65 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_vorbis = env_modules.Clone()
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# Thirdparty source files
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thirdparty_obj = []
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if env["builtin_libvorbis"]:
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    thirdparty_dir = "#thirdparty/libvorbis/"
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    thirdparty_sources = [
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        # "analysis.c",
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        # "barkmel.c",
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        "bitrate.c",
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        "block.c",
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        "codebook.c",
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        "envelope.c",
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        "floor0.c",
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        "floor1.c",
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        "info.c",
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        "lookup.c",
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        "lpc.c",
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        "lsp.c",
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        "mapping0.c",
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        "mdct.c",
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        "psy.c",
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        # "psytune.c",
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        "registry.c",
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        "res0.c",
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        "sharedbook.c",
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        "smallft.c",
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        "synthesis.c",
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        # "tone.c",
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        # "vorbisenc.c",
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        "vorbisfile.c",
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        "window.c",
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    ]
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    thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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    env_vorbis.Prepend(CPPPATH=[thirdparty_dir])
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    # also requires libogg
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    if env["builtin_libogg"]:
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        env_vorbis.Prepend(CPPPATH=["#thirdparty/libogg"])
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    env_thirdparty = env_vorbis.Clone()
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    env_thirdparty.disable_warnings()
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    env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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    env.modules_sources += thirdparty_obj
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# Godot source files
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module_obj = []
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env_vorbis.add_source_files(module_obj, "*.cpp")
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env.modules_sources += module_obj
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# Needed to force rebuilding the module files when the thirdparty library is updated.
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env.Depends(module_obj, thirdparty_obj)
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