Add frame_cords accessors to Sprite and Sprite3D

This commit is contained in:
groud 2019-01-25 19:21:23 +01:00 committed by Gilles Roudière
parent 94aabf56a0
commit 11cb4eb363
6 changed files with 46 additions and 0 deletions

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@ -46,6 +46,9 @@
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords">
Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.
</member>

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@ -14,6 +14,9 @@
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords">
Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.
</member>