Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
This commit is contained in:
parent
30b6db99a9
commit
127458ed17
811 changed files with 2232 additions and 2488 deletions
|
|
@ -32,7 +32,7 @@
|
|||
|
||||
// Godot imports
|
||||
#include "core/os/os.h"
|
||||
#include "core/variant.h"
|
||||
#include "core/variant/variant.h"
|
||||
|
||||
// PluginScript imports
|
||||
#include "pluginscript_language.h"
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@
|
|||
#define PLUGINSCRIPT_INSTANCE_H
|
||||
|
||||
// Godot imports
|
||||
#include "core/script_language.h"
|
||||
#include "core/object/script_language.h"
|
||||
|
||||
// PluginScript imports
|
||||
#include <pluginscript/godot_pluginscript.h>
|
||||
|
|
|
|||
|
|
@ -29,9 +29,9 @@
|
|||
/*************************************************************************/
|
||||
|
||||
// Godot imports
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
// PluginScript imports
|
||||
#include "pluginscript_language.h"
|
||||
#include "pluginscript_script.h"
|
||||
|
|
|
|||
|
|
@ -34,9 +34,9 @@
|
|||
// Godot imports
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/io/resource_saver.h"
|
||||
#include "core/map.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/self_list.h"
|
||||
#include "core/object/script_language.h"
|
||||
#include "core/templates/map.h"
|
||||
#include "core/templates/self_list.h"
|
||||
// PluginScript imports
|
||||
#include "pluginscript_loader.h"
|
||||
#include <pluginscript/godot_pluginscript.h>
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@
|
|||
// Godot imports
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/io/resource_saver.h"
|
||||
#include "core/script_language.h"
|
||||
#include "core/object/script_language.h"
|
||||
|
||||
class PluginScriptLanguage;
|
||||
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@
|
|||
#define PLUGINSCRIPT_SCRIPT_H
|
||||
|
||||
// Godot imports
|
||||
#include "core/script_language.h"
|
||||
#include "core/object/script_language.h"
|
||||
// PluginScript imports
|
||||
#include "pluginscript_language.h"
|
||||
#include <pluginscript/godot_pluginscript.h>
|
||||
|
|
|
|||
|
|
@ -30,11 +30,11 @@
|
|||
|
||||
#include "register_types.h"
|
||||
|
||||
#include "core/config/project_settings.h"
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/io/resource_saver.h"
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "scene/main/scene_tree.h"
|
||||
|
||||
#include "pluginscript_language.h"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue