Better format arguments in variant parser
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222 changed files with 842 additions and 843 deletions
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@ -204,7 +204,7 @@
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The distance from the origin to the plane, in the direction of [member normal]. This value is typically non-negative.
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In the scalar equation of the plane [code]ax + by + cz = d[/code], this is [code]d[/code], while the [code](a, b, c)[/code] coordinates are represented by the [member normal] property.
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</member>
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<member name="normal" type="Vector3" setter="" getter="" default="Vector3( 0, 0, 0 )">
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<member name="normal" type="Vector3" setter="" getter="" default="Vector3(0, 0, 0)">
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The normal of the plane, which must be normalized.
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In the scalar equation of the plane [code]ax + by + cz = d[/code], this is the vector [code](a, b, c)[/code], where [code]d[/code] is the [member d] property.
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</member>
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@ -219,13 +219,13 @@
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</member>
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</members>
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<constants>
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<constant name="PLANE_YZ" value="Plane( 1, 0, 0, 0 )">
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<constant name="PLANE_YZ" value="Plane(1, 0, 0, 0)">
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A plane that extends in the Y and Z axes (normal vector points +X).
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</constant>
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<constant name="PLANE_XZ" value="Plane( 0, 1, 0, 0 )">
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<constant name="PLANE_XZ" value="Plane(0, 1, 0, 0)">
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A plane that extends in the X and Z axes (normal vector points +Y).
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</constant>
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<constant name="PLANE_XY" value="Plane( 0, 0, 1, 0 )">
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<constant name="PLANE_XY" value="Plane(0, 0, 1, 0)">
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A plane that extends in the X and Y axes (normal vector points +Z).
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</constant>
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</constants>
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