Sprite2D: Use correct name to hide region_filter_clip_enabled

This commit is contained in:
Stuart Carnie 2025-02-13 10:06:30 +11:00
parent 23c1389f92
commit 1272310a14

View file

@ -423,7 +423,7 @@ void Sprite2D::_validate_property(PropertyInfo &p_property) const {
p_property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
}
if (!region_enabled && (p_property.name == "region_rect" || p_property.name == "region_filter_clip")) {
if (!region_enabled && (p_property.name == "region_rect" || p_property.name == "region_filter_clip_enabled")) {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}