Fix tween.isValid return true after kill

This commit is contained in:
naputt1 2025-02-23 00:47:49 +00:00
parent 394508d26d
commit 0c7b4fd057

View file

@ -212,6 +212,7 @@ void Tween::play() {
void Tween::kill() {
running = false; // For the sake of is_running().
valid = false;
dead = true;
}