SceneMainLoop -> SceneTree

-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
This commit is contained in:
Juan Linietsky 2014-11-05 21:20:42 -03:00
parent d14baf6e41
commit 0dbedd18fc
168 changed files with 1534 additions and 1310 deletions

View file

@ -133,7 +133,7 @@ float Performance::get_monitor(Monitor p_monitor) const {
MainLoop *ml = OS::get_singleton()->get_main_loop();
if (!ml)
return 0;
SceneMainLoop *sml = ml->cast_to<SceneMainLoop>();
SceneTree *sml = ml->cast_to<SceneTree>();
if (!sml)
return 0;
return sml->get_node_count();