Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
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30b6db99a9
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811 changed files with 2232 additions and 2488 deletions
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@ -29,8 +29,8 @@
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/*************************************************************************/
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#include "lightmapper_rd.h"
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#include "core/config/project_settings.h"
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#include "core/math/geometry_2d.h"
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#include "core/project_settings.h"
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#include "lm_blendseams.glsl.gen.h"
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#include "lm_compute.glsl.gen.h"
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#include "lm_raster.glsl.gen.h"
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#ifndef LIGHTMAPPER_RD_H
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#define LIGHTMAPPER_RD_H
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#include "core/local_vector.h"
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#include "core/templates/local_vector.h"
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#include "scene/3d/lightmapper.h"
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#include "scene/resources/mesh.h"
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#include "servers/rendering/rendering_device.h"
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@ -30,7 +30,7 @@
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#include "register_types.h"
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#include "core/project_settings.h"
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#include "core/config/project_settings.h"
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#include "lightmapper_rd.h"
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#include "scene/3d/lightmapper.h"
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