Clean up Hash Functions
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934 * Clean up usage of murmur3 * Fixed usages of binary murmur3 on floats (this is invalid) * Changed DJB2 to use xor (which seems to be better)
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8e3d9a23aa
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141c375581
40 changed files with 391 additions and 236 deletions
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@ -62,7 +62,7 @@ static _FORCE_INLINE_ uint32_t hash_djb2(const char *p_cstr) {
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uint32_t c;
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while ((c = *chr++)) {
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hash = ((hash << 5) + hash) + c; /* hash * 33 + c */
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hash = ((hash << 5) + hash) ^ c; /* hash * 33 ^ c */
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}
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return hash;
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@ -72,14 +72,14 @@ static _FORCE_INLINE_ uint32_t hash_djb2_buffer(const uint8_t *p_buff, int p_len
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uint32_t hash = p_prev;
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for (int i = 0; i < p_len; i++) {
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hash = ((hash << 5) + hash) + p_buff[i]; /* hash * 33 + c */
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hash = ((hash << 5) + hash) ^ p_buff[i]; /* hash * 33 + c */
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}
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return hash;
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}
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static _FORCE_INLINE_ uint32_t hash_djb2_one_32(uint32_t p_in, uint32_t p_prev = 5381) {
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return ((p_prev << 5) + p_prev) + p_in;
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return ((p_prev << 5) + p_prev) ^ p_in;
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}
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/**
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@ -100,14 +100,76 @@ static _FORCE_INLINE_ uint32_t hash_one_uint64(const uint64_t p_int) {
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return uint32_t(v);
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}
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#define HASH_MURMUR3_SEED 0x7F07C65
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// Murmurhash3 32-bit version.
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// All MurmurHash versions are public domain software, and the author disclaims all copyright to their code.
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static _FORCE_INLINE_ uint32_t rotl32(uint32_t x, int8_t r) {
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static _FORCE_INLINE_ uint32_t hash_murmur3_one_32(uint32_t p_in, uint32_t p_seed = HASH_MURMUR3_SEED) {
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p_in *= 0xcc9e2d51;
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p_in = (p_in << 15) | (p_in >> 17);
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p_in *= 0x1b873593;
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p_seed ^= p_in;
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p_seed = (p_seed << 13) | (p_seed >> 19);
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p_seed = p_seed * 5 + 0xe6546b64;
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return p_seed;
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}
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static _FORCE_INLINE_ uint32_t hash_murmur3_one_float(float p_in, uint32_t p_seed = HASH_MURMUR3_SEED) {
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union {
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float f;
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uint32_t i;
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} u;
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// Normalize +/- 0.0 and NaN values so they hash the same.
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if (p_in == 0.0f) {
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u.f = 0.0;
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} else if (Math::is_nan(p_in)) {
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u.f = NAN;
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} else {
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u.f = p_in;
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}
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return hash_murmur3_one_32(u.i, p_seed);
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}
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static _FORCE_INLINE_ uint32_t hash_murmur3_one_64(uint64_t p_in, uint32_t p_seed = HASH_MURMUR3_SEED) {
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p_seed = hash_murmur3_one_32(p_in & 0xFFFFFFFF, p_seed);
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return hash_murmur3_one_32(p_in >> 32, p_seed);
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}
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static _FORCE_INLINE_ uint32_t hash_murmur3_one_double(double p_in, uint32_t p_seed = HASH_MURMUR3_SEED) {
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union {
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double d;
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uint64_t i;
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} u;
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// Normalize +/- 0.0 and NaN values so they hash the same.
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if (p_in == 0.0f) {
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u.d = 0.0;
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} else if (Math::is_nan(p_in)) {
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u.d = NAN;
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} else {
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u.d = p_in;
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}
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return hash_murmur3_one_64(u.i, p_seed);
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}
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static _FORCE_INLINE_ uint32_t hash_murmur3_one_real(real_t p_in, uint32_t p_seed = HASH_MURMUR3_SEED) {
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#ifdef REAL_T_IS_DOUBLE
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return hash_murmur3_one_double(p_in, p_seed);
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#else
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return hash_murmur3_one_float(p_in, p_seed);
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#endif
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}
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static _FORCE_INLINE_ uint32_t hash_rotl32(uint32_t x, int8_t r) {
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return (x << r) | (x >> (32 - r));
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}
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static _FORCE_INLINE_ uint32_t fmix32(uint32_t h) {
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static _FORCE_INLINE_ uint32_t hash_fmix32(uint32_t h) {
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h ^= h >> 16;
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h *= 0x85ebca6b;
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h ^= h >> 13;
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@ -117,7 +179,7 @@ static _FORCE_INLINE_ uint32_t fmix32(uint32_t h) {
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return h;
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}
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static _FORCE_INLINE_ uint32_t hash_murmur3_32(const void *key, int length, const uint32_t seed = 0x7F07C65) {
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static _FORCE_INLINE_ uint32_t hash_murmur3_buffer(const void *key, int length, const uint32_t seed = HASH_MURMUR3_SEED) {
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// Although not required, this is a random prime number.
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const uint8_t *data = (const uint8_t *)key;
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const int nblocks = length / 4;
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@ -133,11 +195,11 @@ static _FORCE_INLINE_ uint32_t hash_murmur3_32(const void *key, int length, cons
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uint32_t k1 = blocks[i];
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k1 *= c1;
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k1 = rotl32(k1, 15);
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k1 = hash_rotl32(k1, 15);
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k1 *= c2;
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h1 ^= k1;
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h1 = rotl32(h1, 13);
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h1 = hash_rotl32(h1, 13);
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h1 = h1 * 5 + 0xe6546b64;
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}
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@ -155,14 +217,14 @@ static _FORCE_INLINE_ uint32_t hash_murmur3_32(const void *key, int length, cons
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case 1:
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k1 ^= tail[0];
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k1 *= c1;
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k1 = rotl32(k1, 15);
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k1 = hash_rotl32(k1, 15);
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k1 *= c2;
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h1 ^= k1;
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};
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// Finalize with additional bit mixing.
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h1 ^= length;
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return fmix32(h1);
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return hash_fmix32(h1);
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}
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static _FORCE_INLINE_ uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev = 5381) {
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@ -184,7 +246,7 @@ static _FORCE_INLINE_ uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev
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}
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template <class T>
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static _FORCE_INLINE_ uint32_t make_uint32_t(T p_in) {
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static _FORCE_INLINE_ uint32_t hash_make_uint32_t(T p_in) {
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union {
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T t;
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uint32_t _u32;
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@ -213,11 +275,11 @@ static _FORCE_INLINE_ uint64_t hash_djb2_one_float_64(double p_in, uint64_t p_pr
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}
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static _FORCE_INLINE_ uint64_t hash_djb2_one_64(uint64_t p_in, uint64_t p_prev = 5381) {
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return ((p_prev << 5) + p_prev) + p_in;
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return ((p_prev << 5) + p_prev) ^ p_in;
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}
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template <class T>
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static _FORCE_INLINE_ uint64_t make_uint64_t(T p_in) {
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static _FORCE_INLINE_ uint64_t hash_make_uint64_t(T p_in) {
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union {
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T t;
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uint64_t _u64;
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@ -241,9 +303,9 @@ struct HashMapHasherDefault {
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static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
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static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
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static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return fmix32(p_wchar); }
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static _FORCE_INLINE_ uint32_t hash(const char16_t p_uchar) { return fmix32(p_uchar); }
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static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return fmix32(p_uchar); }
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static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return hash_fmix32(p_wchar); }
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static _FORCE_INLINE_ uint32_t hash(const char16_t p_uchar) { return hash_fmix32(p_uchar); }
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static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return hash_fmix32(p_uchar); }
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static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); }
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static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); }
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static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); }
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@ -251,21 +313,59 @@ struct HashMapHasherDefault {
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static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash_one_uint64(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_djb2_one_float(p_float); }
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static _FORCE_INLINE_ uint32_t hash(const double p_double) { return hash_djb2_one_float(p_double); }
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static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const Vector2i &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector2i)); }
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static _FORCE_INLINE_ uint32_t hash(const Vector3i &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector3i)); }
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static _FORCE_INLINE_ uint32_t hash(const Vector2 &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector2)); }
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static _FORCE_INLINE_ uint32_t hash(const Vector3 &p_vec) { return hash_murmur3_32(&p_vec, sizeof(Vector3)); }
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static _FORCE_INLINE_ uint32_t hash(const Rect2i &p_rect) { return hash_murmur3_32(&p_rect, sizeof(Rect2i)); }
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static _FORCE_INLINE_ uint32_t hash(const Rect2 &p_rect) { return hash_murmur3_32(&p_rect, sizeof(Rect2)); }
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static _FORCE_INLINE_ uint32_t hash(const AABB &p_aabb) { return hash_murmur3_32(&p_aabb, sizeof(AABB)); }
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static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_murmur3_one_float(p_float); }
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static _FORCE_INLINE_ uint32_t hash(const double p_double) { return hash_murmur3_one_double(p_double); }
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static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return hash_fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return hash_fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return hash_fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return hash_fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return hash_fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return hash_fmix32(p_int); }
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static _FORCE_INLINE_ uint32_t hash(const Vector2i &p_vec) {
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uint32_t h = hash_murmur3_one_32(p_vec.x);
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h = hash_murmur3_one_32(p_vec.y, h);
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return hash_fmix32(h);
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}
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static _FORCE_INLINE_ uint32_t hash(const Vector3i &p_vec) {
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uint32_t h = hash_murmur3_one_32(p_vec.x);
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h = hash_murmur3_one_32(p_vec.y, h);
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h = hash_murmur3_one_32(p_vec.z, h);
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return hash_fmix32(h);
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}
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static _FORCE_INLINE_ uint32_t hash(const Vector2 &p_vec) {
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uint32_t h = hash_murmur3_one_real(p_vec.x);
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h = hash_murmur3_one_real(p_vec.y, h);
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return hash_fmix32(h);
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}
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static _FORCE_INLINE_ uint32_t hash(const Vector3 &p_vec) {
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uint32_t h = hash_murmur3_one_real(p_vec.x);
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h = hash_murmur3_one_real(p_vec.y, h);
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h = hash_murmur3_one_real(p_vec.z, h);
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return hash_fmix32(h);
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}
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static _FORCE_INLINE_ uint32_t hash(const Rect2i &p_rect) {
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uint32_t h = hash_murmur3_one_32(p_rect.position.x);
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h = hash_murmur3_one_32(p_rect.position.y, h);
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h = hash_murmur3_one_32(p_rect.size.x, h);
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h = hash_murmur3_one_32(p_rect.size.y, h);
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return hash_fmix32(h);
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}
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static _FORCE_INLINE_ uint32_t hash(const Rect2 &p_rect) {
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uint32_t h = hash_murmur3_one_real(p_rect.position.x);
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h = hash_murmur3_one_real(p_rect.position.y, h);
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h = hash_murmur3_one_real(p_rect.size.x, h);
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h = hash_murmur3_one_real(p_rect.size.y, h);
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return hash_fmix32(h);
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}
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static _FORCE_INLINE_ uint32_t hash(const AABB &p_aabb) {
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uint32_t h = hash_murmur3_one_real(p_aabb.position.x);
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h = hash_murmur3_one_real(p_aabb.position.y, h);
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h = hash_murmur3_one_real(p_aabb.position.z, h);
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h = hash_murmur3_one_real(p_aabb.size.x, h);
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h = hash_murmur3_one_real(p_aabb.size.y, h);
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h = hash_murmur3_one_real(p_aabb.size.z, h);
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return hash_fmix32(h);
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}
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};
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template <typename T>
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