, None, x11_window, 0,0,0,0, (int)center.x, (int)center.y); #endif - } - if (!last_mouse_pos_valid) { @@ -896,7 +1269,14 @@ void OS_X11::process_xevents() { } Point2i rel = pos - last_mouse_pos; - + +#ifdef NEW_WM_API + if (mouse_mode==MOUSE_MODE_CAPTURED) { + pos.x = current_videomode.width / 2; + pos.y = current_videomode.height / 2; + } +#endif + InputEvent motion_event; motion_event.ID=++event_id; motion_event.type=InputEvent::MOUSE_MOTION; @@ -916,6 +1296,8 @@ void OS_X11::process_xevents() { motion_event.mouse_motion.relative_y=rel.y; last_mouse_pos=pos; + + // printf("rel: %d,%d\n", rel.x, rel.y ); input->parse_input_event( motion_event); @@ -990,8 +1372,18 @@ void OS_X11::process_xevents() { if (do_mouse_warp) { XWarpPointer(x11_display, None, x11_window, - 0,0,0,0, (int)current_videomode.width/2, (int)current_videomode.height/2); + 0,0,0,0, (int)current_videomode.width/2, (int)current_videomode.height/2); + /* + Window root, child; + int root_x, root_y; + int win_x, win_y; + unsigned int mask; + XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); + + printf("Root: %d,%d\n", root_x, root_y); + printf("Win: %d,%d\n", win_x, win_y); + */ } } @@ -1359,6 +1751,7 @@ void OS_X11::process_joysticks() { #endif }; + void OS_X11::set_cursor_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape,CURSOR_MAX); @@ -1475,8 +1868,6 @@ OS_X11::OS_X11() { #endif minimized = false; - xim_style=NULL; + xim_style=0L; mouse_mode=MOUSE_MODE_VISIBLE; - - }; diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index d501f44f24..456a203380 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -165,14 +165,20 @@ class OS_X11 : public OS_Unix { Joystick joysticks[JOYSTICKS_MAX]; + unsigned int capture_idle; + bool maximized; + //void set_wm_border(bool p_enabled); + void set_wm_fullscreen(bool p_enabled); + + protected: virtual int get_video_driver_count() const; virtual const char * get_video_driver_name(int p_driver) const; virtual VideoMode get_default_video_mode() const; - virtual int get_audio_driver_count() const; - virtual const char * get_audio_driver_name(int p_driver) const; + virtual int get_audio_driver_count() const; + virtual const char * get_audio_driver_name(int p_driver) const; virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver); virtual void finalize(); @@ -183,6 +189,7 @@ protected: void process_joysticks(); void close_joystick(int p_id = -1); + public: virtual String get_name(); @@ -218,6 +225,25 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + + virtual int get_screen_count() const; + virtual int get_current_screen() const; + virtual void set_current_screen(int p_screen); + virtual Point2 get_screen_position(int p_screen=0) const; + virtual Size2 get_screen_size(int p_screen=0) const; + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2 p_size); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_window_resizable(bool p_enabled); + virtual bool is_window_resizable() const; + virtual void set_window_minimized(bool p_enabled); + virtual bool is_window_minimized() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const; + virtual void move_window_to_foreground(); void run(); diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index fce21f6001..a5c455ce64 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -216,6 +216,119 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b } + +void Area2D::_area_enter_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to() : NULL; + ERR_FAIL_COND(!node); + + Map::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(E->get().in_tree); + + E->get().in_tree=true; + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + for(int i=0;iget().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + +} + +void Area2D::_area_exit_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to() : NULL; + ERR_FAIL_COND(!node); + Map::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(!E->get().in_tree); + E->get().in_tree=false; + emit_signal(SceneStringNames::get_singleton()->area_exit,node); + for(int i=0;iget().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + +} + +void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) { + + bool area_in = p_status==Physics2DServer::AREA_BODY_ADDED; + ObjectID objid=p_instance; + + Object *obj = ObjectDB::get_instance(objid); + Node *node = obj ? obj->cast_to() : NULL; + + Map::Element *E=area_map.find(objid); + + ERR_FAIL_COND(!area_in && !E); + + locked=true; + + if (area_in) { + if (!E) { + + E = area_map.insert(objid,AreaState()); + E->get().rc=0; + E->get().in_tree=node && node->is_inside_tree(); + if (node) { + node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid)); + if (E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + } + } + + } + E->get().rc++; + if (node) + E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape)); + + + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape); + } + + } else { + + E->get().rc--; + + if (node) + E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape)); + + bool eraseit=false; + + if (E->get().rc==0) { + + if (node) { + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + if (E->get().in_tree) + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + + } + + eraseit=true; + + } + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape); + } + + if (eraseit) + area_map.erase(E); + + } + + locked=false; + + +} + + + void Area2D::_clear_monitoring() { if (locked) { @@ -223,27 +336,56 @@ void Area2D::_clear_monitoring() { } ERR_FAIL_COND(locked); - Map bmcopy = body_map; - body_map.clear(); - //disconnect all monitored stuff + { + Map bmcopy = body_map; + body_map.clear(); + //disconnect all monitored stuff - for (Map::Element *E=bmcopy.front();E;E=E->next()) { + for (Map::Element *E=bmcopy.front();E;E=E->next()) { - Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to() : NULL; - ERR_CONTINUE(!node); - if (!E->get().in_tree) - continue; + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; - for(int i=0;iget().shapes.size();i++) { + for(int i=0;iget().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + } + + emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); } - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + } - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + { + + Map bmcopy = area_map; + area_map.clear(); + //disconnect all monitored stuff + + for (Map::Element *E=bmcopy.front();E;E=E->next()) { + + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; + + for(int i=0;iget().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + } } } @@ -276,8 +418,10 @@ void Area2D::set_enable_monitoring(bool p_enable) { if (monitoring) { Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout"); + Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,"_area_inout"); } else { Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName()); + Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName()); _clear_monitoring(); } @@ -288,6 +432,26 @@ bool Area2D::is_monitoring_enabled() const { return monitoring; } +void Area2D::set_monitorable(bool p_enable) { + + if (locked) { + ERR_EXPLAIN("This function can't be used during the in/out signal."); + } + ERR_FAIL_COND(locked); + + if (p_enable==monitorable) + return; + + monitorable=p_enable; + + Physics2DServer::get_singleton()->area_set_monitorable(get_rid(),monitorable); +} + +bool Area2D::is_monitorable() const { + + return monitorable; +} + Array Area2D::get_overlapping_bodies() const { ERR_FAIL_COND_V(!monitoring,Array()); @@ -307,12 +471,56 @@ Array Area2D::get_overlapping_bodies() const { return ret; } +Array Area2D::get_overlapping_areas() const { + + ERR_FAIL_COND_V(!monitoring,Array()); + Array ret; + ret.resize(area_map.size()); + int idx=0; + for (const Map::Element *E=area_map.front();E;E=E->next()) { + Object *obj = ObjectDB::get_instance(E->key()); + if (!obj) { + ret.resize( ret.size() -1 ); //ops + } else { + ret[idx++]=obj; + } + + } + + return ret; +} + +bool Area2D::overlaps_area(Node* p_area) const { + + ERR_FAIL_NULL_V(p_area,false); + const Map::Element *E=area_map.find(p_area->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + + + +} + +bool Area2D::overlaps_body(Node* p_body) const{ + + ERR_FAIL_NULL_V(p_body,false); + const Map::Element *E=body_map.find(p_body->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + +} + void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree); ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area2D::_body_exit_tree); + ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area2D::_area_enter_tree); + ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area2D::_area_exit_tree); + ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area2D::set_space_override_mode); ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area2D::get_space_override_mode); @@ -337,15 +545,29 @@ void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring); ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled); + ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area2D::set_monitorable); + ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area2D::is_monitorable); + ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies); + ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas); + + ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody2D","body"),&Area2D::overlaps_body); + ObjectTypeDB::bind_method(_MD("overlaps_area:Area2D","area"),&Area2D::overlaps_area); ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout); + ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout); - ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); - ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); + ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); + ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); + + ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); + ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); + ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); @@ -355,6 +577,7 @@ void Area2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); } @@ -369,7 +592,9 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea locked=false; priority=0; monitoring=false; + monitorable=false; set_enable_monitoring(true); + set_monitorable(true); } diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index f770e88a19..6a6c757e0c 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -53,6 +53,7 @@ private: real_t angular_damp; int priority; bool monitoring; + bool monitorable; bool locked; void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape); @@ -84,6 +85,36 @@ private: Map body_map; + + + void _area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape); + + void _area_enter_tree(ObjectID p_id); + void _area_exit_tree(ObjectID p_id); + + struct AreaShapePair { + + int area_shape; + int self_shape; + bool operator<(const AreaShapePair& p_sp) const { + if (area_shape==p_sp.area_shape) + return self_shape < p_sp.self_shape; + else + return area_shape < p_sp.area_shape; + } + + AreaShapePair() {} + AreaShapePair(int p_bs, int p_as) { area_shape=p_bs; self_shape=p_as; } + }; + + struct AreaState { + + int rc; + bool in_tree; + VSet shapes; + }; + + Map area_map; void _clear_monitoring(); @@ -117,8 +148,14 @@ public: void set_enable_monitoring(bool p_enable); bool is_monitoring_enabled() const; - Array get_overlapping_bodies() const; //function for script + void set_monitorable(bool p_enable); + bool is_monitorable() const; + Array get_overlapping_bodies() const; //function for script + Array get_overlapping_areas() const; //function for script + + bool overlaps_area(Node* p_area) const; + bool overlaps_body(Node* p_body) const; Area2D(); ~Area2D(); diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp new file mode 100644 index 0000000000..245b3ba7eb --- /dev/null +++ b/scene/2d/back_buffer_copy.cpp @@ -0,0 +1,75 @@ +#include "back_buffer_copy.h" + +void BackBufferCopy::_update_copy_mode() { + + switch(copy_mode) { + + case COPY_MODE_DISALED: { + + VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),false,Rect2()); + } break; + case COPY_MODE_RECT: { + + VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,rect); + } break; + case COPY_MODE_VIEWPORT: { + + VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,Rect2()); + + } break; + + } +} + +Rect2 BackBufferCopy::get_item_rect() const { + + return rect; +} + +void BackBufferCopy::set_rect(const Rect2& p_rect) { + + rect=p_rect; + _update_copy_mode(); +} + +Rect2 BackBufferCopy::get_rect() const{ + return rect; +} + +void BackBufferCopy::set_copy_mode(CopyMode p_mode){ + + copy_mode=p_mode; + _update_copy_mode(); +} +BackBufferCopy::CopyMode BackBufferCopy::get_copy_mode() const{ + + return copy_mode; +} + + +void BackBufferCopy::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_rect","rect"),&BackBufferCopy::set_rect); + ObjectTypeDB::bind_method(_MD("get_rect"),&BackBufferCopy::get_rect); + + ObjectTypeDB::bind_method(_MD("set_copy_mode","copy_mode"),&BackBufferCopy::set_copy_mode); + ObjectTypeDB::bind_method(_MD("get_copy_mode"),&BackBufferCopy::get_copy_mode); + + ADD_PROPERTY( PropertyInfo(Variant::INT,"copy_mode",PROPERTY_HINT_ENUM,"Disabled,Rect,Viewport"),_SCS("set_copy_mode"),_SCS("get_copy_mode")); + ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect")); + + BIND_CONSTANT( COPY_MODE_DISALED ); + BIND_CONSTANT( COPY_MODE_RECT ); + BIND_CONSTANT( COPY_MODE_VIEWPORT ); + +} + +BackBufferCopy::BackBufferCopy(){ + + rect=Rect2(-100,-100,200,200); + copy_mode=COPY_MODE_RECT; + _update_copy_mode(); +} +BackBufferCopy::~BackBufferCopy(){ + +} diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h new file mode 100644 index 0000000000..3a86ffa309 --- /dev/null +++ b/scene/2d/back_buffer_copy.h @@ -0,0 +1,41 @@ +#ifndef BACKBUFFERCOPY_H +#define BACKBUFFERCOPY_H + +#include "scene/2d/node_2d.h" + +class BackBufferCopy : public Node2D { + OBJ_TYPE( BackBufferCopy,Node2D); +public: + enum CopyMode { + COPY_MODE_DISALED, + COPY_MODE_RECT, + COPY_MODE_VIEWPORT + }; +private: + + Rect2 rect; + CopyMode copy_mode; + + void _update_copy_mode(); + +protected: + + static void _bind_methods(); + +public: + + void set_rect(const Rect2& p_rect); + Rect2 get_rect() const; + + void set_copy_mode(CopyMode p_mode); + CopyMode get_copy_mode() const; + + Rect2 get_item_rect() const; + + BackBufferCopy(); + ~BackBufferCopy(); +}; + +VARIANT_ENUM_CAST(BackBufferCopy::CopyMode); + +#endif // BACKBUFFERCOPY_H diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 1002713740..118ba33bc6 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -42,9 +42,8 @@ bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) if (p_name==SceneStringNames::get_singleton()->shader_shader) { set_shader(p_value); return true; - } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { - set_unshaded(p_value); - print_line("set unshaded"); + } else if (p_name==SceneStringNames::get_singleton()->shading_mode) { + set_shading_mode(ShadingMode(p_value.operator int())); return true; } else { @@ -75,10 +74,10 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const { r_ret=get_shader(); return true; - } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { + } else if (p_name==SceneStringNames::get_singleton()->shading_mode) { - r_ret=unshaded; + r_ret=shading_mode; return true; } else { @@ -101,7 +100,7 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const { void CanvasItemMaterial::_get_property_list( List *p_list) const { p_list->push_back( PropertyInfo( Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemShader,CanvasItemShaderGraph" ) ); - p_list->push_back( PropertyInfo( Variant::BOOL, "shader/unshaded") ); + p_list->push_back( PropertyInfo( Variant::INT, "shader/shading_mode",PROPERTY_HINT_ENUM,"Normal,Unshaded,Light Only") ); if (!shader.is_null()) { @@ -162,25 +161,30 @@ RID CanvasItemMaterial::get_rid() const { return material; } -void CanvasItemMaterial::set_unshaded(bool p_unshaded) { +void CanvasItemMaterial::set_shading_mode(ShadingMode p_mode) { - unshaded=p_unshaded; - VS::get_singleton()->canvas_item_material_set_unshaded(material,p_unshaded); + shading_mode=p_mode; + VS::get_singleton()->canvas_item_material_set_shading_mode(material,VS::CanvasItemShadingMode(p_mode)); } -bool CanvasItemMaterial::is_unshaded() const{ - - return unshaded; +CanvasItemMaterial::ShadingMode CanvasItemMaterial::get_shading_mode() const { + return shading_mode; } + void CanvasItemMaterial::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shader","shader:Shader"),&CanvasItemMaterial::set_shader); ObjectTypeDB::bind_method(_MD("get_shader:Shader"),&CanvasItemMaterial::get_shader); ObjectTypeDB::bind_method(_MD("set_shader_param","param","value"),&CanvasItemMaterial::set_shader_param); ObjectTypeDB::bind_method(_MD("get_shader_param","param"),&CanvasItemMaterial::get_shader_param); - ObjectTypeDB::bind_method(_MD("set_unshaded","unshaded"),&CanvasItemMaterial::set_unshaded); - ObjectTypeDB::bind_method(_MD("is_unshaded"),&CanvasItemMaterial::is_unshaded); + ObjectTypeDB::bind_method(_MD("set_shading_mode","mode"),&CanvasItemMaterial::set_shading_mode); + ObjectTypeDB::bind_method(_MD("get_shading_mode"),&CanvasItemMaterial::get_shading_mode); + + BIND_CONSTANT( SHADING_NORMAL ); + BIND_CONSTANT( SHADING_UNSHADED ); + BIND_CONSTANT( SHADING_ONLY_LIGHT ); + } @@ -203,7 +207,7 @@ void CanvasItemMaterial::get_argument_options(const StringName& p_function,int p CanvasItemMaterial::CanvasItemMaterial() { material=VS::get_singleton()->canvas_item_material_create(); - unshaded=false; + shading_mode=SHADING_NORMAL; } CanvasItemMaterial::~CanvasItemMaterial(){ @@ -944,7 +948,67 @@ Ref CanvasItem::get_material() const{ } +InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const { + ERR_FAIL_COND_V(!is_inside_tree(),p_event); + + InputEvent ev = p_event; + + Matrix32 local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse(); + + switch(ev.type) { + + case InputEvent::MOUSE_BUTTON: { + + Vector2 g = local_matrix.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y)); + Vector2 l = local_matrix.xform(Vector2(ev.mouse_button.x,ev.mouse_button.y)); + ev.mouse_button.x=l.x; + ev.mouse_button.y=l.y; + ev.mouse_button.global_x=g.x; + ev.mouse_button.global_y=g.y; + + } break; + case InputEvent::MOUSE_MOTION: { + + Vector2 g = local_matrix.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y)); + Vector2 l = local_matrix.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y)); + Vector2 r = local_matrix.basis_xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y)); + Vector2 s = local_matrix.basis_xform(Vector2(ev.mouse_motion.speed_x,ev.mouse_motion.speed_y)); + ev.mouse_motion.x=l.x; + ev.mouse_motion.y=l.y; + ev.mouse_motion.global_x=g.x; + ev.mouse_motion.global_y=g.y; + ev.mouse_motion.relative_x=r.x; + ev.mouse_motion.relative_y=r.y; + ev.mouse_motion.speed_x=s.x; + ev.mouse_motion.speed_y=s.y; + + } break; + case InputEvent::SCREEN_TOUCH: { + + + Vector2 t = local_matrix.xform(Vector2(ev.screen_touch.x,ev.screen_touch.y)); + ev.screen_touch.x=t.x; + ev.screen_touch.y=t.y; + + } break; + case InputEvent::SCREEN_DRAG: { + + + Vector2 t = local_matrix.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y)); + Vector2 r = local_matrix.basis_xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y)); + Vector2 s = local_matrix.basis_xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y)); + ev.screen_drag.x=t.x; + ev.screen_drag.y=t.y; + ev.screen_drag.relative_x=r.x; + ev.screen_drag.relative_y=r.y; + ev.screen_drag.speed_x=s.x; + ev.screen_drag.speed_y=s.y; + } break; + } + + return ev; +} void CanvasItem::_bind_methods() { @@ -1022,6 +1086,8 @@ void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_use_parent_material","enable"),&CanvasItem::set_use_parent_material); ObjectTypeDB::bind_method(_MD("get_use_parent_material"),&CanvasItem::get_use_parent_material); + ObjectTypeDB::bind_method(_MD("make_input_local","event"),&CanvasItem::make_input_local); + BIND_VMETHOD(MethodInfo("_draw")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"),_SCS("_is_visible_") ); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 0c7be261ab..167f2b96f3 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -45,10 +45,17 @@ class CanvasItemMaterial : public Resource{ OBJ_TYPE(CanvasItemMaterial,Resource); RID material; Ref shader; - bool unshaded; +public: + enum ShadingMode { + SHADING_NORMAL, + SHADING_UNSHADED, + SHADING_ONLY_LIGHT, + }; protected: + ShadingMode shading_mode; + bool _set(const StringName& p_name, const Variant& p_value); bool _get(const StringName& p_name,Variant &r_ret) const; void _get_property_list( List *p_list) const; @@ -66,14 +73,16 @@ public: void set_shader_param(const StringName& p_param,const Variant& p_value); Variant get_shader_param(const StringName& p_param) const; - void set_unshaded(bool p_unshaded); - bool is_unshaded() const; + void set_shading_mode(ShadingMode p_mode); + ShadingMode get_shading_mode() const; virtual RID get_rid() const; CanvasItemMaterial(); ~CanvasItemMaterial(); }; +VARIANT_ENUM_CAST( CanvasItemMaterial::ShadingMode ); + class CanvasItem : public Node { @@ -249,6 +258,7 @@ public: void set_use_parent_material(bool p_use_parent_material); bool get_use_parent_material() const; + InputEvent make_input_local(const InputEvent& pevent) const; CanvasItem(); ~CanvasItem(); diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 3b859d9366..a883fee103 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -28,6 +28,7 @@ /*************************************************************************/ #include "collision_object_2d.h" #include "servers/physics_2d_server.h" +#include "scene/scene_string_names.h" void CollisionObject2D::_update_shapes_from_children() { @@ -58,9 +59,15 @@ void CollisionObject2D::_notification(int p_what) { } else Physics2DServer::get_singleton()->body_set_space(rid,space); + _update_pickable(); + //get space } + case NOTIFICATION_VISIBILITY_CHANGED: { + + _update_pickable(); + } break; case NOTIFICATION_TRANSFORM_CHANGED: { if (area) @@ -166,6 +173,57 @@ void CollisionObject2D::_get_property_list( List *p_list) const { } } + +void CollisionObject2D::set_pickable(bool p_enabled) { + + if (pickable==p_enabled) + return; + + pickable=p_enabled; + _update_pickable(); +} + +bool CollisionObject2D::is_pickable() const { + + return pickable; +} + +void CollisionObject2D::_input_event(Node *p_viewport, const InputEvent& p_input_event, int p_shape) { + + if (get_script_instance()) { + get_script_instance()->call(SceneStringNames::get_singleton()->_input_event,p_viewport,p_input_event,p_shape); + } + emit_signal(SceneStringNames::get_singleton()->input_event,p_viewport,p_input_event,p_shape); +} + +void CollisionObject2D::_mouse_enter() { + + if (get_script_instance()) { + get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter); + } + emit_signal(SceneStringNames::get_singleton()->mouse_enter); +} + + +void CollisionObject2D::_mouse_exit() { + + if (get_script_instance()) { + get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit); + } + emit_signal(SceneStringNames::get_singleton()->mouse_exit); + +} + +void CollisionObject2D::_update_pickable() { + if (!is_inside_tree()) + return; + bool pickable = this->pickable && is_inside_tree() && is_visible(); + if (area) + Physics2DServer::get_singleton()->area_set_pickable(rid,pickable); + else + Physics2DServer::get_singleton()->body_set_pickable(rid,pickable); +} + void CollisionObject2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("add_shape","shape:Shape2D","transform"),&CollisionObject2D::add_shape,DEFVAL(Matrix32())); @@ -180,6 +238,17 @@ void CollisionObject2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("clear_shapes"),&CollisionObject2D::clear_shapes); ObjectTypeDB::bind_method(_MD("get_rid"),&CollisionObject2D::get_rid); + ObjectTypeDB::bind_method(_MD("set_pickable","enabled"),&CollisionObject2D::set_pickable); + ObjectTypeDB::bind_method(_MD("is_pickable"),&CollisionObject2D::is_pickable); + + BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); + + ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); + ADD_SIGNAL( MethodInfo("mouse_enter")); + ADD_SIGNAL( MethodInfo("mouse_exit")); + + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input/pickable"),_SCS("set_pickable"),_SCS("is_pickable")); + } @@ -262,7 +331,9 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) { rid=p_rid; area=p_area; + pickable=true; if (p_area) { + Physics2DServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID()); } else { Physics2DServer::get_singleton()->body_attach_object_instance_ID(rid,get_instance_ID()); diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 4a529ce062..393973ce90 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -38,6 +38,7 @@ class CollisionObject2D : public Node2D { bool area; RID rid; + bool pickable; struct ShapeData { Matrix32 xform; @@ -66,9 +67,17 @@ protected: bool _get(const StringName& p_name,Variant &r_ret) const; void _get_property_list( List *p_list) const; static void _bind_methods(); + + void _update_pickable(); +friend class Viewport; + void _input_event(Node *p_viewport, const InputEvent& p_input_event, int p_shape); + void _mouse_enter(); + void _mouse_exit(); + public: + void add_shape(const Ref& p_shape, const Matrix32& p_transform=Matrix32()); int get_shape_count() const; void set_shape(int p_shape_idx, const Ref& p_shape); @@ -80,6 +89,9 @@ public: void remove_shape(int p_shape_idx); void clear_shapes(); + void set_pickable(bool p_enabled); + bool is_pickable() const; + _FORCE_INLINE_ RID get_rid() const { return rid; } CollisionObject2D(); diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 1c0be60764..049017c0a5 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -33,6 +33,9 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { + if (unparenting) + return; + CollisionObject2D *co = p_obj->cast_to(); ERR_FAIL_COND(!co); @@ -96,6 +99,9 @@ void CollisionPolygon2D::_notification(int p_what) { switch(p_what) { + case NOTIFICATION_ENTER_TREE: { + unparenting=false; + } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (!is_inside_tree()) @@ -123,6 +129,11 @@ void CollisionPolygon2D::_notification(int p_what) { } #endif } break; + case NOTIFICATION_UNPARENTED: { + unparenting = true; + _update_parent(); + } break; + } } @@ -203,6 +214,7 @@ CollisionPolygon2D::CollisionPolygon2D() { aabb=Rect2(-10,-10,20,20); build_mode=BUILD_SOLIDS; trigger=false; + unparenting=false; } diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index b8e27b6fb4..735110efad 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -51,6 +51,7 @@ protected: BuildMode build_mode; Vector polygon; bool trigger; + bool unparenting; void _add_to_collision_object(Object *p_obj); void _update_parent(); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 5472e0b00e..c0ab544d42 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -23,7 +23,7 @@ Rect2 Light2D::get_item_rect() const { Size2i s; - s = texture->get_size(); + s = texture->get_size()*_scale; Point2i ofs=texture_offset; ofs-=s/2; @@ -63,6 +63,8 @@ void Light2D::set_texture_offset( const Vector2& p_offset) { texture_offset=p_offset; VS::get_singleton()->canvas_light_set_texture_offset(canvas_light,texture_offset); + item_rect_changed(); + } Vector2 Light2D::get_texture_offset() const { @@ -87,11 +89,42 @@ void Light2D::set_height( float p_height) { VS::get_singleton()->canvas_light_set_height(canvas_light,height); } + + float Light2D::get_height() const { return height; } +void Light2D::set_energy( float p_energy) { + + energy=p_energy; + VS::get_singleton()->canvas_light_set_energy(canvas_light,energy); + +} + + +float Light2D::get_energy() const { + + return energy; +} + + + +void Light2D::set_texture_scale( float p_scale) { + + _scale=p_scale; + VS::get_singleton()->canvas_light_set_scale(canvas_light,_scale); + item_rect_changed(); + +} + + +float Light2D::get_texture_scale() const { + + return _scale; +} + void Light2D::set_z_range_min( int p_min_z) { z_min=p_min_z; @@ -160,15 +193,15 @@ int Light2D::get_item_shadow_mask() const { return item_shadow_mask; } -void Light2D::set_subtract_mode( bool p_enable ) { +void Light2D::set_mode( Mode p_mode ) { - subtract_mode=p_enable; - VS::get_singleton()->canvas_light_set_subtract_mode(canvas_light,p_enable); + mode=p_mode; + VS::get_singleton()->canvas_light_set_mode(canvas_light,VS::CanvasLightMode(p_mode)); } -bool Light2D::get_subtract_mode() const { +Light2D::Mode Light2D::get_mode() const { - return subtract_mode; + return mode; } void Light2D::set_shadow_enabled( bool p_enabled) { @@ -242,6 +275,13 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_height","height"),&Light2D::set_height); ObjectTypeDB::bind_method(_MD("get_height"),&Light2D::get_height); + ObjectTypeDB::bind_method(_MD("set_energy","energy"),&Light2D::set_energy); + ObjectTypeDB::bind_method(_MD("get_energy"),&Light2D::get_energy); + + ObjectTypeDB::bind_method(_MD("set_texture_scale","texture_scale"),&Light2D::set_texture_scale); + ObjectTypeDB::bind_method(_MD("get_texture_scale"),&Light2D::get_texture_scale); + + ObjectTypeDB::bind_method(_MD("set_z_range_min","z"),&Light2D::set_z_range_min); ObjectTypeDB::bind_method(_MD("get_z_range_min"),&Light2D::get_z_range_min); @@ -261,8 +301,8 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_item_shadow_mask","item_shadow_mask"),&Light2D::set_item_shadow_mask); ObjectTypeDB::bind_method(_MD("get_item_shadow_mask"),&Light2D::get_item_shadow_mask); - ObjectTypeDB::bind_method(_MD("set_subtract_mode","enable"),&Light2D::set_subtract_mode); - ObjectTypeDB::bind_method(_MD("get_subtract_mode"),&Light2D::get_subtract_mode); + ObjectTypeDB::bind_method(_MD("set_mode","mode"),&Light2D::set_mode); + ObjectTypeDB::bind_method(_MD("get_mode"),&Light2D::get_mode); ObjectTypeDB::bind_method(_MD("set_shadow_enabled","enabled"),&Light2D::set_shadow_enabled); ObjectTypeDB::bind_method(_MD("is_shadow_enabled"),&Light2D::is_shadow_enabled); @@ -276,8 +316,10 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"subtract"),_SCS("set_subtract_mode"),_SCS("get_subtract_mode")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy"),_SCS("set_energy"),_SCS("get_energy")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix"),_SCS("set_mode"),_SCS("get_mode")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); @@ -289,6 +331,10 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/esm_multiplier",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_esm_multiplier"),_SCS("get_shadow_esm_multiplier")); ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_mask"),_SCS("get_item_shadow_mask")); + BIND_CONSTANT( MODE_ADD ); + BIND_CONSTANT( MODE_SUB ); + BIND_CONSTANT( MODE_MIX ); + } @@ -299,15 +345,17 @@ Light2D::Light2D() { shadow=false; color=Color(1,1,1); height=0; + _scale=1.0; z_min=-1024; z_max=1024; layer_min=0; layer_max=0; item_mask=1; item_shadow_mask=1; - subtract_mode=false; + mode=MODE_ADD; shadow_buffer_size=2048; shadow_esm_multiplier=80; + energy=1.0; } diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 26dc1f4d44..ef875aec2f 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -6,12 +6,21 @@ class Light2D : public Node2D { OBJ_TYPE(Light2D,Node2D); +public: + enum Mode { + MODE_ADD, + MODE_SUB, + MODE_MIX, + }; + private: RID canvas_light; bool enabled; bool shadow; Color color; float height; + float _scale; + float energy; int z_min; int z_max; int layer_min; @@ -20,7 +29,7 @@ private: int item_shadow_mask; int shadow_buffer_size; float shadow_esm_multiplier; - bool subtract_mode; + Mode mode; Ref texture; Vector2 texture_offset; @@ -50,6 +59,12 @@ public: void set_height( float p_height); float get_height() const; + void set_energy( float p_energy); + float get_energy() const; + + void set_texture_scale( float p_scale); + float get_texture_scale() const; + void set_z_range_min( int p_min_z); int get_z_range_min() const; @@ -68,8 +83,8 @@ public: void set_item_shadow_mask( int p_mask); int get_item_shadow_mask() const; - void set_subtract_mode( bool p_enable ); - bool get_subtract_mode() const; + void set_mode( Mode p_mode ); + Mode get_mode() const; void set_shadow_enabled( bool p_enabled); bool is_shadow_enabled() const; @@ -86,5 +101,6 @@ public: ~Light2D(); }; +VARIANT_ENUM_CAST(Light2D::Mode); #endif // LIGHT_2D_H diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 36b6b220b3..0b098f0cad 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -65,7 +65,7 @@ void Node2D::edit_set_state(const Variant& p_state) { pos = state[0]; angle = state[1]; - scale = state[2]; + _scale = state[2]; _update_transform(); _change_notify("transform/rot"); _change_notify("transform/scale"); @@ -93,11 +93,11 @@ void Node2D::edit_set_rect(const Rect2& p_edit_rect) { Point2 new_pos = p_edit_rect.pos + p_edit_rect.size*zero_offset;//p_edit_rect.pos - r.pos; Matrix32 postxf; - postxf.set_rotation_and_scale(angle,scale); + postxf.set_rotation_and_scale(angle,_scale); new_pos = postxf.xform(new_pos); pos+=new_pos; - scale*=new_scale; + _scale*=new_scale; _update_transform(); _change_notify("transform/scale"); @@ -118,14 +118,14 @@ void Node2D::_update_xform_values() { pos=_mat.elements[2]; angle=_mat.get_rotation(); - scale=_mat.get_scale(); + _scale=_mat.get_scale(); _xform_dirty=false; } void Node2D::_update_transform() { Matrix32 mat(angle,pos); - _mat.set_rotation_and_scale(angle,scale); + _mat.set_rotation_and_scale(angle,_scale); _mat.elements[2]=pos; VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat); @@ -161,11 +161,11 @@ void Node2D::set_scale(const Size2& p_scale) { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); - scale=p_scale; - if (scale.x==0) - scale.x=CMP_EPSILON; - if (scale.y==0) - scale.y=CMP_EPSILON; + _scale=p_scale; + if (_scale.x==0) + _scale.x=CMP_EPSILON; + if (_scale.y==0) + _scale.y=CMP_EPSILON; _update_transform(); _change_notify("transform/scale"); @@ -187,7 +187,7 @@ Size2 Node2D::get_scale() const { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); - return scale; + return _scale; } void Node2D::_set_rotd(float p_angle) { @@ -224,11 +224,27 @@ Rect2 Node2D::get_item_rect() const { return Rect2(Point2(-32,-32),Size2(64,64)); } -void Node2D::rotate(float p_degrees) { +void Node2D::rotate(float p_radians) { - set_rot( get_rot() + p_degrees); + set_rot( get_rot() + p_radians); } +void Node2D::translate(const Vector2& p_amount) { + + set_pos( get_pos() + p_amount ); +} + +void Node2D::global_translate(const Vector2& p_amount) { + + set_global_pos( get_global_pos() + p_amount ); +} + +void Node2D::scale(const Vector2& p_amount) { + + set_scale( get_scale() * p_amount ); +} + + void Node2D::move_x(float p_delta,bool p_scaled){ Matrix32 t = get_transform(); @@ -345,9 +361,12 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_rot"),&Node2D::get_rot); ObjectTypeDB::bind_method(_MD("get_scale"),&Node2D::get_scale); - ObjectTypeDB::bind_method(_MD("rotate","degrees"),&Node2D::rotate); + ObjectTypeDB::bind_method(_MD("rotate","radians"),&Node2D::rotate); ObjectTypeDB::bind_method(_MD("move_local_x","delta","scaled"),&Node2D::move_x,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("move_local_y","delta","scaled"),&Node2D::move_y,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("translate","offset"),&Node2D::translate); + ObjectTypeDB::bind_method(_MD("global_translate","offset"),&Node2D::global_translate); + ObjectTypeDB::bind_method(_MD("scale","ratio"),&Node2D::scale); ObjectTypeDB::bind_method(_MD("set_global_pos","pos"),&Node2D::set_global_pos); ObjectTypeDB::bind_method(_MD("get_global_pos"),&Node2D::get_global_pos); @@ -379,7 +398,7 @@ Node2D::Node2D() { angle=0; - scale=Vector2(1,1); + _scale=Vector2(1,1); _xform_dirty=false; z=0; z_relative=true; diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 7b059008c2..39a1061195 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -37,7 +37,7 @@ class Node2D : public CanvasItem { Point2 pos; float angle; - Size2 scale; + Size2 _scale; int z; bool z_relative; @@ -72,9 +72,12 @@ public: void set_rot(float p_angle); void set_scale(const Size2& p_scale); - void rotate(float p_degrees); + void rotate(float p_radians); void move_x(float p_delta,bool p_scaled=false); void move_y(float p_delta,bool p_scaled=false); + void translate(const Vector2& p_amount); + void global_translate(const Vector2& p_amount); + void scale(const Vector2& p_amount); Point2 get_pos() const; float get_rot() const; @@ -96,6 +99,7 @@ public: Matrix32 get_relative_transform(const Node *p_parent) const; + Matrix32 get_transform() const; Node2D(); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 6e2cf5954b..c9dd92ff3d 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -1077,13 +1077,18 @@ void Particles2D::_bind_methods() { BIND_CONSTANT( PARAM_SPREAD ); BIND_CONSTANT( PARAM_LINEAR_VELOCITY ); BIND_CONSTANT( PARAM_SPIN_VELOCITY ); + BIND_CONSTANT( PARAM_ORBIT_VELOCITY ); BIND_CONSTANT( PARAM_GRAVITY_DIRECTION ); BIND_CONSTANT( PARAM_GRAVITY_STRENGTH ); BIND_CONSTANT( PARAM_RADIAL_ACCEL ); BIND_CONSTANT( PARAM_TANGENTIAL_ACCEL ); + BIND_CONSTANT( PARAM_DAMPING ); + BIND_CONSTANT( PARAM_INITIAL_ANGLE ); BIND_CONSTANT( PARAM_INITIAL_SIZE ); BIND_CONSTANT( PARAM_FINAL_SIZE ); BIND_CONSTANT( PARAM_HUE_VARIATION ); + BIND_CONSTANT( PARAM_ANIM_SPEED_SCALE ); + BIND_CONSTANT( PARAM_ANIM_INITIAL_POS ); BIND_CONSTANT( PARAM_MAX ); BIND_CONSTANT( MAX_COLOR_PHASES ); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 6f18325212..5457182ea7 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -98,6 +98,7 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject mask=1; set_one_way_collision_max_depth(0); + set_pickable(false); } @@ -1197,7 +1198,7 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("move","rel_vec"),&KinematicBody2D::move); ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody2D::move_to); - ObjectTypeDB::bind_method(_MD("can_move_to","position"),&KinematicBody2D::can_move_to); + ObjectTypeDB::bind_method(_MD("can_move_to","position","discrete"),&KinematicBody2D::can_move_to,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("is_colliding"),&KinematicBody2D::is_colliding); diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index cd3c788b65..abaaf3262a 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -65,8 +65,13 @@ void VisibilityNotifier2D::_exit_viewport(Viewport* p_viewport){ void VisibilityNotifier2D::set_rect(const Rect2& p_rect){ rect=p_rect; - if (is_inside_tree()) + if (is_inside_tree()) { get_world_2d()->_update_notifier(this,get_global_transform().xform(rect)); + if (get_tree()->is_editor_hint()) { + update(); + item_rect_changed(); + } + } _change_notify("rect"); } diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 1109139180..db69182ca0 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -680,8 +680,6 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection ); ObjectTypeDB::bind_method( _MD("set_visible_layers","mask"),&Camera::set_visible_layers ); ObjectTypeDB::bind_method( _MD("get_visible_layers"),&Camera::get_visible_layers ); - ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Camera::look_at ); - ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Camera::look_at_from_pos ); ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&Camera::set_environment); ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment); ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode); @@ -752,22 +750,6 @@ Vector Camera::get_frustum() const { -void Camera::look_at(const Vector3& p_target, const Vector3& p_up_normal) { - - Transform lookat; - lookat.origin=get_camera_transform().origin; - lookat=lookat.looking_at(p_target,p_up_normal); - set_global_transform(lookat); -} - -void Camera::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal) { - - Transform lookat; - lookat.origin=p_pos; - lookat=lookat.looking_at(p_target,p_up_normal); - set_global_transform(lookat); - -} void Camera::set_v_offset(float p_offset) { diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 950688dfda..de03282021 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -139,8 +139,6 @@ public: void set_keep_aspect_mode(KeepAspect p_aspect); KeepAspect get_keep_aspect_mode() const; - void look_at(const Vector3& p_target, const Vector3& p_up_normal); - void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); void set_v_offset(float p_offset); float get_v_offset() const; diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index ce002fb44b..6612d6bf12 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -490,10 +490,10 @@ Vector Navigation::get_simple_path(const Vector3& p_start, const Vector } -Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to) { +Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision) { - bool use_collision=false; + bool use_collision=p_use_collision; Vector3 closest_point; float closest_point_d=1e20; NavMesh *closest_navmesh=NULL; @@ -633,7 +633,7 @@ void Navigation::_bind_methods() { ObjectTypeDB::bind_method(_MD("navmesh_remove","id"),&Navigation::navmesh_remove); ObjectTypeDB::bind_method(_MD("get_simple_path","start","end","optimize"),&Navigation::get_simple_path,DEFVAL(true)); - ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end"),&Navigation::get_closest_point_to_segment); + ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end","use_collision"),&Navigation::get_closest_point_to_segment,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_closest_point","to_point"),&Navigation::get_closest_point); ObjectTypeDB::bind_method(_MD("get_closest_point_normal","to_point"),&Navigation::get_closest_point_normal); diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index 69d48531a7..19977c3110 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -135,7 +135,7 @@ public: void navmesh_remove(int p_id); Vector get_simple_path(const Vector3& p_start, const Vector3& p_end,bool p_optimize=true); - Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to); + Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision=false); Vector3 get_closest_point(const Vector3& p_point); Vector3 get_closest_point_normal(const Vector3& p_point); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index a5b009823c..6e11855543 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -593,6 +593,97 @@ bool Spatial::_is_visible_() const { return !is_hidden(); } +void Spatial::rotate(const Vector3& p_normal,float p_radians) { + + Transform t =get_transform(); + t.basis.rotate(p_normal,p_radians); + set_transform(t); +} + +void Spatial::rotate_x(float p_radians) { + + Transform t =get_transform(); + t.basis.rotate(Vector3(1,0,0),p_radians); + set_transform(t); + +} + +void Spatial::rotate_y(float p_radians){ + + Transform t =get_transform(); + t.basis.rotate(Vector3(0,1,0),p_radians); + set_transform(t); + +} +void Spatial::rotate_z(float p_radians){ + + Transform t =get_transform(); + t.basis.rotate(Vector3(0,0,1),p_radians); + set_transform(t); + +} + +void Spatial::translate(const Vector3& p_offset){ + + Transform t =get_transform(); + t.origin+=p_offset; + set_transform(t); + +} +void Spatial::scale(const Vector3& p_ratio){ + + Transform t =get_transform(); + t.basis.scale(p_ratio); + set_transform(t); + +} +void Spatial::global_rotate(const Vector3& p_normal,float p_radians){ + + Matrix3 rotation(p_normal,p_radians); + Transform t = get_global_transform(); + t.basis= rotation * t.basis; + set_global_transform(t); + +} +void Spatial::global_translate(const Vector3& p_offset){ + Transform t = get_global_transform(); + t.origin+=p_offset; + set_global_transform(t); + +} + +void Spatial::orthonormalize() { + + Transform t = get_transform(); + t.orthonormalize(); + set_transform(t); + +} + +void Spatial::set_identity() { + + set_transform(Transform()); + +} + + +void Spatial::look_at(const Vector3& p_target, const Vector3& p_up_normal) { + + Transform lookat; + lookat.origin=get_global_transform().origin; + lookat=lookat.looking_at(p_target,p_up_normal); + set_global_transform(lookat); +} + +void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal) { + + Transform lookat; + lookat.origin=p_pos; + lookat=lookat.looking_at(p_target,p_up_normal); + set_global_transform(lookat); + +} + void Spatial::_bind_methods() { @@ -633,6 +724,28 @@ void Spatial::_bind_methods() { ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_); ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_); + void rotate(const Vector3& p_normal,float p_radians); + void rotate_x(float p_radians); + void rotate_y(float p_radians); + void rotate_z(float p_radians); + void translate(const Vector3& p_offset); + void scale(const Vector3& p_ratio); + void global_rotate(const Vector3& p_normal,float p_radians); + void global_translate(const Vector3& p_offset); + + ObjectTypeDB::bind_method( _MD("rotate","normal","radians"),&Spatial::rotate ); + ObjectTypeDB::bind_method( _MD("global_rotate","normal","radians"),&Spatial::global_rotate ); + ObjectTypeDB::bind_method( _MD("rotate_x","radians"),&Spatial::rotate_x ); + ObjectTypeDB::bind_method( _MD("rotate_y","radians"),&Spatial::rotate_y ); + ObjectTypeDB::bind_method( _MD("rotate_z","radians"),&Spatial::rotate_z ); + ObjectTypeDB::bind_method( _MD("translate","offset"),&Spatial::translate ); + ObjectTypeDB::bind_method( _MD("global_translate","offset"),&Spatial::global_translate ); + ObjectTypeDB::bind_method( _MD("orthonormalize"),&Spatial::orthonormalize ); + ObjectTypeDB::bind_method( _MD("set_identity"),&Spatial::set_identity ); + + ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Spatial::look_at ); + ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Spatial::look_at_from_pos ); + BIND_CONSTANT( NOTIFICATION_TRANSFORM_CHANGED ); BIND_CONSTANT( NOTIFICATION_ENTER_WORLD ); BIND_CONSTANT( NOTIFICATION_EXIT_WORLD ); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 49ecf5779b..f2cde8f1e6 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -167,6 +167,21 @@ public: Transform get_relative_transform(const Node *p_parent) const; + void rotate(const Vector3& p_normal,float p_radians); + void rotate_x(float p_radians); + void rotate_y(float p_radians); + void rotate_z(float p_radians); + void translate(const Vector3& p_offset); + void scale(const Vector3& p_ratio); + void global_rotate(const Vector3& p_normal,float p_radians); + void global_translate(const Vector3& p_offset); + + void look_at(const Vector3& p_target, const Vector3& p_up_normal); + void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); + + void orthonormalize(); + void set_identity(); + void show(); void hide(); bool is_visible() const; diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 0167687621..bbe15da1cc 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -279,12 +279,12 @@ void BaseButton::set_disabled(bool p_disabled) { set_focus_mode(FOCUS_NONE); else set_focus_mode(FOCUS_ALL); -}; +} bool BaseButton::is_disabled() const { return status.disabled; -}; +} void BaseButton::set_pressed(bool p_pressed) { @@ -391,6 +391,7 @@ void BaseButton::_bind_methods() { ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode")); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press")); diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp new file mode 100644 index 0000000000..309152ba8f --- /dev/null +++ b/scene/gui/check_box.cpp @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* check_button.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "check_box.h" + +#include "servers/visual_server.h" +#include "button_group.h" + + +void CheckBox::_notification(int p_what) { + + if (p_what==NOTIFICATION_DRAW) { + + RID ci = get_canvas_item(); + + Ref on=Control::get_icon(is_radio() ? "radio_checked" : "checked"); + Ref off=Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked"); + + Vector2 ofs; + ofs.x = 0; + ofs.y = int((get_size().height - on->get_height())/2); + + if (is_pressed()) + on->draw(ci,ofs); + else + off->draw(ci,ofs); + + + } +} + +bool CheckBox::is_radio() +{ + Node* parent = this; + do { + parent = parent->get_parent(); + if (dynamic_cast< ButtonGroup* >(parent)) + break; + } while (parent); + + return (parent != 0); +} + +CheckBox::CheckBox(const String &p_text): + Button(p_text) +{ + set_toggle_mode(true); + set_text_align(ALIGN_LEFT); + +} + +CheckBox::~CheckBox() +{ +} diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h new file mode 100644 index 0000000000..171fd55351 --- /dev/null +++ b/scene/gui/check_box.h @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* check_box.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CHECK_BOX_H +#define CHECK_BOX_H + + +#include "scene/gui/button.h" +/** +@author Mariano Suligoy +*/ +class CheckBox : public Button { + + OBJ_TYPE( CheckBox, Button ); + + +protected: + void _notification(int p_what); + + bool is_radio(); + + +public: + + CheckBox(const String& p_text=String()); + ~CheckBox(); + +}; + +#endif diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 193649c815..d944b804a5 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -352,6 +352,7 @@ void ColorPickerButton::set_color(const Color& p_color){ picker->set_color(p_color); + update(); } Color ColorPickerButton::get_color() const{ diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 86f442fd8c..c539dc3284 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2869,7 +2869,7 @@ void Control::_bind_methods() { BIND_CONSTANT( SIZE_EXPAND_FILL ); ADD_SIGNAL( MethodInfo("resized") ); - ADD_SIGNAL( MethodInfo("input_event") ); + ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::INPUT_EVENT,"ev")) ); ADD_SIGNAL( MethodInfo("mouse_enter") ); ADD_SIGNAL( MethodInfo("mouse_exit") ); ADD_SIGNAL( MethodInfo("focus_enter") ); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index fbcfdb69bb..2e8a84e39b 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -29,6 +29,8 @@ #include "file_dialog.h" #include "scene/gui/label.h" #include "print_string.h" +#include "os/keyboard.h" + FileDialog::GetIconFunc FileDialog::get_icon_func=NULL; @@ -278,13 +280,20 @@ void FileDialog::update_file_list() { List dirs; bool isdir; + bool ishidden; + bool show_hidden = show_hidden_files; String item; + while ((item=dir_access->get_next(&isdir))!="") { - - if (!isdir) - files.push_back(item); - else - dirs.push_back(item); + + ishidden = dir_access->current_is_hidden(); + + if (show_hidden || !ishidden) { + if (!isdir) + files.push_back(item); + else + dirs.push_back(item); + } } dirs.sort_custom(); @@ -616,6 +625,9 @@ void FileDialog::_update_drives() { } } +bool FileDialog::default_show_hidden_files=true; + + void FileDialog::_bind_methods() { ObjectTypeDB::bind_method(_MD("_tree_selected"),&FileDialog::_tree_selected); @@ -640,6 +652,8 @@ void FileDialog::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_vbox:VBoxContainer"),&FileDialog::get_vbox); ObjectTypeDB::bind_method(_MD("set_access","access"),&FileDialog::set_access); ObjectTypeDB::bind_method(_MD("get_access"),&FileDialog::get_access); + ObjectTypeDB::bind_method(_MD("set_show_hidden_files"),&FileDialog::set_show_hidden_files); + ObjectTypeDB::bind_method(_MD("is_showing_hidden_files"),&FileDialog::is_showing_hidden_files); ObjectTypeDB::bind_method(_MD("_select_drive"),&FileDialog::_select_drive); ObjectTypeDB::bind_method(_MD("_make_dir"),&FileDialog::_make_dir); ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&FileDialog::_make_dir_confirm); @@ -664,9 +678,23 @@ void FileDialog::_bind_methods() { } +void FileDialog::set_show_hidden_files(bool p_show) { + show_hidden_files=p_show; + invalidate(); +} + +bool FileDialog::is_showing_hidden_files() const { + return show_hidden_files; +} + +void FileDialog::set_default_show_hidden_files(bool p_show) { + default_show_hidden_files=p_show; +} FileDialog::FileDialog() { - + + show_hidden_files=true; + VBoxContainer *vbc = memnew( VBoxContainer ); add_child(vbc); set_child_rect(vbc); diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index bda1797696..6b35035829 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -89,6 +89,10 @@ private: Vector filters; + + static bool default_show_hidden_files; + bool show_hidden_files; + bool invalidated; void update_dir(); @@ -141,6 +145,11 @@ public: void set_access(Access p_access); Access get_access() const; + void set_show_hidden_files(bool p_show); + bool is_showing_hidden_files() const; + + static void set_default_show_hidden_files(bool p_show); + void invalidate(); FileDialog(); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index d2e1e7f0b9..892e4c9bc7 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -72,6 +72,7 @@ void Label::_notification(int p_what) { if (clip && !autowrap) VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(),true); + if (word_cache_dirty) regenerate_word_cache(); @@ -87,7 +88,8 @@ void Label::_notification(int p_what) { bool use_outlinde = get_constant("shadow_as_outline"); Point2 shadow_ofs(get_constant("shadow_offset_x"),get_constant("shadow_offset_y")); - + VisualServer::get_singleton()->canvas_item_set_distance_field_mode(get_canvas_item(),font.is_valid() && font->is_distance_field_hint()); + int font_h = font->get_height(); int line_from=(int)get_val(); // + p_exposed.pos.y / font_h; int lines_visible = size.y/font_h; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 8855627bb4..b26b55f076 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -498,7 +498,29 @@ void TextEdit::_notification(int p_what) { for(int j=from;j=0;j--) { CharType cc = text[i][j]; - if (cc==c) + //ignore any brackets inside a string + if (cc== '"' | cc == '\'') { + CharType quotation = cc; + do { + j--; + if (!(j>=0)) { + break; + } + cc=text[i][j]; + //skip over escaped quotation marks inside strings + if (cc==quotation) { + bool escaped = false; + while (j-1>=0 && text[i][j-1]=='\\') { + escaped=!escaped; + j--; + } + if (escaped) { + j--; + cc='\\'; + continue; + } + } + } while (cc!= quotation); + } else if (cc==c) stack++; else if (cc==closec) stack--; @@ -1345,7 +1390,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { return; } - if (k.scancode==KEY_HOME) { + if (k.scancode==KEY_HOME && completion_index>0) { completion_index=0; completion_current=completion_options[completion_index]; @@ -1354,7 +1399,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { return; } - if (k.scancode==KEY_END) { + if (k.scancode==KEY_END && completion_indexspace_get_direct_state(find_world_2d()->get_space()); bool motion_tested=false; @@ -392,6 +395,60 @@ void Viewport::_notification(int p_what) { } + if (ss2d) { + //send to 2D + + + uint64_t frame = get_tree()->get_frame(); + + Vector2 point = get_canvas_transform().affine_inverse().xform(pos); + Physics2DDirectSpaceState::ShapeResult res[64]; + int rc = ss2d->intersect_point(point,res,64,Set(),0xFFFFFFFF,0xFFFFFFFF); + for(int i=0;icast_to(); + if (co) { + + Map::Element *E=physics_2d_mouseover.find(res[i].collider_id); + if (!E) { + E=physics_2d_mouseover.insert(res[i].collider_id,frame); + co->_mouse_enter(); + } else { + E->get()=frame; + } + + co->_input_event(this,ev,res[i].shape); + } + } + } + + List::Element*> to_erase; + + for (Map::Element*E=physics_2d_mouseover.front();E;E=E->next()) { + if (E->get()!=frame) { + Object *o=ObjectDB::get_instance(E->key()); + if (o) { + + CollisionObject2D *co=o->cast_to(); + if (co) { + co->_mouse_exit(); + } + } + to_erase.push_back(E); + } + } + + while(to_erase.size()) { + physics_2d_mouseover.erase(to_erase.front()->get()); + to_erase.pop_front(); + } + + } + + + +#ifndef _3D_DISABLED bool captured=false; if (physics_object_capture!=0) { @@ -499,9 +556,9 @@ void Viewport::_notification(int p_what) { _test_new_mouseover(new_collider); } - - } #endif + } + } } break; @@ -1021,8 +1078,9 @@ Matrix32 Viewport::_get_input_pre_xform() const { ERR_FAIL_COND_V(to_screen_rect.size.x==0,pre_xf); ERR_FAIL_COND_V(to_screen_rect.size.y==0,pre_xf); - pre_xf.scale(rect.size/to_screen_rect.size); + pre_xf.elements[2]=-to_screen_rect.pos; + pre_xf.scale(rect.size/to_screen_rect.size); } else { pre_xf.elements[2]=-rect.pos; @@ -1086,6 +1144,7 @@ void Viewport::_make_input_local(InputEvent& ev) { } break; } + } diff --git a/scene/main/viewport.h b/scene/main/viewport.h index d2a22401bd..14f4f68217 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -124,6 +124,7 @@ friend class RenderTargetTexture; ObjectID physics_object_over; Vector2 physics_last_mousepos; void _test_new_mouseover(ObjectID new_collider); + Map physics_2d_mouseover; void _update_rect(); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index f90db42614..afadbf0170 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -53,6 +53,7 @@ #include "scene/gui/color_picker.h" #include "scene/gui/texture_frame.h" #include "scene/gui/menu_button.h" +#include "scene/gui/check_box.h" #include "scene/gui/check_button.h" #include "scene/gui/tab_container.h" #include "scene/gui/panel_container.h" @@ -76,6 +77,7 @@ #include "scene/gui/reference_frame.h" #include "scene/gui/graph_node.h" #include "scene/gui/graph_edit.h" +#include "scene/gui/tool_button.h" #include "scene/resources/video_stream.h" #include "scene/2d/particles_2d.h" #include "scene/2d/path_2d.h" @@ -86,6 +88,7 @@ #include "scene/2d/sprite.h" #include "scene/2d/animated_sprite.h" #include "scene/2d/polygon_2d.h" +#include "scene/2d/back_buffer_copy.h" #include "scene/2d/visibility_notifier_2d.h" @@ -288,7 +291,9 @@ void register_scene_types() { ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); @@ -481,6 +486,7 @@ void register_scene_types() { ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::set_type_enabled("CollisionShape2D",false); ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 4d1e9896db..7d5981522e 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -300,6 +300,40 @@ void make_default_theme() { t->set_constant("hseparation","MenuButton", 0 ); + // CheckBox + + Ref cbx_empty = memnew( StyleBoxEmpty ); + cbx_empty->set_default_margin(MARGIN_LEFT,22); + cbx_empty->set_default_margin(MARGIN_RIGHT,4); + cbx_empty->set_default_margin(MARGIN_TOP,4); + cbx_empty->set_default_margin(MARGIN_BOTTOM,5); + Ref cbx_focus = focus; + cbx_focus->set_default_margin(MARGIN_LEFT,4); + cbx_focus->set_default_margin(MARGIN_RIGHT,22); + cbx_focus->set_default_margin(MARGIN_TOP,4); + cbx_focus->set_default_margin(MARGIN_BOTTOM,5); + + t->set_stylebox("normal","CheckBox", cbx_empty ); + t->set_stylebox("pressed","CheckBox", cbx_empty ); + t->set_stylebox("disabled","CheckBox", cbx_empty ); + t->set_stylebox("hover","CheckBox", cbx_empty ); + t->set_stylebox("focus","CheckBox", cbx_focus ); + + t->set_icon("checked", "CheckBox", make_icon(checked_png)); + t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png)); + t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png)); + t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png)); + + t->set_font("font","CheckBox", default_font ); + + t->set_color("font_color","CheckBox", control_font_color ); + t->set_color("font_color_pressed","CheckBox", control_font_color_pressed ); + t->set_color("font_color_hover","CheckBox", control_font_color_hover ); + t->set_color("font_color_disabled","CheckBox", control_font_color_disabled ); + + t->set_constant("hseparation","CheckBox",4); + t->set_constant("check_vadjust","CheckBox",0); + // CheckButton @@ -308,7 +342,7 @@ void make_default_theme() { cb_empty->set_default_margin(MARGIN_LEFT,6); cb_empty->set_default_margin(MARGIN_RIGHT,70); cb_empty->set_default_margin(MARGIN_TOP,4); - cb_empty->set_default_margin(MARGIN_BOTTOM,4); + cb_empty->set_default_margin(MARGIN_BOTTOM,4); t->set_stylebox("normal","CheckButton", cb_empty ); t->set_stylebox("pressed","CheckButton", cb_empty ); @@ -540,7 +574,7 @@ void make_default_theme() { // Tree Ref tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0); - Ref tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); + Ref tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) ); t->set_stylebox("bg_focus","Tree", focus ); diff --git a/scene/resources/default_theme/radio_checked.png b/scene/resources/default_theme/radio_checked.png new file mode 100644 index 0000000000..ada8dde3c1 Binary files /dev/null and b/scene/resources/default_theme/radio_checked.png differ diff --git a/scene/resources/default_theme/radio_unchecked.png b/scene/resources/default_theme/radio_unchecked.png new file mode 100644 index 0000000000..018af99afd Binary files /dev/null and b/scene/resources/default_theme/radio_unchecked.png differ diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index e9a6d3dad6..78e210239d 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -264,6 +264,16 @@ static const unsigned char progress_fill_png[]={ }; +static const unsigned char radio_checked_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x19,0x36,0x83,0x13,0x8d,0xb2,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9d,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0x31,0x6b,0xdb,0x50,0x14,0x85,0x3f,0x59,0x8a,0x21,0xbb,0x17,0xd1,0x37,0xa4,0xa4,0xb5,0x10,0xb5,0x3,0xfa,0x7,0x5d,0x3a,0x74,0xf2,0x56,0x39,0x64,0x4d,0x97,0x42,0x9b,0xce,0x6d,0x7e,0x44,0xe3,0x8e,0xf5,0x60,0x4,0xc5,0x22,0x9b,0x27,0x63,0xe8,0xea,0xc5,0x43,0x4d,0x48,0x40,0x7a,0xe9,0xd0,0xe0,0xd4,0x68,0x32,0x18,0x3c,0x8,0x64,0xc3,0xed,0x50,0x59,0x34,0x71,0xa7,0x3a,0x7,0xde,0x72,0xef,0x79,0x87,0x7b,0xde,0x3d,0xf,0xb6,0x84,0x71,0xbf,0xe0,0x38,0xce,0x23,0xe0,0x2d,0xf0,0x12,0xa8,0xe6,0xe5,0x6b,0xa0,0xf,0x7c,0xd6,0x5a,0x4f,0xff,0x29,0x60,0x99,0x16,0xfb,0x4f,0xf6,0x8f,0x81,0x56,0xb3,0x79,0xb4,0x7b,0x78,0xf8,0xa,0xc3,0xf8,0xd3,0x16,0x11,0xba,0xdd,0x73,0xc2,0xf0,0x6b,0xa,0xbc,0x9b,0x4c,0x26,0xed,0x34,0x4d,0xef,0xa,0x38,0x8e,0x73,0xbc,0xb7,0xf7,0xf8,0xcb,0xd9,0xd9,0xa7,0xe2,0xe2,0x7d,0x88,0x8,0x27,0x27,0xef,0xb9,0xb9,0xf9,0xf9,0x5a,0x6b,0xdd,0x2e,0x4,0xf2,0xb1,0x7f,0xf4,0x7a,0xbd,0x5d,0xc3,0x30,0xc8,0xb2,0x8c,0xf1,0x78,0x4c,0x14,0x45,0x0,0xb8,0xae,0x8b,0xe7,0x79,0x94,0xcb,0x65,0x44,0x84,0x46,0xa3,0x91,0x2,0x4f,0xb5,0xd6,0x53,0x13,0xa0,0x52,0xa9,0x7c,0x6c,0x36,0x8f,0x9e,0x1f,0x1c,0xd4,0xc8,0xb2,0x8c,0x4e,0xa7,0x43,0xab,0xd5,0x62,0x30,0x18,0x30,0x1c,0xe,0x19,0x8d,0x46,0xac,0x56,0x2b,0xea,0xf5,0x3a,0x96,0x65,0x21,0x52,0xda,0xb9,0xba,0xba,0x5c,0xce,0x66,0xb3,0x6f,0xeb,0xf1,0x2f,0xe2,0x38,0x16,0xad,0xb5,0x4,0x41,0x20,0x4a,0x29,0x1,0xee,0x1c,0xa5,0x94,0x4,0x41,0x20,0x5a,0x6b,0x89,0xe3,0x58,0x1c,0xc7,0xb9,0x0,0x28,0xe5,0xf6,0xaa,0x6b,0xdf,0x51,0x14,0x91,0x24,0xc9,0x86,0xff,0x24,0x49,0xa,0x4b,0x39,0xb7,0xfa,0xb7,0xc0,0x7f,0x63,0x2d,0x70,0x2d,0x22,0xc5,0x83,0xd9,0xb6,0xbd,0x41,0xb4,0x6d,0x1b,0xd7,0x75,0x8b,0x6d,0xe4,0xd9,0x28,0x4,0xfa,0xdd,0xee,0x39,0x0,0x9e,0xe7,0xe1,0xfb,0x3e,0x4a,0x29,0x4c,0xd3,0xc4,0x34,0x4d,0x94,0x52,0xf8,0xbe,0x8f,0xe7,0x79,0x0,0xe4,0xdc,0xfe,0x83,0xac,0x71,0xeb,0x20,0x99,0xeb,0xe6,0x62,0xb1,0xf8,0x6e,0x18,0x4c,0xc3,0x30,0x7c,0x21,0x52,0xda,0xa9,0xd5,0x9e,0x6d,0x44,0xf9,0xf4,0xf4,0x43,0x3a,0x9f,0xcf,0xdf,0xdc,0xde,0xfe,0x6a,0x2f,0x97,0xcb,0x87,0xf9,0x4c,0x5b,0xe3,0x37,0x57,0xdf,0xd7,0x8,0xe6,0x62,0x7d,0xab,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + +static const unsigned char radio_unchecked_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x1b,0x6,0x97,0xfc,0xdf,0x9c,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0xbd,0x72,0x82,0x40,0x14,0x85,0xf,0x68,0xa,0x9e,0x21,0x8d,0x8e,0x9,0xdb,0xc4,0xc7,0x48,0x41,0x43,0x2b,0xa3,0xad,0x69,0x32,0xc3,0xda,0xc7,0xa7,0x8,0x94,0xa1,0xd,0x68,0x4b,0xc3,0x5b,0xd8,0x5f,0x2d,0xe2,0x60,0xe8,0x99,0xa1,0xd8,0x82,0xc2,0x34,0x17,0x67,0x35,0x19,0x43,0x34,0xa7,0xbc,0x7b,0xee,0x37,0xf7,0x6f,0x81,0x2b,0x65,0x9c,0x6,0x84,0x10,0xb7,0x0,0x7c,0x0,0xe,0x0,0x9b,0xc3,0x6b,0x0,0x19,0x80,0x90,0x88,0x8a,0x1f,0x1,0xdd,0x4e,0x17,0x83,0xbb,0xc1,0x14,0x40,0xe0,0x79,0x13,0x6b,0x3c,0x1e,0x1d,0x81,0xe3,0x78,0x89,0xc5,0xe2,0x5d,0x1,0x90,0x79,0x9e,0x47,0x4a,0xa9,0x63,0x80,0x10,0x62,0xda,0xeb,0xf5,0xdf,0x82,0xe0,0xf5,0x6c,0xc9,0x52,0xce,0xb0,0xdd,0x7e,0x3c,0x11,0x51,0x74,0x0,0x70,0xd9,0x9b,0x34,0x4d,0xad,0x36,0x7d,0xbb,0xae,0xab,0x0,0xdc,0x13,0x51,0x61,0x72,0xcc,0xf7,0xbc,0x89,0xd5,0x76,0x70,0xec,0xf5,0x1,0xa0,0x1,0x38,0xa7,0x3d,0x9f,0x13,0x7b,0x1d,0x1d,0x60,0x5f,0xb0,0x41,0x5b,0x7,0x5c,0x2c,0x53,0xdb,0xf3,0x5f,0xb5,0xd6,0x1,0x59,0x1c,0x2f,0x5b,0x67,0xb2,0x37,0xd3,0x1,0x21,0x1f,0x49,0x2b,0xb1,0x37,0x3c,0x0,0xf8,0x3c,0xa5,0x94,0xb3,0x5f,0x93,0xd9,0x23,0x9b,0x93,0xee,0x34,0xf,0x55,0x55,0xad,0xc,0x3,0x45,0x92,0x24,0x8f,0xfb,0xbd,0x79,0x33,0x1c,0x3e,0x7c,0x2b,0x7b,0x3e,0x7f,0x51,0x65,0x59,0x3e,0xef,0x76,0x9f,0x51,0x5d,0xd7,0xff,0xf3,0x99,0xae,0xd6,0x17,0xf,0x97,0x66,0x8b,0x3d,0xf1,0x64,0x47,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + static const unsigned char reference_border_png[]={ 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdb,0x7,0x9,0x11,0x2b,0x1a,0xed,0xf3,0x18,0x82,0x0,0x0,0x0,0x5b,0x49,0x44,0x41,0x54,0x38,0xcb,0x63,0xfc,0xbf,0x7d,0xfb,0x7f,0x6,0x6,0x6,0x6,0x86,0xae,0x2e,0x6,0x92,0x40,0x59,0x19,0x84,0x86,0x1b,0x40,0x6,0xf8,0xbf,0x7d,0xfb,0x7f,0xc6,0xff,0x8e,0x8e,0xff,0x19,0xf7,0xef,0x67,0xfc,0x7f,0xf1,0x22,0x49,0x9a,0x19,0xf5,0xf5,0x19,0xfe,0x3b,0x3a,0xfe,0x67,0x41,0x17,0x24,0xca,0x66,0x24,0xcb,0x98,0x18,0x28,0x4,0xa3,0x6,0x8c,0x1a,0xc0,0xc0,0xc0,0xc0,0xc0,0x82,0x2b,0x85,0x91,0x94,0x21,0x28,0xcb,0x4c,0x14,0x66,0x67,0x0,0x0,0x2b,0x27,0xc7,0x5e,0xa8,0x15,0xe4,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 }; diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 3c4bc3ac75..1e3b9772ee 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -108,13 +108,14 @@ void Environment::_bind_methods() { ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fxaa/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_FXAA); - ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Texture RGBE,Cubemap RGBE"),_SCS("set_background"),_SCS("get_background")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Canvas"),_SCS("set_background"),_SCS("get_background")); ADD_PROPERTYI( PropertyInfo(Variant::COLOR,"background/color"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_COLOR); ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_TEXTURE); ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/cubemap",PROPERTY_HINT_RESOURCE_TYPE,"CubeMap"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CUBEMAP); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/energy",PROPERTY_HINT_RANGE,"0,128,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_ENERGY); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/scale",PROPERTY_HINT_RANGE,"0.001,16,0.001"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_SCALE); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/glow",PROPERTY_HINT_RANGE,"0.00,8,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_GLOW); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"background/canvas_max_layer"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CANVAS_MAX_LAYER); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"glow/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_GLOW); ADD_PROPERTYI( PropertyInfo(Variant::INT,"glow/blur_passes",PROPERTY_HINT_RANGE,"1,4,1"),_SCS("fx_set_param"),_SCS("fx_get_param"), FX_PARAM_GLOW_BLUR_PASSES); @@ -182,10 +183,10 @@ void Environment::_bind_methods() { BIND_CONSTANT( BG_COLOR ); BIND_CONSTANT( BG_TEXTURE ); BIND_CONSTANT( BG_CUBEMAP ); - BIND_CONSTANT( BG_TEXTURE_RGBE ); - BIND_CONSTANT( BG_CUBEMAP_RGBE ); + BIND_CONSTANT( BG_CANVAS ); BIND_CONSTANT( BG_MAX ); + BIND_CONSTANT( BG_PARAM_CANVAS_MAX_LAYER ); BIND_CONSTANT( BG_PARAM_COLOR ); BIND_CONSTANT( BG_PARAM_TEXTURE ); BIND_CONSTANT( BG_PARAM_CUBEMAP ); diff --git a/scene/resources/environment.h b/scene/resources/environment.h index a9e2f422b9..d672a898d5 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -44,14 +44,14 @@ public: BG_COLOR=VS::ENV_BG_COLOR, BG_TEXTURE=VS::ENV_BG_TEXTURE, BG_CUBEMAP=VS::ENV_BG_CUBEMAP, - BG_TEXTURE_RGBE=VS::ENV_BG_TEXTURE_RGBE, - BG_CUBEMAP_RGBE=VS::ENV_BG_CUBEMAP_RGBE, + BG_CANVAS=VS::ENV_BG_CANVAS, BG_MAX=VS::ENV_BG_MAX }; enum BGParam { - BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR, + BG_PARAM_CANVAS_MAX_LAYER=VS::ENV_BG_PARAM_CANVAS_MAX_LAYER, + BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR, BG_PARAM_TEXTURE=VS::ENV_BG_PARAM_TEXTURE, BG_PARAM_CUBEMAP=VS::ENV_BG_PARAM_CUBEMAP, BG_PARAM_ENERGY=VS::ENV_BG_PARAM_ENERGY, diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 49ee3ee017..79316f0019 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -398,6 +398,17 @@ int Font::get_kerning_pair(CharType p_A,CharType p_B) const { return 0; } +void Font::set_distance_field_hint(bool p_distance_field) { + + distance_field_hint=p_distance_field; + emit_changed(); +} + +bool Font::is_distance_field_hint() const{ + + return distance_field_hint; +} + void Font::clear() { @@ -406,6 +417,7 @@ void Font::clear() { char_map.clear(); textures.clear(); kerning_map.clear(); + distance_field_hint=false; } Size2 Font::get_string_size(const String& p_string) const { @@ -511,9 +523,16 @@ void Font::_bind_methods() { ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture); ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1)); + + ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count); + ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture); + ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); + ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint); + ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint); + ObjectTypeDB::bind_method(_MD("clear"),&Font::clear); ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1)); @@ -535,12 +554,14 @@ void Font::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") ); } Font::Font() { clear(); + } diff --git a/scene/resources/font.h b/scene/resources/font.h index a64ec1ef7a..498bc6863a 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -75,6 +75,7 @@ private: float height; float ascent; + bool distance_field_hint; void _set_chars(const DVector& p_chars); DVector _get_chars() const; @@ -116,6 +117,9 @@ public: Size2 get_string_size(const String& p_string) const; void clear(); + + void set_distance_field_hint(bool p_distance_field); + bool is_distance_field_hint() const; void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const; void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const; diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index b0d9ceee0e..be54d649e2 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -1351,15 +1351,24 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_OUT}, //canvas item light in {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Alpha","COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_IN}, - {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDist","LIGHT_DISTANCE","",SLOT_TYPE_SCALAR,SLOT_IN}, - {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDir","vec3(LIGHT_DIR,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"UV","vec3(UV,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT_COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT_COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightHeight","LIGHT_HEIGHT","",SLOT_TYPE_SCALAR,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"TexPixelSize","vec3(TEXTURE_PIXEL_SIZE,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var1","VAR1.rgb","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var2","VAR2.rgb","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"PointCoord","POINT_COORD","",SLOT_TYPE_VEC,SLOT_IN}, //canvas item light out - {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Light","LIGHT","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT.rgb","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT.a","",SLOT_TYPE_SCALAR,SLOT_OUT}, //end {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,NULL,NULL,NULL,SLOT_TYPE_SCALAR,SLOT_OUT}, + + }; void ShaderGraph::get_input_output_node_slot_info(Mode p_mode, ShaderType p_type, List *r_slots) { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 2c1502288b..8d3cbadd06 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -321,6 +321,13 @@ void ImageTexture::premultiply_alpha() { } } +void ImageTexture::normal_to_xy() { + + Image img = get_data(); + img.normalmap_to_xy(); + create_from_image(img,flags); +} + bool ImageTexture::has_alpha() const { return ( format==Image::FORMAT_GRAYSCALE_ALPHA || format==Image::FORMAT_INDEXED_ALPHA || format==Image::FORMAT_RGBA ); @@ -405,9 +412,11 @@ void ImageTexture::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality); ObjectTypeDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges); ObjectTypeDB::bind_method(_MD("premultiply_alpha"),&ImageTexture::premultiply_alpha); + ObjectTypeDB::bind_method(_MD("normal_to_xy"),&ImageTexture::normal_to_xy); ObjectTypeDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override); ObjectTypeDB::set_method_flags(get_type_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); ObjectTypeDB::set_method_flags(get_type_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); + ObjectTypeDB::set_method_flags(get_type_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); ObjectTypeDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index c1122b005d..e853a4b05f 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -146,6 +146,8 @@ public: void fix_alpha_edges(); void premultiply_alpha(); + void normal_to_xy(); + void set_size_override(const Size2& p_size); diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 880a3a32e3..30cf58bdd8 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -307,6 +307,11 @@ Ref World::get_environment() const { } +PhysicsDirectSpaceState *World::get_direct_space_state() { + + return PhysicsServer::get_singleton()->space_get_direct_state(space); +} + void World::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space); @@ -314,6 +319,7 @@ void World::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space); ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment); ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment); + ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state); ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment")); } diff --git a/scene/resources/world.h b/scene/resources/world.h index 60b3b99ab0..b10cadd6e0 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -75,6 +75,8 @@ public: void set_environment(const Ref& p_environment); Ref get_environment() const; + PhysicsDirectSpaceState *get_direct_space_state(); + World(); ~World(); diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 0dd6a3d5e7..43a7af4bfd 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -352,8 +352,17 @@ void World2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_canvas"),&World2D::get_canvas); ObjectTypeDB::bind_method(_MD("get_space"),&World2D::get_space); ObjectTypeDB::bind_method(_MD("get_sound_space"),&World2D::get_sound_space); + + ObjectTypeDB::bind_method(_MD("get_direct_space_state:Physics2DDirectSpaceState"),&World2D::get_direct_space_state); + } +Physics2DDirectSpaceState *World2D::get_direct_space_state() { + + return Physics2DServer::get_singleton()->space_get_direct_state(space); +} + + World2D::World2D() { canvas = VisualServer::get_singleton()->canvas_create(); diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index 3feb23495d..865ec28fe9 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -30,7 +30,7 @@ #define WORLD_2D_H #include "resource.h" - +#include "servers/physics_2d_server.h" class SpatialIndexer2D; class VisibilityNotifier2D; @@ -68,6 +68,8 @@ public: RID get_space(); RID get_sound_space(); + Physics2DDirectSpaceState *get_direct_space_state(); + World2D(); ~World2D(); }; diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index c30ff0044e..76cb5929cf 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -42,6 +42,7 @@ SceneStringNames::SceneStringNames() { input_event=StaticCString::create("input_event"); shader_shader=StaticCString::create("shader/shader"); shader_unshaded=StaticCString::create("shader/unshaded"); + shading_mode=StaticCString::create("shader/shading_mode"); enter_tree=StaticCString::create("enter_tree"); exit_tree=StaticCString::create("exit_tree"); item_rect_changed=StaticCString::create("item_rect_changed"); @@ -64,6 +65,9 @@ SceneStringNames::SceneStringNames() { body_exit_shape = StaticCString::create("body_exit_shape"); body_exit = StaticCString::create("body_exit"); + area_enter_shape = StaticCString::create("area_enter_shape"); + area_exit_shape = StaticCString::create("area_exit_shape"); + idle=StaticCString::create("idle"); iteration=StaticCString::create("iteration"); @@ -103,6 +107,9 @@ SceneStringNames::SceneStringNames() { _body_enter_tree = StaticCString::create("_body_enter_tree"); _body_exit_tree = StaticCString::create("_body_exit_tree"); + _area_enter_tree = StaticCString::create("_area_enter_tree"); + _area_exit_tree = StaticCString::create("_area_exit_tree"); + _input_event=StaticCString::create("_input_event"); changed=StaticCString::create("changed"); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 184cbe347b..a69e8ba0b5 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -57,6 +57,7 @@ public: StringName item_rect_changed; StringName shader_shader; StringName shader_unshaded; + StringName shading_mode; StringName enter_tree; StringName exit_tree; StringName size_flags_changed; @@ -83,6 +84,10 @@ public: StringName body_exit_shape; StringName body_exit; + StringName area_enter_shape; + StringName area_exit_shape; + + StringName _get_gizmo_geometry; StringName _can_gizmo_scale; @@ -124,6 +129,9 @@ public: StringName _body_enter_tree; StringName _body_exit_tree; + StringName _area_enter_tree; + StringName _area_exit_tree; + StringName changed; StringName _shader_changed; diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 725a440b59..c7c20a8bd1 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -358,7 +358,7 @@ void BodySW::_compute_area_gravity(const AreaSW *p_area) { if (p_area->is_gravity_point()) { - gravity = (p_area->get_gravity_vector() - get_transform().get_origin()).normalized() * p_area->get_gravity(); + gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); } else { gravity = p_area->get_gravity_vector() * p_area->get_gravity(); diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index cdb21556b8..bcf8fbdc8d 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -438,7 +438,7 @@ struct MotionShapeSW : public ShapeSW { } return support; } - virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {} + virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { r_amount=0; } bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { return false; } Vector3 get_moment_of_inertia(float p_mass) const { return Vector3(); } diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 4e8b60b86b..3fc34889f2 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -77,7 +77,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto if (!_match_object_type_query(space->intersection_query_results[i],p_layer_mask,p_object_type_mask)) continue; - if (!(static_cast(space->intersection_query_results[i])->is_ray_pickable())) + if (!(static_cast(space->intersection_query_results[i])->is_ray_pickable())) continue; if (p_exclude.has( space->intersection_query_results[i]->get_self())) diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 2e911288ae..65f3b80dd3 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -31,6 +31,7 @@ #include "body_2d_sw.h" Area2DSW::BodyKey::BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } +Area2DSW::BodyKey::BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } void Area2DSW::_shapes_changed() { @@ -57,6 +58,7 @@ void Area2DSW::set_space(Space2DSW *p_space) { } monitored_bodies.clear(); + monitored_areas.clear(); _set_space(p_space); } @@ -76,11 +78,31 @@ void Area2DSW::set_monitor_callback(ObjectID p_id, const StringName& p_method) { monitor_callback_method=p_method; monitored_bodies.clear(); + monitored_areas.clear(); _shape_changed(); } +void Area2DSW::set_area_monitor_callback(ObjectID p_id, const StringName& p_method) { + + + if (p_id==area_monitor_callback_id) { + area_monitor_callback_method=p_method; + return; + } + + _unregister_shapes(); + + area_monitor_callback_id=p_id; + area_monitor_callback_method=p_method; + + monitored_bodies.clear(); + monitored_areas.clear(); + + _shape_changed(); + +} void Area2DSW::set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode) { @@ -134,6 +156,15 @@ void Area2DSW::_queue_monitor_update() { } +void Area2DSW::set_monitorable(bool p_monitorable) { + + if (monitorable==p_monitorable) + return; + + monitorable=p_monitorable; + _set_static(!monitorable); +} + void Area2DSW::call_queries() { if (monitor_callback_id && !monitored_bodies.empty()) { @@ -170,13 +201,49 @@ void Area2DSW::call_queries() { monitored_bodies.clear(); + if (area_monitor_callback_id && !monitored_areas.empty()) { + + + Variant res[5]; + Variant *resptr[5]; + for(int i=0;i<5;i++) + resptr[i]=&res[i]; + + Object *obj = ObjectDB::get_instance(area_monitor_callback_id); + if (!obj) { + monitored_areas.clear(); + area_monitor_callback_id=0; + return; + } + + + + for (Map::Element *E=monitored_areas.front();E;E=E->next()) { + + if (E->get().state==0) + continue; //nothing happened + + res[0]=E->get().state>0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED; + res[1]=E->key().rid; + res[2]=E->key().instance_id; + res[3]=E->key().body_shape; + res[4]=E->key().area_shape; + + + Variant::CallError ce; + obj->call(area_monitor_callback_method,(const Variant**)resptr,5,ce); + } + } + + monitored_areas.clear(); + //get_space()->area_remove_from_monitor_query_list(&monitor_query_list); } Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), moved_list(this) { - _set_static(true); //areas are never active + _set_static(true); //areas are not active by default space_override_mode=Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED; gravity=9.80665; gravity_vector=Vector2(0,-1); @@ -187,6 +254,8 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), linear_damp=0.1; priority=0; monitor_callback_id=0; + area_monitor_callback_id=0; + monitorable=false; } diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index d94b2f9ccf..26b7b2516c 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -50,10 +50,14 @@ class Area2DSW : public CollisionObject2DSW{ float linear_damp; float angular_damp; int priority; + bool monitorable; ObjectID monitor_callback_id; StringName monitor_callback_method; + ObjectID area_monitor_callback_id; + StringName area_monitor_callback_method; + SelfList monitor_query_list; SelfList moved_list; @@ -80,6 +84,7 @@ class Area2DSW : public CollisionObject2DSW{ _FORCE_INLINE_ BodyKey() {} BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); }; struct BodyState { @@ -91,6 +96,7 @@ class Area2DSW : public CollisionObject2DSW{ }; Map monitored_bodies; + Map monitored_areas; //virtual void shape_changed_notify(Shape2DSW *p_shape); //virtual void shape_deleted_notify(Shape2DSW *p_shape); @@ -108,9 +114,16 @@ public: void set_monitor_callback(ObjectID p_id, const StringName& p_method); _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id; } + void set_area_monitor_callback(ObjectID p_id, const StringName& p_method); + _FORCE_INLINE_ bool has_area_monitor_callback() const { return area_monitor_callback_id; } + + _FORCE_INLINE_ void add_body_to_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); _FORCE_INLINE_ void remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + _FORCE_INLINE_ void add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + _FORCE_INLINE_ void remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + void set_param(Physics2DServer::AreaParameter p_param, const Variant& p_value); Variant get_param(Physics2DServer::AreaParameter p_param) const; @@ -142,6 +155,9 @@ public: _FORCE_INLINE_ void remove_constraint( Constraint2DSW* p_constraint) { constraints.erase(p_constraint); } _FORCE_INLINE_ const Set& get_constraints() const { return constraints; } + void set_monitorable(bool p_monitorable); + _FORCE_INLINE_ bool is_monitorable() const { return monitorable; } + void set_transform(const Matrix32& p_transform); void set_space(Space2DSW *p_space); @@ -168,6 +184,24 @@ void Area2DSW::remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,ui _queue_monitor_update(); } +void Area2DSW::add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].inc(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); + + +} +void Area2DSW::remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].dec(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); +} diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 1c7f73db5e..ed2e34c972 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -94,3 +94,72 @@ AreaPair2DSW::~AreaPair2DSW() { body->remove_constraint(this); area->remove_constraint(this); } + + +////////////////////////////////// + + + +bool Area2Pair2DSW::setup(float p_step) { + + bool result = CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); + + if (result!=colliding) { + + if (result) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->add_area_to_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->add_area_to_query(area_b,shape_b,shape_a); + + } else { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + colliding=result; + + } + + return false; //never do any post solving +} + +void Area2Pair2DSW::solve(float p_step) { + + +} + + +Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b) { + + + area_a=p_area_a; + area_b=p_area_b; + shape_a=p_shape_a; + shape_b=p_shape_b; + colliding=false; + area_a->add_constraint(this); + area_b->add_constraint(this); + +} + +Area2Pair2DSW::~Area2Pair2DSW() { + + if (colliding) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + area_a->remove_constraint(this); + area_b->remove_constraint(this); +} diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 5dad8c7a12..575490b109 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -49,5 +49,23 @@ public: ~AreaPair2DSW(); }; + +class Area2Pair2DSW : public Constraint2DSW { + + Area2DSW *area_a; + Area2DSW *area_b; + int shape_a; + int shape_b; + bool colliding; +public: + + bool setup(float p_step); + void solve(float p_step); + + Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b); + ~Area2Pair2DSW(); +}; + + #endif // AREA_PAIR_2D_SW_H diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 1cfe9a6ab9..06d466ace8 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -379,7 +379,7 @@ void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) { if (p_area->is_gravity_point()) { - gravity = (p_area->get_transform().get_origin()+p_area->get_gravity_vector() - get_transform().get_origin()).normalized() * p_area->get_gravity(); + gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); } else { gravity = p_area->get_gravity_vector() * p_area->get_gravity(); diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index d0443f8110..eefc598b39 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -228,4 +228,5 @@ CollisionObject2DSW::CollisionObject2DSW(Type p_type) { instance_id=0; user_mask=0; layer_mask=1; + pickable=true; } diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 00ad361245..0c91237876 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -47,6 +47,7 @@ private: Type type; RID self; ObjectID instance_id; + bool pickable; struct Shape { @@ -129,6 +130,9 @@ public: _FORCE_INLINE_ bool is_static() const { return _static; } + void set_pickable(bool p_pickable) { pickable=p_pickable; } + _FORCE_INLINE_ bool is_pickable() const { return pickable; } + virtual ~CollisionObject2DSW() {} }; diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index be49955055..883acd0200 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -463,6 +463,24 @@ Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const { return area->get_transform(); }; +void Physics2DServerSW::area_set_pickable(RID p_area,bool p_pickable) { + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + area->set_pickable(p_pickable); + +} + +void Physics2DServerSW::area_set_monitorable(RID p_area,bool p_monitorable) { + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_monitorable(p_monitorable); + +} + + void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { Area2DSW *area = area_owner.get(p_area); @@ -473,6 +491,14 @@ void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver, } +void Physics2DServerSW::area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { + + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_area_monitor_callback(p_receiver?p_receiver->get_instance_ID():0,p_method); +} /* BODY API */ @@ -925,6 +951,13 @@ bool Physics2DServerSW::body_collide_shape(RID p_body, int p_body_shape, RID p_s } +void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) { + + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + body->set_pickable(p_pickable); + +} /* JOINT API */ diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index e9c499aaff..58fc4eeb33 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -133,8 +133,12 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const; virtual Matrix32 area_get_transform(RID p_area) const; + virtual void area_set_monitorable(RID p_area,bool p_monitorable); virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); + + virtual void area_set_pickable(RID p_area,bool p_pickable); /* BODY API */ @@ -217,6 +221,8 @@ public: virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant()); virtual bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count); + virtual void body_set_pickable(RID p_body,bool p_pickable); + /* JOINT API */ virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index ed63870a12..9a4b52d563 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -106,6 +106,11 @@ void LineShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int r_amount=0; } +bool LineShape2DSW::contains_point(const Vector2& p_point) const { + + return normal.dot(p_point) < d; +} + bool LineShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { Vector2 segment= p_begin - p_end; @@ -175,6 +180,11 @@ void RayShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int } +bool RayShape2DSW::contains_point(const Vector2& p_point) const { + + return false; +} + bool RayShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { return false; //rays can't be intersected @@ -223,6 +233,11 @@ void SegmentShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports, } +bool SegmentShape2DSW::contains_point(const Vector2& p_point) const { + + return false; +} + bool SegmentShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,a,b,&r_point)) @@ -288,6 +303,13 @@ void CircleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,i } + +bool CircleShape2DSW::contains_point(const Vector2& p_point) const { + + return p_point.length_squared() < radius*radius; +} + + bool CircleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { @@ -375,6 +397,11 @@ void RectangleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_support } +bool RectangleShape2DSW::contains_point(const Vector2& p_point) const { + + return Math::abs(p_point.x)0) + out=true; + else + in=true; + } + + return (in && !out) || (!in && out); +} + + bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { Vector2 n = (p_end-p_begin).normalized(); @@ -734,6 +791,12 @@ void ConcavePolygonShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_su } +bool ConcavePolygonShape2DSW::contains_point(const Vector2& p_point) const { + + return false; //sorry +} + + bool ConcavePolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const{ uint32_t* stack = (uint32_t*)alloca(sizeof(int)*bvh_depth); diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 931491efd5..05ea5b21cd 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -78,6 +78,8 @@ public: virtual bool is_concave() const { return false; } + virtual bool contains_point(const Vector2& p_point) const=0; + virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const=0; virtual void project_range_castv(const Vector2& p_cast, const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const=0; virtual Vector2 get_support(const Vector2& p_normal) const; @@ -171,6 +173,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -213,6 +216,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -260,6 +264,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -297,6 +302,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -336,6 +342,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -423,6 +430,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -485,6 +493,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -572,6 +581,7 @@ public: virtual void project_range(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { /*project_range(p_normal,p_transform,r_min,r_max);*/ } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const { return 0; } diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index f2ed74ffbf..5aaf9a7613 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -45,6 +45,57 @@ _FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_objec } + +int Physics2DDirectSpaceStateSW::intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { + + if (p_result_max<=0) + return 0; + + Rect2 aabb; + aabb.pos=p_point-Vector2(0.00001,0.00001); + aabb.size=Vector2(0.00002,0.00002); + + int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,Space2DSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); + + int cc=0; + + for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) + continue; + + if (p_exclude.has( space->intersection_query_results[i]->get_self())) + continue; + + const CollisionObject2DSW *col_obj=space->intersection_query_results[i]; + + if (!col_obj->is_pickable()) + continue; + + int shape_idx=space->intersection_query_subindex_results[i]; + + Shape2DSW * shape = col_obj->get_shape(shape_idx); + + Vector2 local_point = (col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).affine_inverse().xform(p_point); + + if (!shape->contains_point(local_point)) + continue; + + r_results[cc].collider_id=col_obj->get_instance_id(); + if (r_results[cc].collider_id!=0) + r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id); + r_results[cc].rid=col_obj->get_self(); + r_results[cc].shape=shape_idx; + r_results[cc].metadata=col_obj->get_shape_metadata(shape_idx); + + cc++; + } + + return cc; + + +} + bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { @@ -527,13 +578,20 @@ void* Space2DSW::_broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,Collis if (type_A==CollisionObject2DSW::TYPE_AREA) { - ERR_FAIL_COND_V(type_B!=CollisionObject2DSW::TYPE_BODY,NULL); Area2DSW *area=static_cast(A); - Body2DSW *body=static_cast(B); + if (type_B==CollisionObject2DSW::TYPE_AREA) { + + Area2DSW *area_b=static_cast(B); + Area2Pair2DSW *area2_pair = memnew(Area2Pair2DSW(area_b,p_subindex_B,area,p_subindex_A) ); + return area2_pair; + } else { + + Body2DSW *body=static_cast(B); + AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) ); + return area_pair; + } - AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) ); - return area_pair; } else { diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 7977b19063..05b55fe807 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -46,6 +46,7 @@ public: Space2DSW *space; + virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); virtual bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); virtual int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); virtual bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 07389bc912..098f890222 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -289,6 +289,36 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) { + + Set exclude; + for(int i=0;i ret; + ret.resize(p_max_results); + + int rc = intersect_point(p_point,ret.ptr(),ret.size(),exclude,p_layers,p_object_type_mask); + if (rc==0) + return Array(); + + Array r; + r.resize(rc); + for(int i=0;i &psq, int p_max_results){ Vector ret; @@ -336,6 +366,7 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() { void Physics2DDirectSpaceState::_bind_methods() { + ObjectTypeDB::bind_method(_MD("intersect_point","point","max_results","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_point,DEFVAL(32),DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION)); ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION)); ObjectTypeDB::bind_method(_MD("intersect_shape","shape:Physics2DShapeQueryParameters","max_results"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(32)); ObjectTypeDB::bind_method(_MD("cast_motion","shape:Physics2DShapeQueryParameters"),&Physics2DDirectSpaceState::_cast_motion); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 765cebf45f..01670ace7e 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -137,6 +137,7 @@ class Physics2DDirectSpaceState : public Object { Dictionary _intersect_ray(const Vector2& p_from, const Vector2& p_to,const Vector& p_exclude=Vector(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + Array _intersect_point(const Vector2& p_point,int p_max_results=32,const Vector& p_exclude=Vector(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); Array _intersect_shape(const Ref &p_shape_query,int p_max_results=32); Array _cast_motion(const Ref &p_shape_query); Array _collide_shape(const Ref &p_shape_query,int p_max_results=32); @@ -181,6 +182,8 @@ public: }; + virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; + virtual int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; virtual bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; @@ -341,7 +344,11 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0; virtual Matrix32 area_get_transform(RID p_area) const=0; + virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0; + virtual void area_set_pickable(RID p_area,bool p_pickable)=0; + virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; /* BODY API */ @@ -459,6 +466,8 @@ public: virtual bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count)=0; + virtual void body_set_pickable(RID p_body,bool p_pickable)=0; + /* JOINT API */ enum JointType { diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp index c3dcd83a31..5088000022 100644 --- a/servers/visual/rasterizer.cpp +++ b/servers/visual/rasterizer.cpp @@ -91,7 +91,7 @@ RID Rasterizer::_create_shader(const FixedMaterialShaderKey& p_key) { scode+="uniform float fmp_normal;\n"; scode+="uniform texture fmp_normal_tex;\n"; String uv_str; - if ((p_key.texcoord_mask>>(VS::FIXED_MATERIAL_PARAM_NORMAL*2))&0x3==VS::FIXED_MATERIAL_TEXCOORD_SPHERE) { + if (((p_key.texcoord_mask>>(VS::FIXED_MATERIAL_PARAM_NORMAL*2))&0x3)==VS::FIXED_MATERIAL_TEXCOORD_SPHERE) { uv_str="uv"; //sorry not supported } else { uv_str=_TEXUVSTR(VS::FIXED_MATERIAL_PARAM_NORMAL); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index d2a1c48c46..62563a0771 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -577,13 +577,15 @@ public: Color color; Matrix32 xform; float height; + float energy; + float scale; int z_min; int z_max; int layer_min; int layer_max; int item_mask; int item_shadow_mask; - bool subtract; + VS::CanvasLightMode mode; RID texture; Vector2 texture_offset; RID canvas; @@ -614,8 +616,10 @@ public: layer_min=0; layer_max=0; item_mask=1; + scale=1.0; + energy=1.0; item_shadow_mask=-1; - subtract=false; + mode=VS::CANVAS_LIGHT_MODE_ADD; texture_cache=NULL; next_ptr=NULL; filter_next_ptr=NULL; @@ -633,9 +637,9 @@ public: Map shader_param; uint32_t shader_version; Set owners; - bool unshaded; + VS::CanvasItemShadingMode shading_mode; - CanvasItemMaterial() {unshaded=false; shader_version=0; } + CanvasItemMaterial() {shading_mode=VS::CANVAS_ITEM_SHADING_NORMAL; shader_version=0; } }; struct CanvasItem { @@ -767,6 +771,12 @@ public: mutable Rect2 rect; CanvasItem*next; CanvasItemMaterial* material; + struct CopyBackBuffer { + Rect2 rect; + Rect2 screen_rect; + bool full; + }; + CopyBackBuffer *copy_back_buffer; float final_opacity; @@ -775,6 +785,7 @@ public: CanvasItem* final_clip_owner; CanvasItem* material_owner; ViewportRender *vp_render; + bool distance_field; Rect2 global_rect_cache; @@ -902,14 +913,15 @@ public: } void clear() { for (int i=0;i& p_lines) { + + +} + +RID RasterizerDummy::canvas_light_shadow_buffer_create(int p_width) { + + return RID(); +} + +void RasterizerDummy::canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache) { + + +} + +void RasterizerDummy::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow) { + + } /* CANVAS API */ +void RasterizerDummy::begin_canvas_bg() { + +} void RasterizerDummy::canvas_begin() { @@ -1761,6 +1788,11 @@ bool RasterizerDummy::is_environment(const RID& p_rid) const { return environment_owner.owns(p_rid); } +bool RasterizerDummy::is_canvas_light_occluder(const RID& p_rid) const { + + return false; +} + bool RasterizerDummy::is_shader(const RID& p_rid) const { return false; diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index baa48951d6..99c76a1917 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -696,6 +696,7 @@ public: /* CANVAS API */ + virtual void begin_canvas_bg(); virtual void canvas_begin(); virtual void canvas_disable_blending(); virtual void canvas_set_opacity(float p_opacity); @@ -712,6 +713,14 @@ public: virtual void canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light); + virtual RID canvas_light_occluder_create(); + virtual void canvas_light_occluder_set_polylines(RID p_occluder, const DVector& p_lines); + + virtual RID canvas_light_shadow_buffer_create(int p_width); + virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache); + + virtual void canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow); + /* ENVIRONMENT */ virtual RID environment_create(); @@ -747,6 +756,7 @@ public: virtual bool is_particles_instance(const RID& p_rid) const; virtual bool is_skeleton(const RID& p_rid) const; virtual bool is_environment(const RID& p_rid) const; + virtual bool is_canvas_light_occluder(const RID& p_rid) const; virtual bool is_shader(const RID& p_rid) const; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index af65a7a639..4ad8aa6c71 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1171,7 +1171,9 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={ { "LIGHT_VEC", TYPE_VEC2}, { "LIGHT_HEIGHT", TYPE_FLOAT}, { "LIGHT_COLOR", TYPE_VEC4}, + { "LIGHT_UV", TYPE_VEC2}, { "LIGHT", TYPE_VEC4}, + { "SHADOW", TYPE_VEC4}, { "POINT_COORD", TYPE_VEC2}, // { "SCREEN_POS", TYPE_VEC2}, // { "SCREEN_TEXEL_SIZE", TYPE_VEC2}, diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 1c16f51e89..7a9db4ba11 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -1693,6 +1693,17 @@ void VisualServerRaster::viewport_set_hide_canvas(RID p_viewport,bool p_hide) { } +void VisualServerRaster::viewport_set_disable_environment(RID p_viewport,bool p_disable) { + + VS_CHANGED; + + Viewport *viewport=NULL; + viewport = viewport_owner.get( p_viewport ); + ERR_FAIL_COND(!viewport); + viewport->disable_environment=p_disable; + +} + void VisualServerRaster::viewport_attach_camera(RID p_viewport,RID p_camera) { VS_CHANGED; @@ -3400,6 +3411,14 @@ void VisualServerRaster::canvas_item_set_clip(RID p_item, bool p_clip) { canvas_item->clip=p_clip; } +void VisualServerRaster::canvas_item_set_distance_field_mode(RID p_item, bool p_distance_field) { + VS_CHANGED; + CanvasItem *canvas_item = canvas_item_owner.get( p_item ); + ERR_FAIL_COND(!canvas_item); + + canvas_item->distance_field=p_distance_field; +} + void VisualServerRaster::canvas_item_set_transform(RID p_item, const Matrix32& p_transform) { @@ -3765,6 +3784,27 @@ void VisualServerRaster::canvas_item_set_z_as_relative_to_parent(RID p_item, boo } +void VisualServerRaster::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2& p_rect) { + + VS_CHANGED; + CanvasItem *canvas_item = canvas_item_owner.get( p_item ); + ERR_FAIL_COND(!canvas_item); + if (bool(canvas_item->copy_back_buffer!=NULL) !=p_enable) { + if (p_enable) { + canvas_item->copy_back_buffer = memnew( Rasterizer::CanvasItem::CopyBackBuffer ); + } else { + memdelete(canvas_item->copy_back_buffer); + canvas_item->copy_back_buffer=NULL; + } + } + + if (p_enable) { + canvas_item->copy_back_buffer->rect=p_rect; + canvas_item->copy_back_buffer->full=p_rect==Rect2(); + } + +} + void VisualServerRaster::canvas_item_set_use_parent_material(RID p_item, bool p_enable) { VS_CHANGED; @@ -3899,6 +3939,15 @@ void VisualServerRaster::canvas_light_set_transform(RID p_light, const Matrix32& clight->xform=p_transform; } +void VisualServerRaster::canvas_light_set_scale(RID p_light, float p_scale) { + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->scale=p_scale; + +} + + void VisualServerRaster::canvas_light_set_texture(RID p_light, RID p_texture){ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); @@ -3928,6 +3977,15 @@ void VisualServerRaster::canvas_light_set_height(RID p_light, float p_height){ clight->height=p_height; } + +void VisualServerRaster::canvas_light_set_energy(RID p_light, float p_energy){ + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->energy=p_energy; + +} + void VisualServerRaster::canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z){ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); @@ -3963,12 +4021,12 @@ void VisualServerRaster::canvas_light_set_item_shadow_mask(RID p_light, int p_ma } -void VisualServerRaster::canvas_light_set_subtract_mode(RID p_light, bool p_enable) { +void VisualServerRaster::canvas_light_set_mode(RID p_light, CanvasLightMode p_mode) { Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->subtract=p_enable; + clight->mode=p_mode; } void VisualServerRaster::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled){ @@ -4218,12 +4276,12 @@ Variant VisualServerRaster::canvas_item_material_get_shader_param(RID p_material return material->shader_param[p_param]; } -void VisualServerRaster::canvas_item_material_set_unshaded(RID p_material, bool p_unshaded){ +void VisualServerRaster::canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode) { VS_CHANGED; Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); ERR_FAIL_COND(!material); - material->unshaded=p_unshaded; + material->shading_mode=p_mode; } @@ -6237,6 +6295,20 @@ void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instan } +void VisualServerRaster::_render_no_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) { + RID environment; + if (p_scenario->environment.is_valid()) + environment=p_scenario->environment; + else + environment=p_scenario->fallback_environment; + + rasterizer->set_camera(Transform(),CameraMatrix()); + rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug); + rasterizer->set_viewport(viewport_rect); + rasterizer->end_scene(); +} + + void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) { @@ -6757,8 +6829,12 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat _render_canvas_item(child_items[i],xform,p_clip_rect,opacity,p_z,z_list,z_last_list,(CanvasItem*)ci->final_clip_owner,p_material_owner); } + if (ci->copy_back_buffer) { - if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render) { + ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect); + } + + if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) { //something to draw? ci->final_transform=xform; ci->final_opacity=opacity * ci->self_opacity; @@ -6855,6 +6931,23 @@ void VisualServerRaster::_render_canvas(Canvas *p_canvas,const Matrix32 &p_trans } +void VisualServerRaster::_draw_viewport_camera(Viewport *p_viewport,bool p_ignore_camera) { + + + Camera *camera=NULL; + if (camera_owner.owns( p_viewport->camera )) + camera=camera_owner.get( p_viewport->camera ); + Scenario *scenario = scenario_owner.get( p_viewport->scenario ); + + _update_instances(); // check dirty instances before rendering + + if (p_ignore_camera) + _render_no_camera(p_viewport, camera,scenario ); + else + _render_camera(p_viewport, camera,scenario ); + +} + void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ofs_y,int p_parent_w,int p_parent_h) { ViewportRect desired_rect=p_viewport->rect; @@ -6889,14 +6982,31 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ /* Camera should always be BEFORE any other 3D */ - if (!p_viewport->hide_scenario && camera_owner.owns(p_viewport->camera) && scenario_owner.owns(p_viewport->scenario)) { + bool scenario_draw_canvas_bg=false; + int scenario_canvas_max_layer=0; - Camera *camera = camera_owner.get( p_viewport->camera ); - Scenario *scenario = scenario_owner.get( p_viewport->scenario ); + if (!p_viewport->hide_canvas && !p_viewport->disable_environment && scenario_owner.owns(p_viewport->scenario)) { - _update_instances(); // check dirty instances before rendering + Scenario *scenario=scenario_owner.get(p_viewport->scenario); + if (scenario->environment.is_valid()) { + if (rasterizer->is_environment(scenario->environment)) { + scenario_draw_canvas_bg=rasterizer->environment_get_background(scenario->environment)==VS::ENV_BG_CANVAS; + scenario_canvas_max_layer=rasterizer->environment_get_background_param(scenario->environment,VS::ENV_BG_PARAM_CANVAS_MAX_LAYER); + } + } + } - _render_camera(p_viewport, camera,scenario ); + bool can_draw_3d=!p_viewport->hide_scenario && camera_owner.owns(p_viewport->camera) && scenario_owner.owns(p_viewport->scenario); + + + if (scenario_draw_canvas_bg) { + + rasterizer->begin_canvas_bg(); + } + + if (!scenario_draw_canvas_bg && can_draw_3d) { + + _draw_viewport_camera(p_viewport,false); } else if (true /*|| !p_viewport->canvas_list.empty()*/){ @@ -6906,7 +7016,10 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ rasterizer->clear_viewport(Color(0,0,0,0)); } else { - rasterizer->clear_viewport(clear_color); + Color cc=clear_color; + if (scenario_draw_canvas_bg) + cc.a=0; + rasterizer->clear_viewport(cc); } p_viewport->render_target_clear=false; } @@ -6937,6 +7050,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ if (cl->enabled && cl->texture.is_valid()) { //not super efficient.. Size2 tsize(rasterizer->texture_get_width(cl->texture),rasterizer->texture_get_height(cl->texture)); + tsize*=cl->scale; Vector2 offset=tsize/2.0; cl->rect_cache=Rect2(-offset+cl->texture_offset,tsize); cl->xform_cache=xf * cl->xform; @@ -7005,6 +7119,16 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ rasterizer->set_viewport(viewport_rect); //must reset viewport afterwards } + + + + if (scenario_draw_canvas_bg && canvas_map.front() && canvas_map.front()->key().layer>scenario_canvas_max_layer) { + + _draw_viewport_camera(p_viewport,!can_draw_3d); + scenario_draw_canvas_bg=false; + + } + for (Map::Element *E=canvas_map.front();E;E=E->next()) { @@ -7026,9 +7150,21 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ _render_canvas( E->get()->canvas,xform,canvas_lights ); i++; + if (scenario_draw_canvas_bg && E->key().layer>=scenario_canvas_max_layer) { + _draw_viewport_camera(p_viewport,!can_draw_3d); + scenario_draw_canvas_bg=false; + } + + } - //rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); + if (scenario_draw_canvas_bg) { + _draw_viewport_camera(p_viewport,!can_draw_3d); + scenario_draw_canvas_bg=false; + } + + +// rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); } //capture diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 7d7bbe1d71..a89a685e30 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -489,6 +489,8 @@ class VisualServerRaster : public VisualServer { bool render_target_vflip; bool render_target_clear_on_new_frame; bool render_target_clear; + bool disable_environment; + Image capture; bool rendered_in_prev_frame; @@ -515,7 +517,7 @@ class VisualServerRaster : public VisualServer { SelfList update_list; - Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true;} + Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true; disable_environment=false; } }; SelfList::List viewport_update_list; @@ -626,6 +628,7 @@ class VisualServerRaster : public VisualServer { void _cull_room(Camera *p_camera, Instance *p_room,Instance *p_from_portal=NULL); void _process_sampled_light(const Transform &p_camera, Instance *p_sampled_light, bool p_linear_colorspace); + void _render_no_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario); void _render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario); static void _render_canvas_item_viewport(VisualServer* p_self,void *p_vp,const Rect2& p_rect); void _render_canvas_item_tree(CanvasItem *p_canvas_item, const Matrix32& p_transform, const Rect2& p_clip_rect, const Color &p_modulate, Rasterizer::CanvasLight *p_lights); @@ -643,6 +646,7 @@ class VisualServerRaster : public VisualServer { int changes; bool draw_extra_frame; + void _draw_viewport_camera(Viewport *p_viewport, bool p_ignore_camera); void _draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ofs_y,int p_parent_w,int p_parent_h); void _draw_viewports(); void _draw_cursors_and_margins(); @@ -983,6 +987,7 @@ public: virtual void viewport_render_target_clear(RID p_viewport); virtual void viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect); + virtual void viewport_queue_screen_capture(RID p_viewport); virtual Image viewport_get_screen_capture(RID p_viewport) const; @@ -991,6 +996,7 @@ public: virtual void viewport_set_hide_scenario(RID p_viewport,bool p_hide); virtual void viewport_set_hide_canvas(RID p_viewport,bool p_hide); + virtual void viewport_set_disable_environment(RID p_viewport,bool p_disable); virtual void viewport_attach_camera(RID p_viewport,RID p_camera); virtual void viewport_set_scenario(RID p_viewport,RID p_scenario); @@ -1122,6 +1128,7 @@ public: //virtual void canvas_item_set_rect(RID p_item, const Rect2& p_rect); virtual void canvas_item_set_transform(RID p_item, const Matrix32& p_transform); virtual void canvas_item_set_clip(RID p_item, bool p_clip); + virtual void canvas_item_set_distance_field_mode(RID p_item, bool p_enable); virtual void canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect=Rect2()); virtual void canvas_item_set_opacity(RID p_item, float p_opacity); virtual float canvas_item_get_opacity(RID p_item, float p_opacity) const; @@ -1149,6 +1156,7 @@ public: virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable); virtual void canvas_item_set_z(RID p_item, int p_z); virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable); + virtual void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect); virtual void canvas_item_set_material(RID p_item, RID p_material); virtual void canvas_item_set_use_parent_material(RID p_item, bool p_enable); @@ -1157,16 +1165,18 @@ public: virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas); virtual void canvas_light_set_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_transform(RID p_light, const Matrix32& p_transform); + virtual void canvas_light_set_scale(RID p_light, float p_scale); virtual void canvas_light_set_texture(RID p_light, RID p_texture); virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset); virtual void canvas_light_set_color(RID p_light, const Color& p_color); virtual void canvas_light_set_height(RID p_light, float p_height); + virtual void canvas_light_set_energy(RID p_light, float p_energy); virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z); virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer); virtual void canvas_light_set_item_mask(RID p_light, int p_mask); virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask); - virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable); + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode); virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size); virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier); @@ -1195,8 +1205,9 @@ public: virtual RID canvas_item_material_create(); virtual void canvas_item_material_set_shader(RID p_material, RID p_shader); virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value); - virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const; - virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded); + virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const; + virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode); + /* CURSOR */ diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index bccb096e1b..6cd374aa08 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -982,6 +982,7 @@ public: FUNC2(viewport_set_hide_canvas,RID,bool ); FUNC2(viewport_attach_camera,RID,RID ); FUNC2(viewport_set_scenario,RID,RID ); + FUNC2(viewport_set_disable_environment,RID,bool ); FUNC1RC(RID,viewport_get_attached_camera,RID); FUNC1RC(RID,viewport_get_scenario,RID ); @@ -1108,6 +1109,7 @@ public: //FUNC(canvas_item_set_rect,RID, const Rect2& p_rect); FUNC2(canvas_item_set_transform,RID, const Matrix32& ); FUNC2(canvas_item_set_clip,RID, bool ); + FUNC2(canvas_item_set_distance_field_mode,RID, bool ); FUNC3(canvas_item_set_custom_rect,RID, bool ,const Rect2&); FUNC2(canvas_item_set_opacity,RID, float ); FUNC2RC(float,canvas_item_get_opacity,RID, float ); @@ -1138,6 +1140,8 @@ public: FUNC2(canvas_item_set_sort_children_by_y,RID,bool); FUNC2(canvas_item_set_z,RID,int); FUNC2(canvas_item_set_z_as_relative_to_parent,RID,bool); + FUNC3(canvas_item_set_copy_to_backbuffer,RID,bool,const Rect2&); + FUNC2(canvas_item_set_material,RID, RID ); @@ -1151,16 +1155,18 @@ public: FUNC2(canvas_light_attach_to_canvas,RID,RID); FUNC2(canvas_light_set_enabled,RID,bool); FUNC2(canvas_light_set_transform,RID,const Matrix32&); + FUNC2(canvas_light_set_scale,RID,float); FUNC2(canvas_light_set_texture,RID,RID); FUNC2(canvas_light_set_texture_offset,RID,const Vector2&); FUNC2(canvas_light_set_color,RID,const Color&); FUNC2(canvas_light_set_height,RID,float); + FUNC2(canvas_light_set_energy,RID,float); FUNC3(canvas_light_set_layer_range,RID,int,int); FUNC3(canvas_light_set_z_range,RID,int,int); FUNC2(canvas_light_set_item_mask,RID,int); FUNC2(canvas_light_set_item_shadow_mask,RID,int); - FUNC2(canvas_light_set_subtract_mode,RID,bool); + FUNC2(canvas_light_set_mode,RID,CanvasLightMode); FUNC2(canvas_light_set_shadow_enabled,RID,bool); FUNC2(canvas_light_set_shadow_buffer_size,RID,int); FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float); @@ -1186,8 +1192,8 @@ public: FUNC0R(RID,canvas_item_material_create); FUNC2(canvas_item_material_set_shader,RID,RID); FUNC3(canvas_item_material_set_shader_param,RID,const StringName&,const Variant&); - FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&); - FUNC2(canvas_item_material_set_unshaded,RID,bool); + FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&); + FUNC2(canvas_item_material_set_shading_mode,RID,CanvasItemShadingMode); /* CURSOR */ FUNC2(cursor_set_rotation,float , int ); // radians diff --git a/servers/visual_server.h b/servers/visual_server.h index 9404ea040c..e9425afbab 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -704,6 +704,7 @@ public: virtual void viewport_set_hide_scenario(RID p_viewport,bool p_hide)=0; virtual void viewport_set_hide_canvas(RID p_viewport,bool p_hide)=0; + virtual void viewport_set_disable_environment(RID p_viewport,bool p_disable)=0; virtual void viewport_attach_camera(RID p_viewport,RID p_camera)=0; virtual void viewport_set_scenario(RID p_viewport,RID p_scenario)=0; @@ -734,8 +735,7 @@ public: ENV_BG_COLOR, ENV_BG_TEXTURE, ENV_BG_CUBEMAP, - ENV_BG_TEXTURE_RGBE, - ENV_BG_CUBEMAP_RGBE, + ENV_BG_CANVAS, ENV_BG_MAX }; @@ -744,6 +744,7 @@ public: enum EnvironmentBGParam { + ENV_BG_PARAM_CANVAS_MAX_LAYER, ENV_BG_PARAM_COLOR, ENV_BG_PARAM_TEXTURE, ENV_BG_PARAM_CUBEMAP, @@ -968,6 +969,7 @@ public: virtual void canvas_item_set_transform(RID p_item, const Matrix32& p_transform)=0; virtual void canvas_item_set_clip(RID p_item, bool p_clip)=0; + virtual void canvas_item_set_distance_field_mode(RID p_item, bool p_enable)=0; virtual void canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect=Rect2())=0; virtual void canvas_item_set_opacity(RID p_item, float p_opacity)=0; virtual float canvas_item_get_opacity(RID p_item, float p_opacity) const=0; @@ -994,6 +996,7 @@ public: virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable)=0; virtual void canvas_item_set_z(RID p_item, int p_z)=0; virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable)=0; + virtual void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect)=0; virtual void canvas_item_clear(RID p_item)=0; virtual void canvas_item_raise(RID p_item)=0; @@ -1005,17 +1008,25 @@ public: virtual RID canvas_light_create()=0; virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas)=0; virtual void canvas_light_set_enabled(RID p_light, bool p_enabled)=0; + virtual void canvas_light_set_scale(RID p_light, float p_scale)=0; virtual void canvas_light_set_transform(RID p_light, const Matrix32& p_transform)=0; virtual void canvas_light_set_texture(RID p_light, RID p_texture)=0; virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset)=0; virtual void canvas_light_set_color(RID p_light, const Color& p_color)=0; virtual void canvas_light_set_height(RID p_light, float p_height)=0; + virtual void canvas_light_set_energy(RID p_light, float p_energy)=0; virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z)=0; virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer)=0; virtual void canvas_light_set_item_mask(RID p_light, int p_mask)=0; virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask)=0; - virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0; + enum CanvasLightMode { + CANVAS_LIGHT_MODE_ADD, + CANVAS_LIGHT_MODE_SUB, + CANVAS_LIGHT_MODE_MIX, + }; + + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode)=0; virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0; @@ -1045,7 +1056,15 @@ public: virtual void canvas_item_material_set_shader(RID p_material, RID p_shader)=0; virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value)=0; virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const=0; - virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded)=0; + + + enum CanvasItemShadingMode { + CANVAS_ITEM_SHADING_NORMAL, + CANVAS_ITEM_SHADING_UNSHADED, + CANVAS_ITEM_SHADING_ONLY_LIGHT, + }; + + virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode)=0; /* CURSOR */ virtual void cursor_set_rotation(float p_rotation, int p_cursor = 0)=0; // radians diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp index d7158eb7e9..cf4b21510a 100644 --- a/tools/editor/connections_dialog.cpp +++ b/tools/editor/connections_dialog.cpp @@ -607,6 +607,14 @@ void ConnectionsDialog::_remove_confirm() { } */ + +struct _ConnectionsDialogMethodInfoSort { + + _FORCE_INLINE_ bool operator()(const MethodInfo& a, const MethodInfo& b) const { + return a.name < b.name; + } +}; + void ConnectionsDialog::update_tree() { if (!is_visible()) @@ -623,7 +631,8 @@ void ConnectionsDialog::update_tree() { node->get_signal_list(&node_signals); - + //node_signals.sort_custom<_ConnectionsDialogMethodInfoSort>(); + for(List::Element *E=node_signals.front();E;E=E->next()) { diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp index eee4125e93..eec452ab7f 100644 --- a/tools/editor/editor_dir_dialog.cpp +++ b/tools/editor/editor_dir_dialog.cpp @@ -28,6 +28,9 @@ /*************************************************************************/ #include "editor_dir_dialog.h" #include "os/os.h" +#include "os/keyboard.h" +#include "tools/editor/editor_settings.h" + void EditorDirDialog::_update_dir(TreeItem* p_item) { @@ -39,12 +42,21 @@ void EditorDirDialog::_update_dir(TreeItem* p_item) { da->change_dir(cdir); da->list_dir_begin(); String p=da->get_next(); + + bool ishidden; + bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"); + while(p!="") { - if (da->current_is_dir() && !p.begins_with(".")) { - TreeItem *ti = tree->create_item(p_item); - ti->set_text(0,p); - ti->set_icon(0,get_icon("Folder","EditorIcons")); - ti->set_collapsed(true); + + ishidden = da->current_is_hidden(); + + if (show_hidden || !ishidden) { + if (da->current_is_dir() && !p.begins_with(".")) { + TreeItem *ti = tree->create_item(p_item); + ti->set_text(0,p); + ti->set_icon(0,get_icon("Folder","EditorIcons")); + ti->set_collapsed(true); + } } p=da->get_next(); diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 3d42867d9a..41545b887a 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -218,6 +218,7 @@ void EditorNode::_notification(int p_what) { } if (p_what==NOTIFICATION_ENTER_TREE) { + //MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata"); get_tree()->set_editor_hint(true); get_tree()->get_root()->set_as_audio_listener(false); @@ -231,6 +232,8 @@ void EditorNode::_notification(int p_what) { VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true); VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true); + VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true); + _editor_select(1); if (defer_load_scene!="") { @@ -3284,6 +3287,7 @@ EditorNode::EditorNode() { EditorSettings::create(); ResourceLoader::set_abort_on_missing_resources(false); + FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files")); ResourceLoader::set_error_notify_func(this,_load_error_notify); ResourceLoader::set_timestamp_on_load(true); @@ -3412,6 +3416,8 @@ EditorNode::EditorNode() { scene_root = memnew( Viewport ); + + //scene_root_base->add_child(scene_root); scene_root->set_meta("_editor_disable_input",true); VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true); diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 24699ac87f..deb5d86a2e 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -446,6 +446,7 @@ void EditorSettings::_load_defaults() { set("text_editor/create_signal_callbacks",true); + set("file_dialog/show_hidden_files", false); set("animation/autorename_animation_tracks",true); set("animation/confirm_insert_track",true); diff --git a/tools/editor/icons/icon_back_buffer_copy.png b/tools/editor/icons/icon_back_buffer_copy.png new file mode 100644 index 0000000000..b27eb39108 Binary files /dev/null and b/tools/editor/icons/icon_back_buffer_copy.png differ diff --git a/tools/editor/icons/icon_check_box.png b/tools/editor/icons/icon_check_box.png new file mode 100644 index 0000000000..8a2b56cc3e Binary files /dev/null and b/tools/editor/icons/icon_check_box.png differ diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp index 1fd7d26f8b..0562153199 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -47,6 +47,12 @@ class _EditorFontImportOptions : public Object { OBJ_TYPE(_EditorFontImportOptions,Object); public: + enum FontMode { + + FONT_BITMAP, + FONT_DISTANCE_FIELD + }; + enum ColorType { COLOR_WHITE, COLOR_CUSTOM, @@ -69,6 +75,9 @@ public: CHARSET_CUSTOM_LATIN }; + + FontMode font_mode; + CharacterSet character_set; String custom_file; @@ -91,7 +100,6 @@ public: bool color_use_monochrome; String gradient_image; - bool disable_filter; bool round_advance; @@ -100,7 +108,10 @@ public: bool _set(const StringName& p_name, const Variant& p_value) { String n = p_name; - if (n=="extra_space/char") + if (n=="mode/mode") { + font_mode=FontMode(int(p_value)); + _change_notify(); + } else if (n=="extra_space/char") char_extra_spacing=p_value; else if (n=="extra_space/space") space_extra_spacing=p_value; @@ -169,7 +180,9 @@ public: bool _get(const StringName& p_name,Variant &r_ret) const{ String n = p_name; - if (n=="extra_space/char") + if (n=="mode/mode") + r_ret=font_mode; + else if (n=="extra_space/char") r_ret=char_extra_spacing; else if (n=="extra_space/space") r_ret=space_extra_spacing; @@ -231,6 +244,9 @@ public: void _get_property_list( List *p_list) const{ + + p_list->push_back(PropertyInfo(Variant::INT,"mode/mode",PROPERTY_HINT_ENUM,"Bitmap,Distance Field")); + p_list->push_back(PropertyInfo(Variant::INT,"extra_space/char",PROPERTY_HINT_RANGE,"-64,64,1")); p_list->push_back(PropertyInfo(Variant::INT,"extra_space/space",PROPERTY_HINT_RANGE,"-64,64,1")); p_list->push_back(PropertyInfo(Variant::INT,"extra_space/top",PROPERTY_HINT_RANGE,"-64,64,1")); @@ -240,35 +256,45 @@ public: if (character_set>=CHARSET_CUSTOM) p_list->push_back(PropertyInfo(Variant::STRING,"character_set/custom",PROPERTY_HINT_FILE)); - p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled")); - if (shadow) { - p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1")); - p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset")); - p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color")); - p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING)); + int usage = PROPERTY_USAGE_DEFAULT; + + if (font_mode==FONT_DISTANCE_FIELD) { + usage = PROPERTY_USAGE_NOEDITOR; } - p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled")); - if (shadow2) { - p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1")); - p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset")); - p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color")); - p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING)); + { + + p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled",PROPERTY_HINT_NONE,"",usage)); + if (shadow) { + p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage)); + p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING,"",usage)); + } + + p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled",PROPERTY_HINT_NONE,"",usage)); + if (shadow2) { + p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage)); + p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING,"",usage)); + } + + p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image",usage)); + if (color_type==COLOR_CUSTOM) { + p_list->push_back(PropertyInfo(Variant::COLOR,"color/color",PROPERTY_HINT_NONE,"",usage)); + + } + if (color_type==COLOR_GRADIENT_RANGE) { + p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::COLOR,"color/end",PROPERTY_HINT_NONE,"",usage)); + } + if (color_type==COLOR_GRADIENT_IMAGE) { + p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE,"",usage)); + } + p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome",PROPERTY_HINT_NONE,"",usage)); } - p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image")); - if (color_type==COLOR_CUSTOM) { - p_list->push_back(PropertyInfo(Variant::COLOR,"color/color")); - - } - if (color_type==COLOR_GRADIENT_RANGE) { - p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin")); - p_list->push_back(PropertyInfo(Variant::COLOR,"color/end")); - } - if (color_type==COLOR_GRADIENT_IMAGE) { - p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE)); - } - p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome")); p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/round_advance")); p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/disable_filter")); @@ -307,6 +333,7 @@ public: gradient_end=Color(0.5,0.5,0.5,1); color_use_monochrome=false; + font_mode=FONT_BITMAP; round_advance=true; disable_filter=false; @@ -314,6 +341,8 @@ public: _EditorFontImportOptions() { + font_mode=FONT_BITMAP; + char_extra_spacing=0; top_extra_spacing=0; bottom_extra_spacing=0; @@ -706,6 +735,137 @@ struct _EditorKerningKey { }; + +static unsigned char get_SDF_radial( + unsigned char *fontmap, + int w, int h, + int x, int y, + int max_radius ) +{ + // hideous brute force method + float d2 = max_radius*max_radius+1.0; + unsigned char v = fontmap[x+y*w]; + for( int radius = 1; (radius <= max_radius) && (radius*radius < d2); ++radius ) + { + int line, lo, hi; + // north + line = y - radius; + if( (line >= 0) && (line < h) ) + { + lo = x - radius; + hi = x + radius; + if( lo < 0 ) { lo = 0; } + if( hi >= w ) { hi = w-1; } + int idx = line * w + lo; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = i - x; + float ny = line - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + ++idx; + } + } + // south + line = y + radius; + if( (line >= 0) && (line < h) ) + { + lo = x - radius; + hi = x + radius; + if( lo < 0 ) { lo = 0; } + if( hi >= w ) { hi = w-1; } + int idx = line * w + lo; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = i - x; + float ny = line - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + ++idx; + } + } + // west + line = x - radius; + if( (line >= 0) && (line < w) ) + { + lo = y - radius + 1; + hi = y + radius - 1; + if( lo < 0 ) { lo = 0; } + if( hi >= h ) { hi = h-1; } + int idx = lo * w + line; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = line - x; + float ny = i - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + idx += w; + } + } + // east + line = x + radius; + if( (line >= 0) && (line < w) ) + { + lo = y - radius + 1; + hi = y + radius - 1; + if( lo < 0 ) { lo = 0; } + if( hi >= h ) { hi = h-1; } + int idx = lo * w + line; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = line - x; + float ny = i - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + idx += w; + } + } + } + d2 = sqrtf( d2 ); + if( v==0 ) + { + d2 = -d2; + } + d2 *= 127.5 / max_radius; + d2 += 127.5; + if( d2 < 0.0 ) d2 = 0.0; + if( d2 > 255.0 ) d2 = 255.0; + return (unsigned char)(d2 + 0.5); +} + + Ref EditorFontImportPlugin::generate_font(const Ref& p_from, const String &p_existing) { Ref from = p_from; @@ -754,7 +914,11 @@ Ref EditorFontImportPlugin::generate_font(const Refget_option("mode/mode"); + + int scaler=(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD)?16:1; + + error = FT_Set_Pixel_Sizes(face,0,size*scaler); FT_GlyphSlot slot = face->glyph; @@ -820,9 +984,9 @@ Ref EditorFontImportPlugin::generate_font(const Refglyph, ft_render_mode_normal ); + else error = FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono ); if (error) { skip=true; } else if (!skip) { @@ -847,28 +1011,36 @@ Ref EditorFontImportPlugin::generate_font(const Refbitmap.resize( slot->bitmap.width*slot->bitmap.rows ); - fdata->width=slot->bitmap.width; - fdata->height=slot->bitmap.rows; + + + int w = slot->bitmap.width; + int h = slot->bitmap.rows; + int p = slot->bitmap.pitch; + + print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch)); + + if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) { + + // oversize the holding buffer so I can smooth it! + int sw = w + scaler * 4; + int sh = h + scaler * 4; + // do the SDF + int sdfw = sw / scaler; + int sdfh = sh / scaler; + + fdata->width=sdfw; + fdata->height=sdfh; + } else { + fdata->width=w; + fdata->height=h; + } + fdata->character=charcode; fdata->glyph=FT_Get_Char_Index(face,charcode); if (charcode=='x') - xsize=slot->bitmap.width; + xsize=w/scaler; - if (charcode<127) { - if (slot->bitmap_top>max_up) { - - max_up=slot->bitmap_top; - } - - - if ( (slot->bitmap_top - fdata->height)bitmap_top - fdata->height; - } - } - fdata->valign=slot->bitmap_top; fdata->halign=slot->bitmap_left; @@ -878,12 +1050,85 @@ Ref EditorFontImportPlugin::generate_font(const Refadvance=slot->advance.x/float(1<<6); + if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) { + + fdata->halign = fdata->halign / scaler - 1.5; + fdata->valign = fdata->valign / scaler + 1.5; + fdata->advance/=scaler; + + } + fdata->advance+=font_spacing; - for (int i=0;ibitmap.width;i++) { - for (int j=0;jbitmap.rows;j++) { - fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i]; + if (charcode<127) { + int top = fdata->valign; + int hmax = h/scaler; + + if (top>max_up) { + + max_up=top; + } + + + if ( (top - hmax)bitmap.buffer; + for( int j = 0; j < h; ++j ) { + for( int i = 0; i < w; ++i ) { + smooth_buf[scaler*2+i+(j+scaler*2)*sw] = 255 * ((buf[j*p+(i>>3)] >> (7 - (i & 7))) & 1); + } + } + + // do the SDF + int sdfw = fdata->width; + int sdfh = fdata->height; + + fdata->bitmap.resize( sdfw*sdfh ); + + for( int j = 0; j < sdfh; ++j ) { + for( int i = 0; i < sdfw; ++i ) { + int pd_idx = j*sdfw+i; + + //fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i]; + + fdata->bitmap[pd_idx] = + //get_SDF + get_SDF_radial + ( smooth_buf, sw, sh, + i*scaler + (scaler >>1), j*scaler + (scaler >>1), + 2*scaler ); + + } + } + + delete [] smooth_buf; + + } else { + fdata->bitmap.resize( slot->bitmap.width*slot->bitmap.rows ); + for (int i=0;ibitmap.width;i++) { + for (int j=0;jbitmap.rows;j++) { + + fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i]; + } } } @@ -904,9 +1149,10 @@ Ref EditorFontImportPlugin::generate_font(const Refofs_x=0; spd->ofs_y=0; - if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, ft_render_mode_normal )) { + if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono )) { spd->advance = slot->advance.x>>6; //round to nearest or store as float + spd->advance/=scaler; spd->advance+=font_spacing; } else { @@ -955,7 +1201,7 @@ Ref EditorFontImportPlugin::generate_font(const Ref EditorFontImportPlugin::generate_font(const Ref::Write w = pixels.write(); - print_line("val: "+itos(font_data_list[i]->valign)); + //print_line("val: "+itos(font_data_list[i]->valign)); for(int y=0;yvalign,0,height-1); @@ -1284,6 +1530,7 @@ Ref EditorFontImportPlugin::generate_font(const Refclear(); font->set_height(height+bottom_space+top_space); font->set_ascent(ascent+top_space); + font->set_distance_field_hint(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD); //register texures { diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index 6dd46843cc..990e52be46 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -39,6 +39,7 @@ #include "scene/resources/packed_scene.h" #include "os/os.h" #include "tools/editor/editor_node.h" +#include struct ColladaImport { @@ -1357,8 +1358,60 @@ Error ColladaImport::_create_mesh_surfaces(Ref& p_mesh,const Map::Write(); DVector normals; DVector tangents; + if(md.vertices[vertex_src_id].sources.has("NORMAL")){ + //has normals + normals.resize(vlen); + //std::cout << "has normals" << std::endl; + String normal_src_id = md.vertices[vertex_src_id].sources["NORMAL"]; + //std::cout << "normals source: "<< normal_src_id.utf8().get_data() <array.size() != vertex_src->array.size(), ERR_INVALID_DATA); + int stride=m->stride; + if (stride==0) + stride=3; + + + //read normals from morph target + DVector::Write vertw = normals.write(); + + for(int m_i=0;m_iarray.size()/stride;m_i++) { + + int pos = m_i*stride; + Vector3 vtx( m->array[pos+0], m->array[pos+1], m->array[pos+2] ); + + #ifndef NO_UP_AXIS_SWAP + if (collada.state.up_axis==Vector3::AXIS_Z) { + + SWAP( vtx.z, vtx.y ); + vtx.z = -vtx.z; + + } + #endif + + Collada::Vertex vertex; + vertex.vertex=vtx; + vertex.fix_unit_scale(collada); + vtx=vertex.vertex; + + vtx = p_local_xform.xform(vtx); + + + if (vertex_map.has(m_i)) { //vertex may no longer be here, don't bother converting + + + for (Set ::Element *E=vertex_map[m_i].front() ; E; E=E->next() ) { + + vertw[E->get()]=vtx; + } + } + } + + }else{ + _generate_normals(index_array,vertices,normals);//no normals + } if (final_tangent_array.size() && final_uv_array.size()) { _generate_tangents_and_binormals(index_array,vertices,final_uv_array,normals,tangents); diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index fdec72332e..32d5641e68 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -36,6 +36,110 @@ #include "globals.h" #include "os/input.h" #include "tools/editor/editor_settings.h" +#include "scene/gui/grid_container.h" + +class SnapDialog : public ConfirmationDialog { + + OBJ_TYPE(SnapDialog,ConfirmationDialog); + +protected: + friend class CanvasItemEditor; + SpinBox *grid_offset_x; + SpinBox *grid_offset_y; + SpinBox *grid_step_x; + SpinBox *grid_step_y; + SpinBox *rotation_offset; + SpinBox *rotation_step; + +public: + SnapDialog() : ConfirmationDialog() { + const int SPIN_BOX_GRID_RANGE = 256; + const int SPIN_BOX_ROTATION_RANGE = 360; + Label *label; + VBoxContainer *container; + GridContainer *child_container; + + set_title("Configure Snap"); + get_ok()->set_text("Close"); + container = memnew(VBoxContainer); + add_child(container); + + child_container = memnew(GridContainer); + child_container->set_columns(3); + container->add_child(child_container); + + label = memnew(Label); + label->set_text("Grid Offset:"); + child_container->add_child(label); + grid_offset_x=memnew(SpinBox); + grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE); + grid_offset_x->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_x->set_suffix("px"); + child_container->add_child(grid_offset_x); + grid_offset_y=memnew(SpinBox); + grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE); + grid_offset_y->set_max(SPIN_BOX_GRID_RANGE); + grid_offset_y->set_suffix("px"); + child_container->add_child(grid_offset_y); + + label = memnew(Label); + label->set_text("Grid Step:"); + child_container->add_child(label); + grid_step_x=memnew(SpinBox); + grid_step_x->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_x->set_max(SPIN_BOX_GRID_RANGE); + grid_step_x->set_suffix("px"); + child_container->add_child(grid_step_x); + grid_step_y=memnew(SpinBox); + grid_step_y->set_min(-SPIN_BOX_GRID_RANGE); + grid_step_y->set_max(SPIN_BOX_GRID_RANGE); + grid_step_y->set_suffix("px"); + child_container->add_child(grid_step_y); + + container->add_child(memnew(HSeparator)); + + child_container = memnew(GridContainer); + child_container->set_columns(2); + container->add_child(child_container); + + label = memnew(Label); + label->set_text("Rotation Offset:"); + child_container->add_child(label); + rotation_offset=memnew(SpinBox); + rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE); + rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE); + rotation_offset->set_suffix("deg"); + child_container->add_child(rotation_offset); + + label = memnew(Label); + label->set_text("Rotation Step:"); + child_container->add_child(label); + rotation_step=memnew(SpinBox); + rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE); + rotation_step->set_max(SPIN_BOX_ROTATION_RANGE); + rotation_step->set_suffix("deg"); + child_container->add_child(rotation_step); + } + + void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) { + grid_offset_x->set_val(p_grid_offset.x); + grid_offset_y->set_val(p_grid_offset.y); + grid_step_x->set_val(p_grid_step.x); + grid_step_y->set_val(p_grid_step.y); + rotation_offset->set_val(p_rotation_offset * (180 / Math_PI)); + rotation_step->set_val(p_rotation_step * (180 / Math_PI)); + } + + void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) { + p_grid_offset.x = grid_offset_x->get_val(); + p_grid_offset.y = grid_offset_y->get_val(); + p_grid_step.x = grid_step_x->get_val(); + p_grid_step.y = grid_step_y->get_val(); + p_rotation_offset = rotation_offset->get_val() / (180 / Math_PI); + p_rotation_step = rotation_step->get_val() / (180 / Math_PI); + } +}; + void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { if (!is_visible()) @@ -75,9 +179,24 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) { return memnew( CanvasItemEditorSelectedItem ); } -bool CanvasItemEditor::is_snap_active() const { +inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) { + float offset = p_snap_relative ? p_start : p_offset; + return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target; +} - return edit_menu->get_popup()->is_item_checked(edit_menu->get_popup()->get_item_index(SNAP_USE)); +Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const { + if (snap_grid) { + p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x); + p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y); + } + if (snap_pixel) + p_target = p_target.snapped(Size2(1, 1)); + + return p_target; +} + +float CanvasItemEditor::snap_angle(float p_target, float p_start) const { + return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target; } Dictionary CanvasItemEditor::get_state() const { @@ -86,9 +205,15 @@ Dictionary CanvasItemEditor::get_state() const { state["zoom"]=zoom; state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val()); // state["ofs"]=-transform.get_origin(); - state["use_snap"]=is_snap_active(); - state["snap_vec"]=Vector2(get_snap()); - state["pixel_snap"]=pixel_snap; + state["snap_offset"]=snap_offset; + state["snap_step"]=snap_step; + state["snap_rotation_offset"]=snap_rotation_offset; + state["snap_rotation_step"]=snap_rotation_step; + state["snap_grid"]=snap_grid; + state["snap_show_grid"]=snap_show_grid; + state["snap_rotation"]=snap_rotation; + state["snap_relative"]=snap_relative; + state["snap_pixel"]=snap_pixel; return state; } void CanvasItemEditor::set_state(const Dictionary& p_state){ @@ -105,27 +230,50 @@ void CanvasItemEditor::set_state(const Dictionary& p_state){ v_scroll->set_val(ofs.y); } - if (state.has("use_snap")) { + if (state.has("snap_step")) { + snap_step=state["snap_step"]; + } + + if (state.has("snap_offset")) { + snap_offset=state["snap_offset"]; + } + + if (state.has("snap_rotation_step")) { + snap_rotation_step=state["snap_rotation_step"]; + } + + if (state.has("snap_rotation_offset")) { + snap_rotation_offset=state["snap_rotation_offset"]; + } + + if (state.has("snap_grid")) { + snap_grid=state["snap_grid"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked(idx,state["use_snap"]); + edit_menu->get_popup()->set_item_checked(idx,snap_grid); } - if (state.has("snap")) { - snap_x->set_val(state["snap"]); - snap_y->set_val(state["snap"]); + if (state.has("snap_show_grid")) { + snap_show_grid=state["snap_show_grid"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); + edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); } - if (state.has("snap_vec")) { - Vector2 sv = state["snap_vec"]; - snap_x->set_val(sv.x); - snap_y->set_val(sv.y); - viewport->update(); + if (state.has("snap_rotation")) { + snap_rotation=state["snap_rotation"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + edit_menu->get_popup()->set_item_checked(idx,snap_rotation); } - if (state.has("pixel_snap")) { - pixel_snap=state["pixel_snap"]; + if (state.has("snap_relative")) { + snap_relative=state["snap_relative"]; + int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); + edit_menu->get_popup()->set_item_checked(idx,snap_relative); + } + + if (state.has("snap_pixel")) { + snap_pixel=state["snap_pixel"]; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx,pixel_snap); + edit_menu->get_popup()->set_item_checked(idx,snap_pixel); } } @@ -294,9 +442,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); if (!se) @@ -308,7 +454,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE Vector2 drag = p_dir; if (p_snap) - drag*=get_snap(); + drag*=snap_step; undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state()); @@ -355,9 +501,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -385,9 +529,7 @@ int CanvasItemEditor::get_item_count() { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; ic++; @@ -406,9 +548,7 @@ CanvasItem *CanvasItemEditor::get_single_item() { for(Map::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; if (single_item) @@ -562,13 +702,11 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *c) { } -void CanvasItemEditor::_snap_changed(double) { - +void CanvasItemEditor::_snap_changed() { + ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); viewport->update(); } - - void CanvasItemEditor::_dialog_value_changed(double) { if (updating_value_dialog) @@ -576,11 +714,6 @@ void CanvasItemEditor::_dialog_value_changed(double) { switch(last_option) { - case SNAP_CONFIGURE: { - - // snap=dialog_val->get_val(); - viewport->update(); - } break; case ZOOM_SET: { zoom=dialog_val->get_val()/100.0; @@ -676,9 +809,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); @@ -750,9 +881,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); if (!se) @@ -958,9 +1087,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); if (!se) @@ -1083,9 +1210,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); if (!se) @@ -1141,9 +1266,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); if (!se) @@ -1168,39 +1291,21 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { if (drag==DRAG_ROTATE) { Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin(); - - Matrix32 rot; - rot.elements[1] = (dfrom - center).normalized(); - rot.elements[0] = rot.elements[1].tangent(); - float ang = rot.xform_inv(dto-center).atan2(); - canvas_item->edit_rotate(ang); - display_rotate_to = dto; - display_rotate_from = center; + if (Node2D *node = canvas_item->cast_to()) { + Matrix32 rot; + rot.elements[1] = (dfrom - center).normalized(); + rot.elements[0] = rot.elements[1].tangent(); + node->set_rot(snap_angle(rot.xform_inv(dto-center).atan2(), node->get_rot())); + display_rotate_to = dto; + display_rotate_from = center; + viewport->update(); + } continue; } - if (pixel_snap || (is_snap_active() && get_snap().x>0 && get_snap().y>0)) { - - if (drag!=DRAG_ALL) { - dfrom=drag_point_from; - dto=snapify(dto); - } else { - - Vector2 newpos = drag_point_from + (dto-dfrom); - Vector2 disp; - if (!is_snap_active() || get_snap().x<1 || get_snap().y<1) { - - disp.x = Math::fposmod(newpos.x,1); - disp.y = Math::fposmod(newpos.y,1); - - } else { - disp.x = Math::fposmod(newpos.x,get_snap().x); - disp.y = Math::fposmod(newpos.y,get_snap().y); - } - dto-=disp; - } - } + dfrom = drag_point_from; + dto = snap_point(dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0)), drag_point_from); Vector2 drag_vector = canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) - @@ -1308,8 +1413,6 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { - - if (!dragging_bone) { local_rect.pos=begin; @@ -1492,32 +1595,32 @@ void CanvasItemEditor::_viewport_draw() { _update_scrollbars(); RID ci=viewport->get_canvas_item(); - if (get_snap().x>0 && get_snap().y>0 && is_snap_active() && true ) { - + if (snap_show_grid) { Size2 s = viewport->get_size(); - int last_cell; Matrix32 xform = transform.affine_inverse(); - for(int i=0;idraw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); last_cell=cell; - if (last_cell!=cell) - viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3)); - last_cell=cell; + } } - for(int i=0;idraw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); last_cell=cell; - if (last_cell!=cell) - viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3)); - last_cell=cell; + } } - } if (viewport->has_focus()) { @@ -1545,9 +1648,7 @@ void CanvasItemEditor::_viewport_draw() { CanvasItem *canvas_item = E->key()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); if (!se) @@ -1764,9 +1865,7 @@ void CanvasItemEditor::_notification(int p_what) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data(canvas_item); @@ -1824,8 +1923,6 @@ void CanvasItemEditor::_notification(int p_what) { group_button->set_icon(get_icon("Group","EditorIcons")); ungroup_button->set_icon(get_icon("Ungroup","EditorIcons")); key_insert_button->set_icon(get_icon("Key","EditorIcons")); - snap_x->connect("value_changed",this,"_snap_changed"); - snap_y->connect("value_changed",this,"_snap_changed"); } @@ -2013,90 +2110,40 @@ void CanvasItemEditor::_update_scroll(float) { } -Point2 CanvasItemEditor::snapify(const Point2& p_pos) const { - - bool active=is_snap_active(); - - Vector2 pos = p_pos; - - if (!active || get_snap().x<1 || get_snap().y<1) { - - if (pixel_snap) { - - pos.x=Math::stepify(pos.x,1); - pos.y=Math::stepify(pos.y,1); - } - - return pos; - } - - - pos.x=Math::stepify(pos.x,get_snap().x); - pos.y=Math::stepify(pos.y,get_snap().y); - return pos; - - -} - - void CanvasItemEditor::_popup_callback(int p_op) { last_option=MenuOption(p_op); switch(p_op) { case SNAP_USE: { - + snap_grid = !snap_grid; int idx = edit_menu->get_popup()->get_item_index(SNAP_USE); - edit_menu->get_popup()->set_item_checked( idx,!edit_menu->get_popup()->is_item_checked(0)); + edit_menu->get_popup()->set_item_checked(idx,snap_grid); + } break; + case SNAP_SHOW_GRID: { + snap_show_grid = !snap_show_grid; + int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID); + edit_menu->get_popup()->set_item_checked(idx,snap_show_grid); viewport->update(); } break; - case SNAP_USE_PIXEL: { - pixel_snap = ! pixel_snap; - int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); - edit_menu->get_popup()->set_item_checked(idx,pixel_snap); + case SNAP_USE_ROTATION: { + snap_rotation = !snap_rotation; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); + edit_menu->get_popup()->set_item_checked(idx,snap_rotation); } break; - case SNAP_OBJECT_CENTERS: { - - List &selection = editor_selection->get_selected_node_list(); - - undo_redo->create_action("Snap Object Centers"); - for(List::Element *E=selection.front();E;E=E->next()) { - - CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) - continue; - Node2D* node = canvas_item->cast_to(); - if (!node) - continue; - - Matrix32 gtrans = node->get_global_transform(); - gtrans.elements[2]=snapify(gtrans.elements[2]); - - undo_redo->add_do_method(node,"set_global_transform",gtrans); - undo_redo->add_undo_method(node,"set_global_transform",node->get_global_transform()); - } - - undo_redo->add_do_method(viewport,"update"); - undo_redo->add_undo_method(viewport,"update"); - undo_redo->commit_action(); - + case SNAP_RELATIVE: { + snap_relative = !snap_relative; + int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE); + edit_menu->get_popup()->set_item_checked(idx,snap_relative); + } break; + case SNAP_USE_PIXEL: { + snap_pixel = !snap_pixel; + int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); + edit_menu->get_popup()->set_item_checked(idx,snap_pixel); } break; case SNAP_CONFIGURE: { - updating_value_dialog=true; - - snap_dialog->popup_centered_minsize(); -/* - dialog_label->set_text("Snap (Pixels):"); - dialog_val->set_min(1); - dialog_val->set_step(1); - dialog_val->set_max(4096); - dialog_val->set_val(snap); - value_dialog->popup_centered(Size2(200,85)); - */ - updating_value_dialog=false; - + ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); + snap_dialog->popup_centered(Size2(200,160)); } break; case ZOOM_IN: { zoom=zoom*(1.0/0.5); @@ -2140,9 +2187,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; canvas_item->set_meta("_edit_lock_",true); @@ -2157,9 +2202,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2177,9 +2220,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; canvas_item->set_meta("_edit_group_",true); @@ -2194,9 +2235,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; canvas_item->set_meta("_edit_group_",Variant()); @@ -2214,9 +2253,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2284,9 +2321,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(Map::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; if (canvas_item->cast_to()) { @@ -2396,9 +2431,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(Map::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2448,9 +2481,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(Map::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->key()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; if (canvas_item->cast_to()) { @@ -2576,9 +2607,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for(List::Element *E=selection.front();E;E=E->next()) { CanvasItem *canvas_item = E->get()->cast_to(); - if (!canvas_item) - continue; - if (!canvas_item->is_visible()) + if (!canvas_item || !canvas_item->is_visible()) continue; @@ -2858,10 +2887,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { PopupMenu *p; p = edit_menu->get_popup(); p->add_check_item("Use Snap",SNAP_USE); + p->add_check_item("Show Grid",SNAP_SHOW_GRID); + p->add_check_item("Use Rotation Snap",SNAP_USE_ROTATION); + p->add_check_item("Snap Relative",SNAP_RELATIVE); p->add_item("Configure Snap..",SNAP_CONFIGURE); p->add_separator(); p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL); - p->add_item("Snap Selected Object Centers",SNAP_OBJECT_CENTERS); p->add_separator(); p->add_item("Expand to Parent",EXPAND_TO_PARENT,KEY_MASK_CMD|KEY_P); p->add_separator(); @@ -2949,6 +2980,10 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_item("Paste Pose",ANIM_PASTE_POSE); p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_SHIFT|KEY_K); + snap_dialog = memnew(SnapDialog); + snap_dialog->connect("confirmed",this,"_snap_changed"); + add_child(snap_dialog); + value_dialog = memnew( AcceptDialog ); value_dialog->set_title("Set a Value"); value_dialog->get_ok()->set_text("Close"); @@ -2968,33 +3003,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { dialog_val->connect("value_changed",this,"_dialog_value_changed"); select_sb = Ref( memnew( StyleBoxTexture) ); - snap_dialog = memnew( AcceptDialog ); - VBoxContainer *snap_vb = memnew( VBoxContainer ); - snap_dialog->add_child(snap_vb); - snap_dialog->set_child_rect(snap_vb); - snap_dialog->set_title("Snap Configuration"); - snap_x = memnew( SpinBox ); - snap_x->set_custom_minimum_size(Size2(250,0)); - snap_y = memnew( SpinBox ); - snap_x->set_min(1); - snap_x->set_max(4096); - snap_x->set_step(1); - snap_x->set_val(10); - snap_y->set_min(1); - snap_y->set_max(4096); - snap_y->set_step(1); - snap_y->set_val(10); - snap_vb->add_margin_child("Snap X",snap_x); - snap_vb->add_margin_child("Snap Y",snap_y); - add_child(snap_dialog); - - key_pos=true; key_rot=true; key_scale=false; zoom=1; - //snap=10; + snap_offset=Vector2(0, 0); + snap_step=Vector2(10, 10); + snap_rotation_offset=0; + snap_rotation_step=15 / (180 / Math_PI); + snap_grid=false; + snap_show_grid=false; + snap_rotation=false; + snap_pixel=false; updating_value_dialog=false; box_selecting=false; //zoom=0.5; @@ -3002,7 +3023,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { editor->get_animation_editor()->connect("keying_changed",this,"_keying_changed"); set_process_unhandled_key_input(true); can_move_pivot=false; - pixel_snap=false; drag=DRAG_NONE; } diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index 9160742826..f25296abdc 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -75,9 +75,11 @@ class CanvasItemEditor : public VBoxContainer { enum MenuOption { SNAP_USE, + SNAP_SHOW_GRID, + SNAP_USE_ROTATION, + SNAP_RELATIVE, SNAP_CONFIGURE, SNAP_USE_PIXEL, - SNAP_OBJECT_CENTERS, ZOOM_IN, ZOOM_OUT, ZOOM_RESET, @@ -144,7 +146,15 @@ class CanvasItemEditor : public VBoxContainer { Matrix32 transform; float zoom; - bool pixel_snap; + Vector2 snap_offset; + Vector2 snap_step; + float snap_rotation_step; + float snap_rotation_offset; + bool snap_grid; + bool snap_show_grid; + bool snap_rotation; + bool snap_relative; + bool snap_pixel; bool box_selecting; Point2 box_selecting_to; bool key_pos; @@ -247,14 +257,12 @@ class CanvasItemEditor : public VBoxContainer { CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform); void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List *r_items); + ConfirmationDialog *snap_dialog; + AcceptDialog *value_dialog; Label *dialog_label; SpinBox *dialog_val; - - AcceptDialog *snap_dialog; - SpinBox *snap_x; - SpinBox *snap_y; - + CanvasItem *ref_item; void _add_canvas_item(CanvasItem *p_canvas_item); @@ -265,7 +273,6 @@ class CanvasItemEditor : public VBoxContainer { DragType _find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point); - Point2 snapify(const Point2& p_pos) const; void _popup_callback(int p_op); bool updating_scroll; void _update_scroll(float); @@ -275,6 +282,7 @@ class CanvasItemEditor : public VBoxContainer { void _append_canvas_item(CanvasItem *p_item); void _dialog_value_changed(double); + void _snap_changed(); UndoRedo *undo_redo; Point2 _find_topleftmost_point(); @@ -293,7 +301,6 @@ class CanvasItemEditor : public VBoxContainer { void _viewport_input_event(const InputEvent& p_event); void _viewport_draw(); - void _snap_changed(double); HSplitContainer *palette_split; VSplitContainer *bottom_split; @@ -339,8 +346,8 @@ protected: static CanvasItemEditor *singleton; public: - bool is_snap_active() const; - Size2i get_snap() const { return Size2i(snap_x->get_val(),snap_y->get_val()); } + Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const; + float snap_angle(float p_target, float p_start = 0) const; Matrix32 get_canvas_transform() const { return transform; } diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp index 9a0d5b4066..a533c6aa1e 100644 --- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -35,17 +35,6 @@ void CollisionPolygon2DEditor::_node_removed(Node *p_node) { } -Vector2 CollisionPolygon2DEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - void CollisionPolygon2DEditor::_menu_option(int p_option) { switch(p_option) { @@ -99,7 +88,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mb.x,mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); Vector poly = node->get_polygon(); @@ -302,7 +291,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mm.x,mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h index 052019b6c5..f34405b355 100644 --- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -53,7 +53,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_collision_polygon); CollisionPolygon2DEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index a6f2085a19..126328bac3 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -70,19 +70,6 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) { } -Vector2 CollisionPolygonEditor::snap_point(const Vector2& p_point) const { - - return p_point; - - if (CanvasItemEditor::get_singleton()->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*CanvasItemEditor::get_singleton()->get_snap()); - - } else { - return p_point; - } -} - void CollisionPolygonEditor::_menu_option(int p_option) { switch(p_option) { @@ -150,7 +137,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const Vector2 cpoint(spoint.x,spoint.y); - cpoint=snap_point(cpoint); + cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint); Vector poly = node->get_polygon(); @@ -364,7 +351,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const Vector2 cpoint(spoint.x,spoint.y); - cpoint=snap_point(cpoint); + cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint); edited_point_pos = cpoint; _polygon_draw(); diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h index 54b0706149..1c12ee0041 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.h +++ b/tools/editor/plugins/collision_polygon_editor_plugin.h @@ -90,7 +90,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event); void edit(Node *p_collision_polygon); CollisionPolygonEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp index 5fa3d8ac8f..bf882857d9 100644 --- a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -35,17 +35,6 @@ void LightOccluder2DEditor::_node_removed(Node *p_node) { } -Vector2 LightOccluder2DEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - void LightOccluder2DEditor::_menu_option(int p_option) { switch(p_option) { @@ -109,7 +98,7 @@ bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mb.x,mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); Vector poly = Variant(node->get_occluder_polygon()->get_polygon()); @@ -317,7 +306,7 @@ bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mm.x,mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp index 163accfdd3..bc15741d0f 100644 --- a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -45,17 +45,6 @@ void NavigationPolygonEditor::_create_nav() { undo_redo->commit_action(); } -Vector2 NavigationPolygonEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - void NavigationPolygonEditor::_menu_option(int p_option) { switch(p_option) { @@ -125,7 +114,7 @@ bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mb.x,mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); @@ -373,7 +362,7 @@ bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mm.x,mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.h b/tools/editor/plugins/navigation_polygon_editor_plugin.h index a86d28c8a8..f742cb011d 100644 --- a/tools/editor/plugins/navigation_polygon_editor_plugin.h +++ b/tools/editor/plugins/navigation_polygon_editor_plugin.h @@ -59,7 +59,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_collision_polygon); NavigationPolygonEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp index 49239343a5..a38ec5bb7a 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.cpp +++ b/tools/editor/plugins/path_2d_editor_plugin.cpp @@ -62,17 +62,6 @@ void Path2DEditor::_node_removed(Node *p_node) { } -Vector2 Path2DEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - bool Path2DEditor::forward_input_event(const InputEvent& p_event) { if (!node) @@ -93,8 +82,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = Point2(mb.x,mb.y); - Vector2 cpoint = !mb.mod.alt? snap_point(xform.affine_inverse().xform(gpoint)) - : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); + Vector2 cpoint = !mb.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) + : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); //first check if a point is to be added (segment split) real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8); @@ -250,9 +239,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { if (!wip_active) { wip.clear(); - wip.push_back( snap_point(cpoint) ); + wip.push_back( canvas_item_editor->snap_point(cpoint) ); wip_active=true; - edited_point_pos=snap_point(cpoint); + edited_point_pos=canvas_item_editor->snap_point(cpoint); canvas_item_editor->update(); edited_point=1; return true; @@ -265,7 +254,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { return true; } else { - wip.push_back( snap_point(cpoint) ); + wip.push_back( canvas_item_editor->snap_point(cpoint) ); edited_point=wip.size(); canvas_item_editor->update(); return true; @@ -327,9 +316,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { if (closest_idx>=0) { pre_move_edit=poly; - poly.insert(closest_idx+1,snap_point(xform.affine_inverse().xform(closest_pos))); + poly.insert(closest_idx+1,canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos))); edited_point=closest_idx+1; - edited_point_pos=snap_point(xform.affine_inverse().xform(closest_pos)); + edited_point_pos=canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos)); node->set_polygon(poly); canvas_item_editor->update(); return true; @@ -434,8 +423,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = Point2(mm.x,mm.y); - Vector2 cpoint = !mm.mod.alt? snap_point(xform.affine_inverse().xform(gpoint)) - : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); + Vector2 cpoint = !mm.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)) + : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) ); Ref curve = node->get_curve(); @@ -471,7 +460,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) { Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = Point2(mm.x,mm.y); - edited_point_pos = snap_point(xform.affine_inverse().xform(gpoint)); + edited_point_pos = canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint)); canvas_item_editor->update(); } diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h index 73de2cc838..6ff69b96a2 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.h +++ b/tools/editor/plugins/path_2d_editor_plugin.h @@ -94,7 +94,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_path2d); Path2DEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp index 27e539d50b..3858bf2c68 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -69,17 +69,6 @@ void Polygon2DEditor::_node_removed(Node *p_node) { } -Vector2 Polygon2DEditor::snap_point(const Vector2& p_point) const { - - if (canvas_item_editor->is_snap_active()) { - - return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); - - } else { - return p_point; - } -} - void Polygon2DEditor::_menu_option(int p_option) { switch(p_option) { @@ -201,7 +190,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mb.x,mb.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); @@ -405,7 +394,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) { Vector2 gpoint = Point2(mm.x,mm.y); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); + cpoint=canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.h b/tools/editor/plugins/polygon_2d_editor_plugin.h index 88d1c20493..8f807cb7e8 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.h +++ b/tools/editor/plugins/polygon_2d_editor_plugin.h @@ -92,7 +92,6 @@ protected: static void _bind_methods(); public: - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_collision_polygon); Polygon2DEditor(EditorNode *p_editor); diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 1349d5ccab..72b3025f2f 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -630,11 +630,13 @@ bool ScriptEditor::_test_script_times_on_disk() { - if (!all_ok) - if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) + if (!all_ok) { + if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) { script_editor->_reload_scripts(); - else + } else { disk_changed->call_deferred("popup_centered_ratio",0.5); + } + } return all_ok; } @@ -920,7 +922,7 @@ void ScriptEditor::_menu_option(int p_option) { String line_text = tx->get_line(i); if (line_text.begins_with("#")) - line_text = line_text.strip_edges().substr(1, line_text.length()); + line_text = line_text.substr(1, line_text.length()); else line_text = "#" + line_text; tx->set_line(i, line_text); @@ -932,7 +934,7 @@ void ScriptEditor::_menu_option(int p_option) { String line_text = tx->get_line(begin); if (line_text.begins_with("#")) - line_text = line_text.strip_edges().substr(1, line_text.length()); + line_text = line_text.substr(1, line_text.length()); else line_text = "#" + line_text; tx->set_line(begin, line_text); diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 87bd8105af..30ac50057f 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -477,6 +477,16 @@ void SpatialEditorViewport::_select_region() { } +void SpatialEditorViewport::_update_name() { + + String ortho = orthogonal?"Orthogonal":"Perspective"; + + if (name!="") + view_menu->set_text("[ "+name+" "+ortho+" ]"); + else + view_menu->set_text("[ "+ortho+" ]"); +} + void SpatialEditorViewport::_compute_edit(const Point2& p_point) { @@ -832,6 +842,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { _edit.plane=TRANSFORM_X_AXIS; set_message("View Plane Transform.",2); + name=""; + _update_name(); } break; case TRANSFORM_X_AXIS: { @@ -1460,6 +1472,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { cursor.x_rot=Math_PI/2.0; if (cursor.x_rot<-Math_PI/2.0) cursor.x_rot=-Math_PI/2.0; + name=""; + _update_name(); } break; default: {} @@ -1484,9 +1498,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.x_rot=-Math_PI/2.0; set_message("Bottom View.",2); + name="Bottom"; + _update_name(); + } else { cursor.x_rot=Math_PI/2.0; set_message("Top View.",2); + name="Top"; + _update_name(); } } break; case KEY_KP_1: { @@ -1495,10 +1514,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.y_rot=Math_PI; set_message("Rear View.",2); + name="Rear"; + _update_name(); } else { cursor.y_rot=0; set_message("Front View.",2); + name="Front"; + _update_name(); } } break; @@ -1508,9 +1531,13 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.y_rot=Math_PI/2.0; set_message("Left View.",2); + name="Left"; + _update_name(); } else { cursor.y_rot=-Math_PI/2.0; set_message("Right View.",2); + name="Right"; + _update_name(); } } break; @@ -1518,6 +1545,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { orthogonal = !orthogonal; _menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL); + _update_name(); } break; @@ -1831,35 +1859,47 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.x_rot=Math_PI/2.0; cursor.y_rot=0; + name="Top"; + _update_name(); } break; case VIEW_BOTTOM: { cursor.x_rot=-Math_PI/2.0; cursor.y_rot=0; + name="Bottom"; + _update_name(); } break; case VIEW_LEFT: { cursor.y_rot=Math_PI/2.0; cursor.x_rot=0; + name="Left"; + _update_name(); } break; case VIEW_RIGHT: { cursor.y_rot=-Math_PI/2.0; cursor.x_rot=0; + name="Right"; + _update_name(); } break; case VIEW_FRONT: { cursor.y_rot=0; cursor.x_rot=0; + name="Front"; + _update_name(); } break; case VIEW_REAR: { cursor.y_rot=Math_PI; cursor.x_rot=0; + name="Rear"; + _update_name(); } break; case VIEW_CENTER_TO_SELECTION: { @@ -1941,6 +1981,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false ); orthogonal=false; call_deferred("update_transform_gizmo_view"); + _update_name(); } break; case VIEW_ORTHOGONAL: { @@ -1949,6 +1990,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true ); orthogonal=true; call_deferred("update_transform_gizmo_view"); + _update_name(); } break; case VIEW_AUDIO_LISTENER: { @@ -2147,15 +2189,13 @@ void SpatialEditorViewport::reset() { message_time=0; message=""; last_message=""; + name="Top"; cursor.x_rot=0; cursor.y_rot=0; cursor.distance=4; cursor.region_select=false; - - - - + _update_name(); } SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { @@ -2189,18 +2229,17 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu = memnew( MenuButton ); surface->add_child(view_menu); view_menu->set_pos( Point2(4,4)); - view_menu->set_text("[view]"); view_menu->set_self_opacity(0.5); - view_menu->get_popup()->add_item("Top",VIEW_TOP); - view_menu->get_popup()->add_item("Bottom",VIEW_BOTTOM); - view_menu->get_popup()->add_item("Left",VIEW_LEFT); - view_menu->get_popup()->add_item("Right",VIEW_RIGHT); - view_menu->get_popup()->add_item("Front",VIEW_FRONT); - view_menu->get_popup()->add_item("Rear",VIEW_REAR); + view_menu->get_popup()->add_item("Top (Num7)",VIEW_TOP); + view_menu->get_popup()->add_item("Bottom (Shift+Num7)",VIEW_BOTTOM); + view_menu->get_popup()->add_item("Left (Num3)",VIEW_LEFT); + view_menu->get_popup()->add_item("Right (Shift+Num3)",VIEW_RIGHT); + view_menu->get_popup()->add_item("Front (Num1)",VIEW_FRONT); + view_menu->get_popup()->add_item("Rear (Shift+Num1)",VIEW_REAR); view_menu->get_popup()->add_separator(); - view_menu->get_popup()->add_check_item("Perspective",VIEW_PERSPECTIVE); - view_menu->get_popup()->add_check_item("Orthogonal",VIEW_ORTHOGONAL); + view_menu->get_popup()->add_check_item("Perspective (Num5)",VIEW_PERSPECTIVE); + view_menu->get_popup()->add_check_item("Orthogonal (Num5)",VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT); @@ -2233,6 +2272,10 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed viewport->set_as_audio_listener(true); } + + name="Top"; + _update_name(); + EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view"); } @@ -3666,7 +3709,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { p->add_check_item("View Origin",MENU_VIEW_ORIGIN); p->add_check_item("View Grid",MENU_VIEW_GRID); p->add_separator(); - p->add_check_item("Settings",MENU_VIEW_CAMERA_SETTINGS ); + p->add_item("Settings",MENU_VIEW_CAMERA_SETTINGS); p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true ); diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index 646a4d2d86..4d594d1921 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -92,6 +92,7 @@ public: }; private: int index; + String name; void _menu_option(int p_option); Size2 prev_size; @@ -110,6 +111,7 @@ private: bool orthogonal; float gizmo_scale; + void _update_name(); void _compute_edit(const Point2& p_point); void _clear_selected(); void _select_clicked(bool p_append,bool p_single); diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index e04d9dfddb..9a9e8ee611 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -229,6 +229,33 @@ void SpriteFramesEditor::_empty_pressed() { } +void SpriteFramesEditor::_empty2_pressed() { + + + int from=-1; + + if (tree->get_selected()) { + + from = tree->get_selected()->get_metadata(0); + sel=from; + + } else { + from=frames->get_frame_count(); + } + + + + Ref r; + + undo_redo->create_action("Add Empty"); + undo_redo->add_do_method(frames,"add_frame",r,from+1); + undo_redo->add_undo_method(frames,"remove_frame",from+1); + undo_redo->add_do_method(this,"_update_library"); + undo_redo->add_undo_method(this,"_update_library"); + undo_redo->commit_action(); + +} + void SpriteFramesEditor::_up_pressed() { if (!tree->get_selected()) @@ -322,6 +349,8 @@ void SpriteFramesEditor::_update_library() { ti->set_text(0,"Frame "+itos(i)); ti->set_icon(0,frames->get_frame(i)); } + if (frames->get_frame(i).is_valid()) + ti->set_tooltip(0,frames->get_frame(i)->get_path()); ti->set_metadata(0,i); ti->set_icon_max_width(0,96); if (sel==i) @@ -355,6 +384,7 @@ void SpriteFramesEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event); ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed); ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed); + ObjectTypeDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed); ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited); ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed); ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed); @@ -387,9 +417,13 @@ SpriteFramesEditor::SpriteFramesEditor() { hbc->add_child(paste); empty = memnew( Button ); - empty->set_text("Insert Empty"); + empty->set_text("Insert Empty (Before)"); hbc->add_child(empty); + empty2 = memnew( Button ); + empty2->set_text("Insert Empty (After)"); + hbc->add_child(empty2); + move_up = memnew( Button ); move_up->set_text("Up"); hbc->add_child(move_up); @@ -422,6 +456,7 @@ SpriteFramesEditor::SpriteFramesEditor() { _delete->connect("pressed", this,"_delete_pressed"); paste->connect("pressed", this,"_paste_pressed"); empty->connect("pressed", this,"_empty_pressed"); + empty2->connect("pressed", this,"_empty2_pressed"); move_up->connect("pressed", this,"_up_pressed"); move_down->connect("pressed", this,"_down_pressed"); file->connect("files_selected", this,"_file_load_request"); diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h index 99c6ad486e..b0f2201b9e 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.h +++ b/tools/editor/plugins/sprite_frames_editor_plugin.h @@ -46,6 +46,7 @@ class SpriteFramesEditor : public PanelContainer { Button *_delete; Button *paste; Button *empty; + Button *empty2; Button *move_up; Button *move_down; Tree *tree; @@ -65,6 +66,7 @@ class SpriteFramesEditor : public PanelContainer { void _file_load_request(const DVector& p_path); void _paste_pressed(); void _empty_pressed(); + void _empty2_pressed(); void _delete_pressed(); void _delete_confirm_pressed(); void _up_pressed(); diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp index ccbd923118..bd6fb37b29 100644 --- a/tools/editor/plugins/theme_editor_plugin.cpp +++ b/tools/editor/plugins/theme_editor_plugin.cpp @@ -568,6 +568,26 @@ ThemeEditor::ThemeEditor() { CheckButton *cb = memnew( CheckButton ); cb->set_text("CheckButton"); first_vb->add_child(cb ); + CheckBox *cbx = memnew( CheckBox ); + cbx->set_text("CheckBox"); + first_vb->add_child(cbx ); + + /* TODO: This is not working properly, controls are overlapping*/ + /* + ButtonGroup *bg = memnew( ButtonGroup ); + bg->set_v_size_flags(SIZE_EXPAND_FILL); + VBoxContainer *gbvb = memnew( VBoxContainer ); + gbvb->set_v_size_flags(SIZE_EXPAND_FILL); + CheckBox *rbx1 = memnew( CheckBox ); + rbx1->set_text("CheckBox Radio1"); + rbx1->set_pressed(true); + gbvb->add_child(rbx1); + CheckBox *rbx2 = memnew( CheckBox ); + rbx2->set_text("CheckBox Radio2"); + gbvb->add_child(rbx2); + bg->add_child(gbvb); + first_vb->add_child(bg); + */ MenuButton* test_menu_button = memnew( MenuButton ); test_menu_button->set_text("MenuButton"); diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h index 98156422ee..83432b9232 100644 --- a/tools/editor/plugins/theme_editor_plugin.h +++ b/tools/editor/plugins/theme_editor_plugin.h @@ -33,6 +33,8 @@ #include "scene/gui/texture_frame.h" #include "scene/gui/option_button.h" #include "scene/gui/file_dialog.h" +#include "scene/gui/check_box.h" +#include "scene/gui/button_group.h" #include "tools/editor/editor_node.h" diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index 367e687d77..fe1295fe98 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -116,7 +116,6 @@ protected: public: HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; } - Vector2 snap_point(const Vector2& p_point) const; bool forward_input_event(const InputEvent& p_event); void edit(Node *p_tile_map); TileMapEditor(EditorNode *p_editor); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index fb4c134263..078a177ca1 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -651,6 +651,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty if (!RES(v).is_null()) { + + menu->add_icon_item(get_icon("EditResource","EditorIcons"),"Edit",OBJ_MENU_EDIT); menu->add_icon_item(get_icon("Del","EditorIcons"),"Clear",OBJ_MENU_CLEAR); menu->add_icon_item(get_icon("Duplicate","EditorIcons"),"Make Unique",OBJ_MENU_MAKE_UNIQUE); @@ -659,6 +661,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty menu->add_separator(); menu->add_icon_item(get_icon("Reload","EditorIcons"),"Re-Import",OBJ_MENU_REIMPORT); } + /*if (r.is_valid() && r->get_path().is_resource_file()) { + menu->set_item_tooltip(1,r->get_path()); + } else if (r.is_valid()) { + menu->set_item_tooltip(1,r->get_name()+" ("+r->get_type()+")"); + }*/ + } else { + } @@ -1858,6 +1867,14 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p p_item->set_text(1,"<"+res->get_type()+">"); }; + + if (res.is_valid() && res->get_path().is_resource_file()) { + p_item->set_tooltip(1,res->get_path()); + } else if (res.is_valid()) { + p_item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")"); + } + + if (has_icon(res->get_type(),"EditorIcons")) { p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons")); @@ -2362,7 +2379,7 @@ void PropertyEditor::update_tree() { } else { if (p.type == Variant::REAL) { - item->set_range_config(1, -65536, 65535, 0.01); + item->set_range_config(1, -65536, 65535, 0.001); } else { item->set_range_config(1, -65536, 65535, 1); @@ -2584,6 +2601,13 @@ void PropertyEditor::update_tree() { if (has_icon(res->get_type(),"EditorIcons")) { type=res->get_type(); } + + if (res.is_valid() && res->get_path().is_resource_file()) { + item->set_tooltip(1,res->get_path()); + } else if (res.is_valid()) { + item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")"); + } + } diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 2012d96664..84b34cf130 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -1059,14 +1059,15 @@ void SceneTreeDock::_create() { if (edited_scene) { - + // If root exists in edited scene parent = scene_tree->get_selected(); - ERR_FAIL_COND(!parent); - } else { + if( !parent ) + parent = edited_scene; + } else { + // If no root exist in edited scene parent = scene_root; ERR_FAIL_COND(!parent); - } Object *c = create_dialog->instance_selected(); diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index 5e5febfb1f..020ab6ca08 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -208,13 +208,16 @@ class DaeExporter: imgid = self.new_id("image") + + print("FOR: "+imgpath) - if (not os.path.isfile(imgpath)): - if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")): - imgpath="images/"+os.path.basename(imgpath) - else: - imgpath="images/"+image.name+".png" - +# if (not os.path.isfile(imgpath)): +# print("NOT FILE?") +# if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")): +# imgpath="images/"+os.path.basename(imgpath) +# else: +# imgpath="images/"+image.name+".png" + self.writel(S_IMGS,1,'') self.writel(S_IMGS,2,''+imgpath+'"/>') self.writel(S_IMGS,1,'') @@ -529,8 +532,8 @@ class DaeExporter: if (not (f.material_index in surface_indices)): surface_indices[f.material_index]=[] - print("Type: "+str(type(f.material_index))) - print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials))) + #print("Type: "+str(type(f.material_index))) + #print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials))) try: #Bizarre blender behavior i don't understand, so catching exception @@ -914,14 +917,14 @@ class DaeExporter: if (node.data.shape_keys!=None): sk = node.data.shape_keys if (sk.animation_data): - print("HAS ANIM") - print("DRIVERS: "+str(len(sk.animation_data.drivers))) + #print("HAS ANIM") + #print("DRIVERS: "+str(len(sk.animation_data.drivers))) for d in sk.animation_data.drivers: if (d.driver): for v in d.driver.variables: for t in v.targets: if (t.id!=None and t.id.name in self.scene.objects): - print("LINKING "+str(node)+" WITH "+str(t.id.name)) + #print("LINKING "+str(node)+" WITH "+str(t.id.name)) self.armature_for_morph[node]=self.scene.objects[t.id.name] @@ -1234,7 +1237,7 @@ class DaeExporter: il+=1 self.writel(S_NODES,il,''+strmtx(node.matrix_local)+'') - print("NODE TYPE: "+node.type+" NAME: "+node.name) + #print("NODE TYPE: "+node.type+" NAME: "+node.name) if (node.type=="MESH"): self.export_mesh_node(node,il) elif (node.type=="CURVE"): @@ -1258,7 +1261,7 @@ class DaeExporter: return False if (self.config["use_active_layers"]): valid=False - print("NAME: "+node.name) + #print("NAME: "+node.name) for i in range(20): if (node.layers[i] and self.scene.layers[i]): valid=True @@ -1408,7 +1411,7 @@ class DaeExporter: # Change frames first, export objects last # This improves performance enormously - print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed)) + #print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed)) for t in range(start,end+1): self.scene.frame_set(t) key = t * frame_len - frame_sub @@ -1462,7 +1465,7 @@ class DaeExporter: bone_name=self.skeleton_info[node]["bone_ids"][bone] if (not (bone_name in xform_cache)): - print("has bone: "+bone_name) + #print("has bone: "+bone_name) xform_cache[bone_name]=[] posebone = node.pose.bones[bone.name] @@ -1548,15 +1551,15 @@ class DaeExporter: bone.matrix_basis = Matrix() - print("allowed skeletons "+str(allowed_skeletons)) + #print("allowed skeletons "+str(allowed_skeletons)) - print(str(x)) + #print(str(x)) tcn = self.export_animation(int(x.frame_range[0]),int(x.frame_range[1]+0.5),allowed_skeletons) framelen=(1.0/self.scene.render.fps) start = x.frame_range[0]*framelen end = x.frame_range[1]*framelen - print("Export anim: "+x.name) + #print("Export anim: "+x.name) self.writel(S_ANIM_CLIPS,1,'') for z in tcn: self.writel(S_ANIM_CLIPS,2,'') diff --git a/tools/script_plugins/time/time.gd b/tools/script_plugins/time/time.gd index 66b3e9ed04..2e56d89d4f 100644 --- a/tools/script_plugins/time/time.gd +++ b/tools/script_plugins/time/time.gd @@ -21,12 +21,12 @@ func _init(): timer.set_one_shot(false) timer.connect("timeout",self,"_timeout") -func _enter_scene(): +func _enter_tree(): label = Label.new() add_custom_control(CONTAINER_TOOLBAR,label) timer.start() -func _exit_scene(): +func _exit_tree(): timer.stop() label.free() label=null diff --git a/version.py b/version.py index 86601a22f2..46490c48f4 100644 --- a/version.py +++ b/version.py @@ -1,7 +1,7 @@ short_name="godot" name="Godot Engine" major=1 -minor=0 -status="stable" +minor=1 +status="beta1"