feat: improved path modifier mesh generation
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2 changed files with 38 additions and 24 deletions
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@ -86,7 +86,7 @@ class TerrainModifierPath : public TerrainModifier {
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protected:
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void _notification(int what);
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float evaluate_line(Vector3 a, Vector3 b, Vector2 world_coordinate, float &out_dot, float &out_distance);
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float evaluate_line(Vector3 a, bool a_end, Vector3 b, bool b_end, Vector2 world_coordinate, float &out_dot, float &out_distance);
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public:
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float evaluate_at(Vector2 world_coordinate, float before) override;
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