Initialize class variables with default values in scene/ [1/2]

This commit is contained in:
Rafał Mikrut 2021-02-07 22:29:31 +01:00
parent 57e2822a05
commit 003bb8e1a8
139 changed files with 871 additions and 1652 deletions

View file

@ -130,11 +130,6 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
}
AnimationNodeStateMachineTransition::AnimationNodeStateMachineTransition() {
switch_mode = SWITCH_MODE_IMMEDIATE;
auto_advance = false;
xfade = 0;
disabled = false;
priority = 1;
}
////////////////////////////////////////////////////////
@ -502,16 +497,6 @@ void AnimationNodeStateMachinePlayback::_bind_methods() {
AnimationNodeStateMachinePlayback::AnimationNodeStateMachinePlayback() {
set_local_to_scene(true); //only one per instanced scene
playing = false;
len_current = 0;
fading_time = 0;
stop_request = false;
len_total = 0.0;
pos_current = 0.0;
loops_current = 0;
fading_pos = 0.0;
start_request_travel = false;
}
///////////////////////////////////////////////////////
@ -975,5 +960,4 @@ void AnimationNodeStateMachine::_bind_methods() {
}
AnimationNodeStateMachine::AnimationNodeStateMachine() {
playback = "playback";
}