Include global class resources in Resource property inspector
Much like how script defined global classes can be created from the "New Resource..." button in the FileSystem panel, this allows the creation of script defined resources to be embedded.
This commit is contained in:
parent
16934c7411
commit
03f7a724ed
1 changed files with 11 additions and 1 deletions
|
|
@ -2287,6 +2287,16 @@ void EditorPropertyResource::_update_menu_items() {
|
|||
E = E->next();
|
||||
}
|
||||
|
||||
List<StringName> global_classes;
|
||||
ScriptServer::get_global_class_list(&global_classes);
|
||||
E = global_classes.front();
|
||||
while (E) {
|
||||
if (EditorNode::get_editor_data().script_class_is_parent(E->get(), base_type)) {
|
||||
valid_inheritors.insert(E->get());
|
||||
}
|
||||
E = E->next();
|
||||
}
|
||||
|
||||
for (Set<String>::Element *F = valid_inheritors.front(); F; F = F->next()) {
|
||||
String t = F->get();
|
||||
|
||||
|
|
@ -2303,7 +2313,7 @@ void EditorPropertyResource::_update_menu_items() {
|
|||
}
|
||||
}
|
||||
|
||||
if (!is_custom_resource && !ClassDB::can_instance(t))
|
||||
if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instance(t)))
|
||||
continue;
|
||||
|
||||
inheritors_array.push_back(t);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue