Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
This commit is contained in:
parent
0be6d925dc
commit
07bc4e2f96
409 changed files with 2286 additions and 0 deletions
|
|
@ -72,6 +72,7 @@ ObjectID Callable::get_object_id() const {
|
|||
return ObjectID(object);
|
||||
}
|
||||
}
|
||||
|
||||
StringName Callable::get_method() const {
|
||||
ERR_FAIL_COND_V_MSG(is_custom(), StringName(),
|
||||
vformat("Can't get method on CallableCustom \"%s\".", operator String()));
|
||||
|
|
@ -117,9 +118,11 @@ bool Callable::operator==(const Callable &p_callable) const {
|
|||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Callable::operator!=(const Callable &p_callable) const {
|
||||
return !(*this == p_callable);
|
||||
}
|
||||
|
||||
bool Callable::operator<(const Callable &p_callable) const {
|
||||
bool custom_a = is_custom();
|
||||
bool custom_b = p_callable.is_custom();
|
||||
|
|
@ -222,6 +225,7 @@ Callable::Callable(ObjectID p_object, const StringName &p_method) {
|
|||
object = p_object;
|
||||
method = p_method;
|
||||
}
|
||||
|
||||
Callable::Callable(CallableCustom *p_custom) {
|
||||
if (p_custom->referenced) {
|
||||
object = 0;
|
||||
|
|
@ -231,6 +235,7 @@ Callable::Callable(CallableCustom *p_custom) {
|
|||
object = 0; //ensure object is all zero, since pointer may be 32 bits
|
||||
custom = p_custom;
|
||||
}
|
||||
|
||||
Callable::Callable(const Callable &p_callable) {
|
||||
if (p_callable.is_custom()) {
|
||||
if (!p_callable.custom->ref_count.ref()) {
|
||||
|
|
@ -262,9 +267,11 @@ CallableCustom::CallableCustom() {
|
|||
Object *Signal::get_object() const {
|
||||
return ObjectDB::get_instance(object);
|
||||
}
|
||||
|
||||
ObjectID Signal::get_object_id() const {
|
||||
return object;
|
||||
}
|
||||
|
||||
StringName Signal::get_name() const {
|
||||
return name;
|
||||
}
|
||||
|
|
@ -307,17 +314,20 @@ Error Signal::emit(const Variant **p_arguments, int p_argcount) const {
|
|||
|
||||
return obj->emit_signal(name, p_arguments, p_argcount);
|
||||
}
|
||||
|
||||
Error Signal::connect(const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
|
||||
Object *object = get_object();
|
||||
ERR_FAIL_COND_V(!object, ERR_UNCONFIGURED);
|
||||
|
||||
return object->connect(name, p_callable, p_binds, p_flags);
|
||||
}
|
||||
|
||||
void Signal::disconnect(const Callable &p_callable) {
|
||||
Object *object = get_object();
|
||||
ERR_FAIL_COND(!object);
|
||||
object->disconnect(name, p_callable);
|
||||
}
|
||||
|
||||
bool Signal::is_connected(const Callable &p_callable) const {
|
||||
Object *object = get_object();
|
||||
ERR_FAIL_COND_V(!object, false);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue