Move binary math functions to Math namespace in math_funcs_binary header.
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50 changed files with 330 additions and 286 deletions
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@ -278,7 +278,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
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const uint32_t components_mask = format != Image::FORMAT_MAX ? Image::get_format_component_mask(format) : 0xf;
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// Add color channel selector at the bottom left if more than 1 channel is available.
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if (p_show_metadata && !is_power_of_2(components_mask)) {
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if (p_show_metadata && !Math::is_power_of_2(components_mask)) {
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channel_selector = memnew(ColorChannelSelector);
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channel_selector->connect("selected_channels_changed", callable_mp(this, &TexturePreview::on_selected_channels_changed));
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channel_selector->set_h_size_flags(Control::SIZE_SHRINK_BEGIN);
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