feat: improved path modifier mesh generation

This commit is contained in:
Sara Gerretsen 2026-02-27 23:06:06 +01:00
parent 31a9986066
commit 73ddf09b98
2 changed files with 38 additions and 24 deletions

View file

@ -86,7 +86,7 @@ class TerrainModifierPath : public TerrainModifier {
protected:
void _notification(int what);
float evaluate_line(Vector3 a, Vector3 b, Vector2 world_coordinate, float &out_dot, float &out_distance);
float evaluate_line(Vector3 a, bool a_end, Vector3 b, bool b_end, Vector2 world_coordinate, float &out_dot, float &out_distance);
public:
float evaluate_at(Vector2 world_coordinate, float before) override;