Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
This commit is contained in:
parent
0be6d925dc
commit
07bc4e2f96
409 changed files with 2286 additions and 0 deletions
|
|
@ -190,6 +190,7 @@ void EditorExportPreset::set_patch(int p_index, const String &p_path) {
|
|||
patches.write[p_index] = p_path;
|
||||
EditorExport::singleton->save_presets();
|
||||
}
|
||||
|
||||
String EditorExportPreset::get_patch(int p_index) {
|
||||
ERR_FAIL_INDEX_V(p_index, patches.size(), String());
|
||||
return patches[p_index];
|
||||
|
|
@ -1082,6 +1083,7 @@ void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags
|
|||
r_flags.push_back("--debug-navigation");
|
||||
}
|
||||
}
|
||||
|
||||
EditorExportPlatform::EditorExportPlatform() {
|
||||
}
|
||||
|
||||
|
|
@ -1375,6 +1377,7 @@ String EditorExportPlatformPC::get_name() const {
|
|||
String EditorExportPlatformPC::get_os_name() const {
|
||||
return os_name;
|
||||
}
|
||||
|
||||
Ref<Texture2D> EditorExportPlatformPC::get_logo() const {
|
||||
return logo;
|
||||
}
|
||||
|
|
@ -1534,9 +1537,11 @@ void EditorExportPlatformPC::set_release_64(const String &p_file) {
|
|||
void EditorExportPlatformPC::set_release_32(const String &p_file) {
|
||||
release_file_32 = p_file;
|
||||
}
|
||||
|
||||
void EditorExportPlatformPC::set_debug_64(const String &p_file) {
|
||||
debug_file_64 = p_file;
|
||||
}
|
||||
|
||||
void EditorExportPlatformPC::set_debug_32(const String &p_file) {
|
||||
debug_file_32 = p_file;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue