Signals: Fix invalid connections to missing callbacks
These bugs existed since those lines were added, so I assume that their intended use is no longer relevant.
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220c8e8344
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7 changed files with 4 additions and 49 deletions
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "groups_editor.h"
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#include "editor/scene_tree_editor.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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@ -468,7 +469,6 @@ GroupDialog::GroupDialog() {
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nodes_to_add->set_select_mode(Tree::SELECT_MULTI);
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nodes_to_add->set_v_size_flags(SIZE_EXPAND_FILL);
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nodes_to_add->add_constant_override("draw_guides", 1);
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nodes_to_add->connect_compat("item_selected", this, "_nodes_to_add_selected");
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HBoxContainer *add_filter_hbc = memnew(HBoxContainer);
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add_filter_hbc->add_constant_override("separate", 0);
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@ -515,7 +515,6 @@ GroupDialog::GroupDialog() {
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nodes_to_remove->set_hide_folding(true);
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nodes_to_remove->set_select_mode(Tree::SELECT_MULTI);
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nodes_to_remove->add_constant_override("draw_guides", 1);
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nodes_to_remove->connect_compat("item_selected", this, "_node_to_remove_selected");
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HBoxContainer *remove_filter_hbc = memnew(HBoxContainer);
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remove_filter_hbc->add_constant_override("separate", 0);
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