Rename Variant TRANSFORM to TRANSFORM3D

Also _transform to _transform3d
This commit is contained in:
Aaron Franke 2021-04-28 03:36:08 -04:00
parent de3f6699a5
commit 08a85352fb
No known key found for this signature in database
GPG key ID: 40A1750B977E56BF
48 changed files with 132 additions and 132 deletions

View file

@ -97,10 +97,10 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
String name = "item/" + itos(E->key()) + "/";
p_list->push_back(PropertyInfo(Variant::STRING, name + "name"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM, name + "mesh_transform"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + "mesh_transform"));
p_list->push_back(PropertyInfo(Variant::ARRAY, name + "shapes"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM, name + "navmesh_transform"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + "navmesh_transform"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "preview", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER));
}
}