Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
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@ -235,6 +235,7 @@ bool GeometryInstance3D::_get(const StringName &p_name, Variant &r_ret) const {
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return false;
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}
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void GeometryInstance3D::_get_property_list(List<PropertyInfo> *p_list) const {
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List<PropertyInfo> pinfo;
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RS::get_singleton()->instance_geometry_get_shader_parameter_list(get_instance(), &pinfo);
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@ -290,6 +291,7 @@ void GeometryInstance3D::set_shader_instance_uniform(const StringName &p_uniform
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Variant GeometryInstance3D::get_shader_instance_uniform(const StringName &p_uniform) const {
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return RS::get_singleton()->instance_geometry_get_shader_parameter(get_instance(), p_uniform);
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}
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void GeometryInstance3D::set_custom_aabb(AABB aabb) {
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RS::get_singleton()->instance_set_custom_aabb(get_instance(), aabb);
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}
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