Ensure that "detect 3D" is only called when using 3D shaders
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3 changed files with 13 additions and 15 deletions
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@ -1033,7 +1033,7 @@ bool MaterialStorage::MaterialData::update_parameters_uniform_set(const HashMap<
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}
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if (p_textures_dirty && tex_uniform_count) {
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update_textures(p_parameters, p_default_texture_params, p_texture_uniforms, texture_cache.ptrw(), true);
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update_textures(p_parameters, p_default_texture_params, p_texture_uniforms, texture_cache.ptrw(), p_use_linear_color);
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}
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if (p_ubo_size == 0 && (p_texture_uniforms.size() == 0)) {
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