diff --git a/project/assets/environments/blockouts/cliffs_blockout.blend b/project/assets/environments/blockouts/cliffs_blockout.blend index 6e3e50ea..dd48e0ad 100644 Binary files a/project/assets/environments/blockouts/cliffs_blockout.blend and b/project/assets/environments/blockouts/cliffs_blockout.blend differ diff --git a/project/assets/environments/blockouts/cliffs_blockout.blend1 b/project/assets/environments/blockouts/cliffs_blockout.blend1 index 916df66c..f69cf56d 100644 Binary files a/project/assets/environments/blockouts/cliffs_blockout.blend1 and b/project/assets/environments/blockouts/cliffs_blockout.blend1 differ diff --git a/project/assets/environments/blockouts/terrain.png b/project/assets/environments/blockouts/terrain.png index c6cd9489..5cb2fcd0 100644 Binary files a/project/assets/environments/blockouts/terrain.png and b/project/assets/environments/blockouts/terrain.png differ diff --git a/project/assets/environments/props/tree.blend b/project/assets/environments/props/tree.blend index 16bd2abb..665af750 100644 Binary files a/project/assets/environments/props/tree.blend and b/project/assets/environments/props/tree.blend differ diff --git a/project/assets/environments/props/tree.blend.import b/project/assets/environments/props/tree.blend.import index 84283aca..373da191 100644 --- a/project/assets/environments/props/tree.blend.import +++ b/project/assets/environments/props/tree.blend.import @@ -3,7 +3,7 @@ importer="scene" importer_version=1 type="PackedScene" -uid="uid://bjy6hl1j8xefc" +uid="uid://bnm0go8negvo7" path="res://.godot/imported/tree.blend-20cb45b772c5003289278d8ec4060a00.scn" [deps] diff --git a/project/assets/environments/props/tree.blend1 b/project/assets/environments/props/tree.blend1 index d0112803..ef8ff0c9 100644 Binary files a/project/assets/environments/props/tree.blend1 and b/project/assets/environments/props/tree.blend1 differ diff --git a/project/assets/style/base_outline_material.tres b/project/assets/style/base_outline_material.tres index 8dedac92..4f534405 100644 --- a/project/assets/style/base_outline_material.tres +++ b/project/assets/style/base_outline_material.tres @@ -6,10 +6,9 @@ shading_mode = 0 diffuse_mode = 3 specular_mode = 2 vertex_color_use_as_albedo = true -albedo_color = Color(0.1836955, 0.1836955, 0.18369544, 1) +albedo_color = Color(0.121152334, 0.121152334, 0.121152334, 1) grow = true -grow_amount = 0.015 -proximity_fade_enabled = true +grow_amount = 0.02 proximity_fade_distance = 0.2 stencil_mode = 3 stencil_outline_thickness = 0.029 diff --git a/project/scenes/style_test_blockout.scn b/project/scenes/style_test_blockout.scn index 414bde24..03a488d8 100644 Binary files a/project/scenes/style_test_blockout.scn and b/project/scenes/style_test_blockout.scn differ