Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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331a4d8078
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41 changed files with 271 additions and 271 deletions
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@ -450,8 +450,8 @@ void ProjectExportDialog::_export_action(const String& p_file) {
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while(true) {
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print_line("TESTING: "+location.plus_file("engine.cfg"));
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if (FileAccess::exists(location.plus_file("engine.cfg"))) {
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print_line("TESTING: "+location.plus_file("godot.cfg"));
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if (FileAccess::exists(location.plus_file("godot.cfg"))) {
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error->set_text(TTR("Please export outside the project folder!"));
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error->popup_centered_minsize();
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@ -2099,7 +2099,7 @@ Error ProjectExport::export_project(const String& p_preset) {
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added_settings["remap/"+platform]=Variant(remaps).operator Array();
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}
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String engine_cfg_path=d->get_current_dir()+"/engine.cfg";
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String engine_cfg_path=d->get_current_dir()+"/godot.cfg";
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print_line("enginecfg: "+engine_cfg_path);
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GlobalConfig::get_singleton()->save_custom(engine_cfg_path,added_settings);
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