Style: Enforce separation line between function definitions

I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
  -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
  -o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```

This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.

This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.

Part of #33027.
This commit is contained in:
Rémi Verschelde 2020-05-14 14:29:06 +02:00
parent 0be6d925dc
commit 07bc4e2f96
409 changed files with 2286 additions and 0 deletions

View file

@ -235,6 +235,7 @@ bool GeometryInstance3D::_get(const StringName &p_name, Variant &r_ret) const {
return false;
}
void GeometryInstance3D::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> pinfo;
RS::get_singleton()->instance_geometry_get_shader_parameter_list(get_instance(), &pinfo);
@ -290,6 +291,7 @@ void GeometryInstance3D::set_shader_instance_uniform(const StringName &p_uniform
Variant GeometryInstance3D::get_shader_instance_uniform(const StringName &p_uniform) const {
return RS::get_singleton()->instance_geometry_get_shader_parameter(get_instance(), p_uniform);
}
void GeometryInstance3D::set_custom_aabb(AABB aabb) {
RS::get_singleton()->instance_set_custom_aabb(get_instance(), aabb);
}