Overhaul the top sections of the class reference (GUI classes)
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SubViewport" inherits="Viewport" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Creates a sub-view into the screen.
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An interface to a game world that doesn't create a window or draw to the screen directly.
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</brief_description>
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<description>
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[SubViewport] is a [Viewport] that isn't a [Window], i.e. it doesn't draw anything by itself. To display something, [SubViewport]'s [member size] must be non-zero and it should be either put inside a [SubViewportContainer] or assigned to a [ViewportTexture].
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[SubViewport] Isolates a rectangular region of a scene to be displayed independently. This can be used, for example, to display UI in 3D space.
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[b]Note:[/b] [SubViewport] is a [Viewport] that isn't a [Window], i.e. it doesn't draw anything by itself. To display anything, [SubViewport] must have a non-zero size and be either put inside a [SubViewportContainer] or assigned to a [ViewportTexture].
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</description>
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<tutorials>
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<link title="Using Viewports">$DOCS_URL/tutorials/rendering/viewports.html</link>
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