[gd_scene load_steps=6 format=3 uid="uid://bqaoxvqgrbi3v"] [ext_resource type="Material" uid="uid://cbuk8uxxuj7j5" path="res://materials/grids/grass.tres" id="1_etye1"] [ext_resource type="PackedScene" uid="uid://cykd1a23ria6k" path="res://objects/characters/player_actor.tscn" id="3_vuk2b"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_sb1vi"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_vuk2b"] sky_material = SubResource("ProceduralSkyMaterial_sb1vi") [sub_resource type="Environment" id="Environment_wwygw"] background_mode = 2 sky = SubResource("Sky_vuk2b") tonemap_mode = 2 glow_enabled = true [node name="City" type="Node"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_wwygw") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0) shadow_enabled = true [node name="CampEntrance" type="Node3D" parent="."] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16.2797, -0.00393486, -42.0831) [node name="PlayerActor" parent="." instance=ExtResource("3_vuk2b")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0171704, -0.00572681, 0.28793) [node name="CSGBox3D" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.505729, 0) use_collision = true size = Vector3(100, 1, 100) material = ExtResource("1_etye1")