GODOT IS OPEN SOURCE
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drivers/unix/thread_posix.h
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drivers/unix/thread_posix.h
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/*************************************************************************/
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/* thread_posix.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef THREAD_POSIX_H
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#define THREAD_POSIX_H
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)
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#include <sys/types.h>
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#include <pthread.h>
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#include "os/thread.h"
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class ThreadPosix : public Thread {
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pthread_t pthread;
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pthread_attr_t pthread_attr;
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ThreadCreateCallback callback;
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void *user;
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ID id;
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static Thread* create_thread_posix();
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static void *thread_callback(void *userdata);
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static Thread* create_func_posix(ThreadCreateCallback p_callback,void *,const Settings&);
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static ID get_thread_ID_func_posix();
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static void wait_to_finish_func_posix(Thread* p_thread);
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ThreadPosix();
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public:
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virtual ID get_ID() const;
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static void make_default();
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~ThreadPosix();
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};
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#endif
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#endif
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