Fix UAF in animation_tree.cpp (AHashMap realloc)
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1 changed files with 2 additions and 1 deletions
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@ -739,7 +739,8 @@ void AnimationTree::_animation_node_renamed(const ObjectID &p_oid, const String
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for (const PropertyInfo &E : properties) {
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if (E.name.begins_with(old_base)) {
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String new_name = E.name.replace_first(old_base, new_base);
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property_map[new_name] = property_map[E.name];
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const Pair<Variant, bool> temp_copy = property_map[E.name];
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property_map[new_name] = temp_copy;
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property_map.erase(E.name);
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}
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}
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