Refactor editor paths validation in EditorPaths and EditorSettings
- EditorSettings: Ensure that `create()` makes a valid singleton. Fixes #49179, fixes #49450. - EditorPaths: Cleanup code, properly set `paths_valid`. - EditorPaths: Move more paths validation (check, mkdir) from EditorSettings for a better separation of concerns. - EditorPaths: Move EditorFileSystem creation of `.godot/imported` next to other paths.
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16027e7cf4
commit
1074017f04
8 changed files with 142 additions and 164 deletions
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@ -768,8 +768,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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for (int i = 0; i < list.size(); i++) {
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String name = list[i].replace("/", "::");
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set("projects/" + name, list[i]);
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};
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};
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}
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}
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if (p_extra_config->has_section("presets")) {
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List<String> keys;
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@ -779,9 +779,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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String key = E->get();
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Variant val = p_extra_config->get_value("presets", key);
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set(key, val);
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};
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};
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};
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}
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}
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}
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}
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void EditorSettings::_load_godot2_text_editor_theme() {
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@ -871,9 +871,8 @@ static void _create_script_templates(const String &p_path) {
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Dictionary templates = _get_builtin_script_templates();
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List<Variant> keys;
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templates.get_key_list(&keys);
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FileAccess *file = FileAccess::create(FileAccess::ACCESS_FILESYSTEM);
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DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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FileAccessRef file = FileAccess::create(FileAccess::ACCESS_FILESYSTEM);
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DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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dir->change_dir(p_path);
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for (int i = 0; i < keys.size(); i++) {
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if (!dir->file_exists(keys[i])) {
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@ -883,9 +882,6 @@ static void _create_script_templates(const String &p_path) {
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file->close();
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}
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}
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memdelete(dir);
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memdelete(file);
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}
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// PUBLIC METHODS
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@ -895,103 +891,48 @@ EditorSettings *EditorSettings::get_singleton() {
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}
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void EditorSettings::create() {
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// IMPORTANT: create() *must* create a valid EditorSettings singleton,
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// as the rest of the engine code will assume it. As such, it should never
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// return (incl. via ERR_FAIL) without initializing the singleton member.
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if (singleton.ptr()) {
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return; //pointless
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ERR_PRINT("Can't recreate EditorSettings as it already exists.");
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return;
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}
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ClassDB::register_class<EditorSettings>(); // Otherwise it can't be unserialized.
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String config_file_path;
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Ref<ConfigFile> extra_config = memnew(ConfigFile);
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if (!EditorPaths::get_singleton()) {
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ERR_PRINT("Bug (please report): EditorPaths haven't been initialized, EditorSettings cannot be created properly.");
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goto fail;
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}
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if (EditorPaths::get_singleton()->is_self_contained()) {
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Error err = extra_config->load(EditorPaths::get_singleton()->get_self_contained_file());
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if (err != OK) {
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ERR_PRINT("Can't load extra config from path :" + EditorPaths::get_singleton()->get_self_contained_file());
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ERR_PRINT("Can't load extra config from path: " + EditorPaths::get_singleton()->get_self_contained_file());
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}
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}
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DirAccess *dir = nullptr;
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ClassDB::register_class<EditorSettings>(); //otherwise it can't be unserialized
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String config_file_path;
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if (EditorPaths::get_singleton()->are_paths_valid()) {
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// Validate/create data dir and subdirectories
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_create_script_templates(EditorPaths::get_singleton()->get_config_dir().plus_file("script_templates"));
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String data_dir = EditorPaths::get_singleton()->get_data_dir();
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dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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if (dir->change_dir(data_dir) != OK) {
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dir->make_dir_recursive(data_dir);
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if (dir->change_dir(data_dir) != OK) {
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ERR_PRINT("Cannot create data directory!");
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memdelete(dir);
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goto fail;
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}
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}
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if (dir->change_dir("templates") != OK) {
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dir->make_dir("templates");
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} else {
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dir->change_dir("..");
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}
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// Validate/create config dir and subdirectories
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if (dir->change_dir(EditorPaths::get_singleton()->get_config_dir()) != OK) {
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dir->make_dir_recursive(EditorPaths::get_singleton()->get_config_dir());
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if (dir->change_dir(EditorPaths::get_singleton()->get_config_dir()) != OK) {
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ERR_PRINT("Cannot create config directory!");
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memdelete(dir);
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goto fail;
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}
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}
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if (dir->change_dir("text_editor_themes") != OK) {
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dir->make_dir("text_editor_themes");
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} else {
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dir->change_dir("..");
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}
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if (dir->change_dir("script_templates") != OK) {
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dir->make_dir("script_templates");
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} else {
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dir->change_dir("..");
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}
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if (dir->change_dir("feature_profiles") != OK) {
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dir->make_dir("feature_profiles");
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} else {
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dir->change_dir("..");
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}
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_create_script_templates(dir->get_current_dir().plus_file("script_templates"));
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{
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// Validate/create project-specific editor settings dir.
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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if (da->change_dir(EditorSettings::PROJECT_EDITOR_SETTINGS_PATH) != OK) {
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Error err = da->make_dir_recursive(EditorSettings::PROJECT_EDITOR_SETTINGS_PATH);
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if (err || da->change_dir(EditorSettings::PROJECT_EDITOR_SETTINGS_PATH) != OK) {
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ERR_FAIL_MSG("Failed to create '" + EditorSettings::PROJECT_EDITOR_SETTINGS_PATH + "' folder.");
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}
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}
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}
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// Validate editor config file
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// Validate editor config file.
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DirAccessRef dir = DirAccess::open(EditorPaths::get_singleton()->get_config_dir());
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String config_file_name = "editor_settings-" + itos(VERSION_MAJOR) + ".tres";
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config_file_path = EditorPaths::get_singleton()->get_config_dir().plus_file(config_file_name);
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if (!dir->file_exists(config_file_name)) {
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memdelete(dir);
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goto fail;
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}
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memdelete(dir);
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singleton = ResourceLoader::load(config_file_path, "EditorSettings");
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if (singleton.is_null()) {
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WARN_PRINT("Could not open config file.");
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ERR_PRINT("Could not load editor settings from path: " + config_file_path);
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goto fail;
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}
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@ -1009,7 +950,6 @@ void EditorSettings::create() {
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}
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fail:
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// patch init projects
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String exe_path = OS::get_singleton()->get_executable_path().get_base_dir();
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@ -1017,9 +957,9 @@ fail:
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Vector<String> list = extra_config->get_value("init_projects", "list");
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for (int i = 0; i < list.size(); i++) {
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list.write[i] = exe_path.plus_file(list[i]);
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};
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}
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extra_config->set_value("init_projects", "list", list);
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};
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}
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singleton = Ref<EditorSettings>(memnew(EditorSettings));
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singleton->save_changed_setting = true;
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@ -1251,16 +1191,15 @@ void EditorSettings::add_property_hint(const PropertyInfo &p_hint) {
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hints[p_hint.name] = p_hint;
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}
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// Data directories
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// Editor data and config directories
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// EditorPaths::create() is responsible for the creation of these directories.
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String EditorSettings::get_templates_dir() const {
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return EditorPaths::get_singleton()->get_data_dir().plus_file("templates");
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}
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// Config directories
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String EditorSettings::get_project_settings_dir() const {
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return EditorSettings::PROJECT_EDITOR_SETTINGS_PATH;
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return EditorPaths::get_singleton()->get_project_data_dir().plus_file("editor");
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}
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String EditorSettings::get_text_editor_themes_dir() const {
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@ -1275,8 +1214,6 @@ String EditorSettings::get_project_script_templates_dir() const {
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return ProjectSettings::get_singleton()->get("editor/script/templates_search_path");
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}
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// Cache directory
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String EditorSettings::get_feature_profiles_dir() const {
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return EditorPaths::get_singleton()->get_config_dir().plus_file("feature_profiles");
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}
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