authority/project/locales/city.tscn

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[gd_scene load_steps=6 format=3 uid="uid://bqaoxvqgrbi3v"]
[ext_resource type="Material" uid="uid://cbuk8uxxuj7j5" path="res://materials/grids/grass.tres" id="1_etye1"]
[ext_resource type="PackedScene" uid="uid://cykd1a23ria6k" path="res://objects/characters/player_actor.tscn" id="3_vuk2b"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_sb1vi"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[sub_resource type="Sky" id="Sky_vuk2b"]
sky_material = SubResource("ProceduralSkyMaterial_sb1vi")
[sub_resource type="Environment" id="Environment_wwygw"]
background_mode = 2
sky = SubResource("Sky_vuk2b")
tonemap_mode = 2
glow_enabled = true
[node name="City" type="Node"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_wwygw")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
shadow_enabled = true
[node name="CampEntrance" type="Node3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.2797, -0.00393486, -42.0831)
[node name="PlayerActor" parent="." instance=ExtResource("3_vuk2b")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0171704, -0.00572681, 0.28793)
[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.505729, 0)
use_collision = true
size = Vector3(100, 1, 100)
material = ExtResource("1_etye1")