GODOT IS OPEN SOURCE
This commit is contained in:
parent
0e49da1687
commit
0b806ee0fc
3138 changed files with 1294441 additions and 0 deletions
30
platform/isim/SCsub
Normal file
30
platform/isim/SCsub
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
Import('env')
|
||||
|
||||
iphone_lib = [
|
||||
|
||||
'#platform/iphone/os_iphone.cpp',
|
||||
#'#platform/iphone/rasterizer_iphone.cpp',
|
||||
'#platform/iphone/audio_driver_iphone.cpp',
|
||||
'#platform/iphone/gl_view.mm',
|
||||
'#platform/iphone/main.m',
|
||||
'#platform/iphone/app_delegate.mm',
|
||||
'#platform/iphone/view_controller.mm',
|
||||
'#platform/iphone/scoreloop_ios.mm',
|
||||
]
|
||||
|
||||
|
||||
#env.Depends('#core/math/vector3.h', 'vector3_psp.h')
|
||||
|
||||
#iphone_lib = env.Library('iphone', iphone_lib)
|
||||
|
||||
obj = env.Object('#platform/iphone/godot_iphone.cpp')
|
||||
|
||||
prog = None
|
||||
if env["target"]=="release":
|
||||
prog = env.Program('#bin/godot_iphone_opt', [obj] + iphone_lib)
|
||||
#action = "dsymutil "+File(prog)[0].path+" -o ../build/script_exec/build/Debug-iphoneos/script_exec.app.dSYM"
|
||||
#env.AddPostAction(prog, action)
|
||||
else:
|
||||
prog = env.Program('#bin/godot', [obj] + iphone_lib)
|
||||
#action = "dsymutil "+File(prog)[0].path+" -o ../build/script_exec/build/Debug-iphoneos/script_exec.app.dSYM"
|
||||
#env.AddPostAction(prog, action)
|
||||
Loading…
Add table
Add a link
Reference in a new issue