Reorganized core/ directory, it was too fatty already

-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
This commit is contained in:
reduz 2020-11-07 19:33:38 -03:00
parent 30b6db99a9
commit 127458ed17
811 changed files with 2232 additions and 2488 deletions

View file

@ -29,8 +29,8 @@
/*************************************************************************/
#include "lightmapper_rd.h"
#include "core/config/project_settings.h"
#include "core/math/geometry_2d.h"
#include "core/project_settings.h"
#include "lm_blendseams.glsl.gen.h"
#include "lm_compute.glsl.gen.h"
#include "lm_raster.glsl.gen.h"

View file

@ -31,7 +31,7 @@
#ifndef LIGHTMAPPER_RD_H
#define LIGHTMAPPER_RD_H
#include "core/local_vector.h"
#include "core/templates/local_vector.h"
#include "scene/3d/lightmapper.h"
#include "scene/resources/mesh.h"
#include "servers/rendering/rendering_device.h"

View file

@ -30,7 +30,7 @@
#include "register_types.h"
#include "core/project_settings.h"
#include "core/config/project_settings.h"
#include "lightmapper_rd.h"
#include "scene/3d/lightmapper.h"