feat: realtime editing

This commit is contained in:
Sara Gerretsen 2026-02-23 12:01:35 +01:00
parent cd4f619a20
commit fc6034242e
5 changed files with 146 additions and 12 deletions

View file

@ -1,4 +1,5 @@
#include "terrain_modifier.h"
#include "core/config/engine.h"
#include "core/variant/variant.h"
#include "macros.h"
#include <algorithm>
@ -6,6 +7,7 @@
void TerrainModifier::_bind_methods() {
BIND_HPROPERTY(Variant::INT, blend_mode, PROPERTY_HINT_ENUM, BlendMode_hint());
BIND_PROPERTY(Variant::FLOAT, blend_distance);
ADD_SIGNAL(MethodInfo(sig_changed));
}
float TerrainModifier::blend(float under, float over) {
@ -36,12 +38,48 @@ float TerrainModifier::blend(float under, float over) {
}
}
void TerrainModifier::_notification(int what) {
switch (what) {
default:
return;
case NOTIFICATION_ENTER_TREE:
if (Engine::get_singleton()->is_editor_hint()) {
set_notify_transform(true);
}
case NOTIFICATION_TRANSFORM_CHANGED:
if (Engine::get_singleton()->is_editor_hint()) {
emit_signal(sig_changed);
}
return;
}
}
float TerrainModifier::evaluate_at(Vector2 world_coordinate, float before) {
Vector3 const global_position{ get_global_position() };
world_coordinate -= { global_position.x, global_position.z };
return blend(before, 0.0);
}
void TerrainModifier::set_blend_distance(float value) {
this->blend_distance = value;
emit_signal(sig_changed);
}
float TerrainModifier::get_blend_distance() const {
return this->blend_distance;
}
void TerrainModifier::set_blend_mode(BlendMode mode) {
this->blend_mode = mode;
emit_signal(sig_changed);
}
TerrainModifier::BlendMode TerrainModifier::get_blend_mode() const {
return this->blend_mode;
}
String const TerrainModifier::sig_changed{ "changed" };
void TerrainModifierDistance::_bind_methods() {
BIND_HPROPERTY(Variant::OBJECT, distance_weight_curve, PROPERTY_HINT_RESOURCE_TYPE, "Curve");
BIND_HPROPERTY(Variant::OBJECT, distance_height_curve, PROPERTY_HINT_RESOURCE_TYPE, "Curve");
@ -77,3 +115,23 @@ PackedStringArray TerrainModifierDistance::get_configuration_warnings() const {
}
return warnings;
}
void TerrainModifierDistance::set_distance_weight_curve(Ref<Curve> curve) {
this->distance_weight_curve = curve;
update_configuration_warnings();
emit_signal(sig_changed);
}
Ref<Curve> TerrainModifierDistance::get_distance_weight_curve() const {
return this->distance_weight_curve;
}
void TerrainModifierDistance::set_distance_height_curve(Ref<Curve> curve) {
this->distance_height_curve = curve;
update_configuration_warnings();
emit_signal(sig_changed);
}
Ref<Curve> TerrainModifierDistance::get_distance_height_curve() const {
return this->distance_height_curve;
}