feat: rethought behaviour separation and states

This commit is contained in:
Sara Gerretsen 2025-12-26 00:35:36 +01:00
parent 54a887dbf3
commit c3ff41e1e6
12 changed files with 274 additions and 68 deletions

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@ -0,0 +1,4 @@
[gd_resource type="CharacterData" format=3 uid="uid://bmudhddb0vedg"]
[resource]
speed = 1.0

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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.cte
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

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@ -0,0 +1,16 @@
[gd_scene format=3 uid="uid://dcqd0wo5y5a1g"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_vcg8s"]
[sub_resource type="CylinderMesh" id="CylinderMesh_5kd2n"]
[node name="PlayerCharacter" type="PlayerCharacter" unique_id=1435471129]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=511026275]
shape = SubResource("CapsuleShape3D_vcg8s")
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=957221075]
mesh = SubResource("CylinderMesh_5kd2n")
[node name="Camera3D" type="Camera3D" parent="." unique_id=932811285]
transform = Transform3D(1, 0, 0, 0, 0.90373915, 0.42808357, 0, -0.42808357, 0.90373915, 0, 2.1840205, 3.7269862)

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@ -8,8 +8,46 @@
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="authority"
config/features=PackedStringArray("4.4", "Forward Plus")
run/main_scene="uid://cv0ub3llm3jew"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=3
[input]
move_left={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
move_forward={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
]
}
move_backward={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
]
}
[physics]
3d/physics_engine="Jolt Physics"

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@ -0,0 +1,41 @@
[gd_scene format=3 uid="uid://cv0ub3llm3jew"]
[ext_resource type="PackedScene" uid="uid://dcqd0wo5y5a1g" path="res://objects/player_character.tscn" id="1_kyfjp"]
[ext_resource type="CharacterData" uid="uid://bmudhddb0vedg" path="res://data/default_player_character.tres" id="2_amxg5"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_kyfjp"]
sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
[sub_resource type="Sky" id="Sky_amxg5"]
sky_material = SubResource("ProceduralSkyMaterial_kyfjp")
[sub_resource type="Environment" id="Environment_3263u"]
background_mode = 2
sky = SubResource("Sky_amxg5")
tonemap_mode = 2
glow_enabled = true
[node name="TestWorld" type="Node3D" unique_id=262419127]
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1185961481]
environment = SubResource("Environment_3263u")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1382994887]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
shadow_enabled = true
[node name="PlayerCharacter" parent="." unique_id=1435471129 instance=ExtResource("1_kyfjp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
data = ExtResource("2_amxg5")
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=885387983]
use_collision = true
[node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D" unique_id=1853081325]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
size = Vector3(100, 1, 100)
[node name="CSGBox3D2" type="CSGBox3D" parent="CSGCombiner3D" unique_id=40055740]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.293318, 1.1054688, -6.6544046)
size = Vector3(5.5302734, 2.2109375, 3.6298828)