Update Bullet Area overlaps when Area properties or shapes change.

This commit is contained in:
Marcel Admiraal 2020-09-24 15:11:06 +01:00
parent 53a3dfbf6b
commit 0d3e8538ef
6 changed files with 12 additions and 7 deletions

View file

@ -181,6 +181,7 @@ void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) {
void CollisionObjectBullet::set_godot_object_flags(int flags) {
bt_collision_object->setUserIndex2(flags);
updated = true;
}
int CollisionObjectBullet::get_godot_object_flags() const {
@ -214,7 +215,7 @@ const btTransform &CollisionObjectBullet::get_transform__bullet() const {
}
void CollisionObjectBullet::notify_transform_changed() {
isTransformChanged = true;
updated = true;
}
RigidCollisionObjectBullet::~RigidCollisionObjectBullet() {