19 lines
314 B
C++
19 lines
314 B
C++
#pragma once
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#include "macros.h"
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#include "scene/3d/marker_3d.h"
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class Character;
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class NavMarker : public Marker3D {
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GDCLASS(NavMarker, Marker3D);
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static void _bind_methods();
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protected:
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void _notification(int what);
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private:
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Character *claimed{ nullptr };
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public:
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GET_SET_FNS(Character *, claimed);
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};
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