Fix typos with codespell
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though).
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@ -5,7 +5,7 @@
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</brief_description>
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<description>
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An animation player is used for general-purpose playback of [Animation] resources. It contains a dictionary of [AnimationLibrary] resources and custom blend times between animation transitions.
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Some methods and properties use a single key to refence an animation directly. These keys are formatted as the key for the library, followed by a forward slash, then the key for the animation whithin the library, for example [code]"movement/run"[/code]. If the library's key is an empty string (known as the default library), the forward slash is omitted, being the same key used by the library.
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Some methods and properties use a single key to reference an animation directly. These keys are formatted as the key for the library, followed by a forward slash, then the key for the animation within the library, for example [code]"movement/run"[/code]. If the library's key is an empty string (known as the default library), the forward slash is omitted, being the same key used by the library.
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[AnimationPlayer] is more suited than [Tween] for animations where you know the final values in advance. For example, fading a screen in and out is more easily done with an [AnimationPlayer] node thanks to the animation tools provided by the editor. That particular example can also be implemented with a [Tween], but it requires doing everything by code.
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Updating the target properties of animations occurs at process time.
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</description>
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@ -170,7 +170,7 @@
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<return type="void" />
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<param index="0" name="name" type="StringName" />
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<description>
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Removes the [AnimationLibrary] assosiated with the key [param name].
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Removes the [AnimationLibrary] associated with the key [param name].
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</description>
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</method>
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<method name="rename_animation_library">
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