From 05ac2a4139d4cf78360f105154f7feb57b300592 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 30 Mar 2022 15:38:46 +0200 Subject: [PATCH] CI: Re-enabled godot-cpp test Compatibility with current master was fixed in https://github.com/godotengine/godot-cpp/pull/734 --- .github/workflows/linux_builds.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 36a10ccb02..c9f1b2f41e 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -39,7 +39,7 @@ jobs: proj-test: true # Can be turned off for PRs that intentionally break compat with godot-cpp, # until both the upstream PR and the matching godot-cpp changes are merged. - godot-cpp-test: false + godot-cpp-test: true bin: "./bin/godot.linuxbsd.double.tools.64.san" build-mono: false # Skip 2GiB artifact speeding up action.